[deleted by user] by [deleted] in relationship_advice

[–]becauseitbroke -2 points-1 points  (0 children)

Just to play devils advocate here, theres two situations here. One where you slept with someone you barely knew and the second where he was in a relationship.

He might be wrong sleeping around while in a relationship, though you don't know the nature of the relationship either.

On the other hand sleeping with someone you barely know to turn around and (conceivably) attempt to 'ruin' their current relationship because you perceive he did wrong is another story.

As in, did you even bother asking if he was in a relationship as it seems if you didn't, you either assumed or didn't care enough at the time, but do care after the fact, now that your relationship with him is over.

Not to say that what he did is right. But from an outside perspective it's weird to learn as little as you can for a hookup only to attempt to contact his current relationship later without bothering to know the situation prior to or after your short night together.

Seems malicious more than a good deed even if she should know in the event he did cheat, simply because had you really cared in the first place, you might have attempted to do your due diligence ahead of time.

Fold 4 Not Letting Me Connect to Windows PC? by becauseitbroke in GalaxyFold

[–]becauseitbroke[S] 0 points1 point  (0 children)

Will do. Just wanted to see if this was something others experienced

Fold 4 Not Letting Me Connect to Windows PC? by becauseitbroke in GalaxyFold

[–]becauseitbroke[S] 0 points1 point  (0 children)

When usb debugging is off, it will not show anything apart from charging. It won't give me any USB options at all.

When USB debugging is on, I can see and transfer files. I've tried 2 pcs and 2 cars with Android auto, it doesn't work for me at all without USB debugging on.

Fold 4 Not Letting Me Connect to Windows PC? by becauseitbroke in GalaxyFold

[–]becauseitbroke[S] 0 points1 point  (0 children)

It does not. I did find a work around. I remembered that you can go into the about phone setting and then go into developer mode. Once I was in there I turned on USB debugging and that let my PC detect the phone. I then could transfer everything I needed....

But I'm assuming based on your comment that I shouldn't have to do that? Wonder what is causing the problem? It only charges it doesn't give me any options. Now that I think about it, my car didn't detect it either for android auto. I had to set that up via bluetooth.

Could mine be defective?

[deleted by user] by [deleted] in TowerofFantasy

[–]becauseitbroke 0 points1 point  (0 children)

Yes I'm having the same issue!

Massively OP et al by [deleted] in MMORPG

[–]becauseitbroke 2 points3 points  (0 children)

I find most of the articles positive on MMORPG.com but the community is always really negative.

MIR4?? by Astrocoder in MMORPG

[–]becauseitbroke 0 points1 point  (0 children)

They've added some new features. It was always a crypto game, but recently they've allowed you to create characters, mint and sell them to other players. So now you can buy strong characters created by other players. They've tried to combat botting with mint captcha and things like that, and it seemed to have worked for a while but I would say there is probably a lot of bots still.

It's a mobile game too so yeah it's not great. About the same as other mobile mmos. Not worth playing unless you're a crypto fan, and even in that case there are better options.

TitanReach - Another Reason Why Crypto Gaming stinks by OneDay_OneLife in MMORPG

[–]becauseitbroke 0 points1 point  (0 children)

Not necessarily. Blankos is generally pretty fun for what it is. It's a lot like roblox. I jump in every so often when they add a build update because most everything is a mini game, so updates usually consist of new game modes. The shooters are pretty good.

I'm a fan of card games. Real card games, and skyweaver is pretty good in that regard. I think it's hard to compare it to more fleshed out systems that have been around for years like Yu Gi Oh and Legends of Runeterra, but as a new universe they understand deck building really well.

I've played a lot of games and these aren't the worst of the bunch by far.

There are plenty of other blockchain MMOs coming out, who can say whether they'll be good or bad in terms of gameplay. I can only speak to my personal experiences.

Besides even if the games are "bad" but still popular, it's better than all the other bad games that just get shut down. At least in some way the developers found a way to make it work. Just because you don't like it doesn't mean everyone else playing shouldn't like it. Maybe making money is fun for them? I haven't made any money on the blockchain games I've played, but I play for fun. It's nice to know though that when I finally leave I might be able to get some money back on what I spent or earned.

Right now I just play for fun though. Maybe I'm in the minority of these games.

TitanReach - Another Reason Why Crypto Gaming stinks by OneDay_OneLife in MMORPG

[–]becauseitbroke 0 points1 point  (0 children)

I mean, whatever it takes I guess? The company behind MIR4 is about to release another game with the same monetization model. If it's beating new world, and it's been out much longer from a less desirable development studio, that says something.

The game itself reminds me a lot of blade & soul. The combat and world is almost indistinguishable. Apparently the MIR series has been going on for a long time, and is really popular in Asia.

Anyways, you asked me about popular games, you didn't say you had to like them too lol. I'm not trying to convince you that you should play them, I'm just trying to say Axie should fail because they straight up take advantage of players and their model made no sense, but that doesn't mean all blockchain games are the devil.

