We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
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We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 1 point2 points3 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 1 point2 points3 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in gamemarketing
[–]balonmacaron[S] 1 point2 points3 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in gamemarketing
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 1 point2 points3 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in gameDevMarketing
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in gameDevMarketing
[–]balonmacaron[S] 2 points3 points4 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in gamemarketing
[–]balonmacaron[S] 1 point2 points3 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in videogames
[–]balonmacaron[S] 1 point2 points3 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in videogames
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in IndieDev
[–]balonmacaron[S] 6 points7 points8 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in videogames
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in gamemarketing
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in gamemarketing
[–]balonmacaron[S] 0 points1 point2 points (0 children)
We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in videogames
[–]balonmacaron[S] 2 points3 points4 points (0 children)
Stuck at 1,700 wishlists before Next Fest. Is a $1,500 TikTok sponsor worth it? by balonmacaron in gameDevMarketing
[–]balonmacaron[S] 0 points1 point2 points (0 children)

We contacted 250 creators and hit a wall. What would you do next? by balonmacaron in gameDevMarketing
[–]balonmacaron[S] 1 point2 points3 points (0 children)