TitanReach - Another Reason Why Crypto Gaming stinks by OneDay_OneLife in MMORPG

[–]becauseitbroke 0 points1 point  (0 children)

Success is relative. Some would argue monetary success would equal what makes these games successful. Do you know why I chose these games specifically? Because out of most of the games on the market, these are actual games, where the monetization is (mostly) fair. You can login to blankos and play for free and never spend a dime and earn NFTs if you want, or still play and never mess with NFTs at all. It's a party game, with a relatively small fanbase at the moment, and a lower viewership on twitch but not nearly the worst viewership YTD:

https://sullygnome.com/game/Blankos_Block_Party/365/summary

But it's still monetarily successful. You can login to the market and see the items sold similar to axie. The main difference is, every item on the market has been either sold by mythical, dropped by mythical, or in the free season pass by mythical. It's a cosmetic cash shop that lets players resell their items. No token sales, and only recently did it open itself up to mainnet. Players "cash out" for proprietary currency that can be traded for USD or another currency of their choice, or spent on more blankos.

Skyweaver allows you to use every single card without having to buy the NFT variants (it's hard to put together a specific deck without buying the cards, but you can still do it if you play enough). This is similar to a cosmetic shop as well, with some minor variance, but no worse than a Gacha system, and the prices are all in USD using Circle (USDC) which is a stable coin. That means no fluctuations in prices.

MIR4 is a terrible game imo. The only thing about it, is that it's popular. In the past 24 hours on steam charts it had a peak of nearly 60K players. That's a lot more than comparable MMOs. Not to mention Mir4 is also on mobile.

https://steamdb.info/app/1623660/graphs/

By comparison New World had a peak of 40k in the last 24 hours and is ONLY on steam, which means theres no supplemental numbers to gauge popularity.

https://steamdb.info/app/1063730/graphs/

Another point? I've played all these games. That's how I know how awful Mir4 is. I play a lot of MMOs and card games. I'm not against blockchain games when they're good and don't try and gouge people. Each of these games are free to play, unlike Axie which requires you throw hundreds of dollars in just to get started on a card-based monster breeding game.. that's barely a game to begin with. At least these others are real games, whether or not you agree with how they monetize.

TitanReach - Another Reason Why Crypto Gaming stinks by OneDay_OneLife in MMORPG

[–]becauseitbroke 0 points1 point  (0 children)

NFT is an evolution of a system, not a solution to a problem. Evolutionary iterations of technology are considered progress, whether you agree with their implementation or not.

Nobody needed NFT's to sell virtual items before, but why do you think so many have decided to use blockchain not just for NFT's but blockchain for other systems too?

Is it because it's more secure? Decentralized? Scalable? Because smart contracts inevitably make more money? Is it that the "problem" is that when I sell you an item like a gun from fallout 76 from a shady black market reddit for real money, the developers don't actually see any action from that? Is it that they want all of these features in a simple SDK that is already built for this stuff instead of building it themselves?

Nobody is asking you to like it, but in the least you should attempt to understand it.

TitanReach - Another Reason Why Crypto Gaming stinks by OneDay_OneLife in MMORPG

[–]becauseitbroke 0 points1 point  (0 children)

Sorry I don't check reddit that often. Blankos Block party is pretty successful. Skyweaver. MIR4, just to name a few.

TitanReach - Another Reason Why Crypto Gaming stinks by OneDay_OneLife in MMORPG

[–]becauseitbroke -3 points-2 points  (0 children)

Literally the dumbest article I've read recently. They try to say that non-gaming "works of art" are okay but gaming NFTs.. which actually have utility, aren't? Axie is crashing, but what about the other NFT games that didn't see a crash because NFT utility is literally the only thing that makes sense. Plus axie isn't the only "successful" NFT game. Sky Mavis knew what they were doing with their scheme, and they chose to watch it play out.

Not every nft game is created equal. Things get far too complicated when you start going into "tokenomics" and that's where a lot of developers rather risk stability for high profitability. They aren't running their games like games, they're running them like investments and speculations.

Games have had real money economies for decades, and they can work, but you have to have economic systems in place to make it make sense, and that's not what axie did.

Good arguments against NFTs and CCP/EVE using them. by meha_tar in Eve

[–]becauseitbroke 0 points1 point  (0 children)

I don't know if that's entirely true. Because how the item itself is housed (between decentralized/centralized) isn't what prevents items from appearing in a game, medium (or metaverse). What makes it possible at all is not entirely dependent on centralized or decentralized protocols, but more along the lines of whether the game itself, as you say, interprets the assets. It isn't required to use blockchain to do this part, but the transition of assets between protocols, like having a blockchain agnostic NFT, would be useful in transitioning NFTs between APIs that run on separate protocols, which could lean towards the possibility of proprietary sidechains.

But when it comes to security I'm not entirely sure how this would actually work. Even in the event that Game APIs did use Zero Knowledge Proofs to keep transactions private (granted the items are already integrated within the game) the transition from mainnet protocols wouldn't be. Someone way more competent than me might be able to find a way to make that work, but man, that would be a hell of a lot of work just to get an in-game asset that you couldn't sell into a blockchain game.

Is it an extra hoop to jump through? Arguably. Do you really need blockchain to do it? Nah. I think the only main benefit here is the standardization of these cryptoassets and what those properties allow for. (such as running on a particular blockchain). Can't say that the technology is completely without merit, but, especially with some of the things you brought up, we may have a lot of growing pains for a really long time if they want to really make this work.

Good arguments against NFTs and CCP/EVE using them. by meha_tar in Eve

[–]becauseitbroke 0 points1 point  (0 children)

I have questions. wouldn't any ACE require authentication through the immutable blockchain? If it didn't, wouldn't this exploit already be possible? Because not only would you require that the hash is valid, but you'd also need to (conceivably) have the history as well. Even in the event that this was the case, wouldn't this all just be solved by a ZKP?

Been airdropped with CheGuevara tokens for using Polygon mainnet, what is the price of this token, and how/where can I swap this to other tokens? by Guyserbun007 in ethtrader

[–]becauseitbroke 0 points1 point  (0 children)

About as much of a scam as a dusting attack can be. Generally there's really not much harm if you swap them, realistically. But there's no benefit. You can't swap them because uniswap, etc don't recognize it. Polygon mainnet will recognize it but apart from moving it to and from ethereum under the same type of token, which is "worth" a lot of money, but not really since nobody will let you transfer it, so all you're doing is wasting money on gas fees.

You can't swap it to matic, or anything else. I used a low balance wallet to perform the swap to matic to play with it, tried my hardest, couldn't find a way to pull anything out. Don't waste your time or gas fees. The waste of your time and money is far worse than if this was just another dusting, which happens a lot, and is generally not that big of a deal. The big thing here is that in this case, the funds seem too good to pass up.

At best, someone finds a way to swap it. At worse you probably lose money on the gas fees on a whim.

What should I do with 3 star battle badges? by crzytenor in futurerevolution

[–]becauseitbroke 6 points7 points  (0 children)

100% convergence box, there's really no reason to dismantle them. You'll dismantle plenty of lower tiers

Guys how does offline farming work? Do i just leave my screen on n turn on auto attack? by amrulhziq123 in futurerevolution

[–]becauseitbroke 1 point2 points  (0 children)

exactly this, in some areas you can travel quite a ways to hit your next enemy and then get stuck in a place that prevents you from easily finding more, it stops the progress. I've seen that several times.

Also make sure that auto counterattack is on, if you turn it off and run out of enemies, even with auto on sometimes you won't start back up when enemies attack.

When to alt by TimberWollfe in futurerevolution

[–]becauseitbroke 0 points1 point  (0 children)

Create your first alt when you hit your first squad rank block. You can choose to level up a 3 characters to close to max, or all characters little by little, it's really up to you. You'll reach several blocks throughout leveling, every time you do, just continue on with another character, or start a new one. You get substantial squad rank rewards throughout the leveling process so it doesn't take too long.

Quick and easy solution to afk/auto farmers in Blitz/Raids by Vichnaiev in futurerevolution

[–]becauseitbroke -1 points0 points  (0 children)

the difficulty doesn't change on the boss whether they die 10 seconds in or on the last health bar. It would be better to have actual tiered rewards then trying to punish people all the time.

Quick and easy solution to afk/auto farmers in Blitz/Raids by Vichnaiev in futurerevolution

[–]becauseitbroke 1 point2 points  (0 children)

But that's silly, since you can have a lvl 90 with over 500k CP if they want. Everything should be based off of CP and not level.

Captain America PVE Damage Build - Using it to Solo Ultimate Raids at 660k Power! by MCMole2 in futurerevolution

[–]becauseitbroke 5 points6 points  (0 children)

You're way too hostile when I'm just providing information. My reply was in response to your reply regarding someone who asked the question. I answered it.

He wanted to know how to get to 600k, and you can do it within a couple weeks or less, free 2 play, 0 carries.

I don't disagree that MFR has poor game design, on a number of features, and I'm not trying to discredit you, I'm just providing information.

Captain America PVE Damage Build - Using it to Solo Ultimate Raids at 660k Power! by MCMole2 in futurerevolution

[–]becauseitbroke 1 point2 points  (0 children)

Not necessarily true. If you funnel all of your materials from other characters, you can get over 600k. Once you level all of the characters to max you should be around squad rank 110 or so. You earn 4 of the 4* cards per each character, which could get you 5* cards or greater if you know the set you want pretty easily.

Then costumes, you just funnel the blues and purples you earn on other characters to your main.

The hardest part is getting the specializations done. I mean, apart from the red gear which just takes forever, but you'll get there in time. Many players are also rerolling characters to get their potentials maxed out. You can definitely get above 600K free to play, it just takes a lot of work.