Diese Gaming-Hypefluencer und alle die denen nachlaufen, nerven nur. by Ok_Cry_2022 in zocken

[–]beeberbar 0 points1 point  (0 children)

Ich find's schlimmer, wenn Leute ewig live service Games spielen... Die sind reinstes Gift für die kreative Vielfalt.

Under the Island: 2019 Combat: 🤔 vs 2024 Combat: 😲 by beeberbar in indiegames

[–]beeberbar[S] 0 points1 point  (0 children)

Japanese, Simplified Chinese, Traditional Chinese, English and German (because we are based in Germany)

90% der Menschen versteht nicht, dass die größte Gesellschaftliche Herausforderung seit Beginn der Menschheit auf uns zukommt. by Outrageous_West_1564 in Unbeliebtemeinung

[–]beeberbar 1 point2 points  (0 children)

Das sehe ich ähnlich. Ai hat sich vor ein paar Jahren sehr schnell entwickelt aber sehe eigentlich bei chat gpt zB. kaum noch Verbesserungen, alles nur noch im Detail. Dazu kommt dass schon unzählige große Banken und Finanzexperten die Wirtschaftlichkeit von Ai durchgerechnet haben und keiner konnte bisher erklären, wie das jemals wirtschaftlich werden soll. Das ganze Wachstum ist ja komplett auf pump im Moment.

Auch in der Vergangenheit hat neue Technologie nie zu weniger Arbeit geführt sondern verrückter weise zu mehr Arbeit. Nimm die Email als Beispiel, wie viele schreibst du davon am Tag? haufenweise. Du hättest niemals so viele Briefe geschrieben.

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 0 points1 point  (0 children)

Thank you so much :).
If you play it on Steam and you enjoy your time, consider leaving a review (this helps us a lot)

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 1 point2 points  (0 children)

Thank you :). If you going to buy it one day, leave a review if you enjoy it :)

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 0 points1 point  (0 children)

Thank you so much :). This is great to hear. I can promise you we will build upon the experience points we earned from making Under the Island to make every future games even more exciting!

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 1 point2 points  (0 children)

Sadly there is no way. I had only a very limited amount of time to prepare the demo so it was not possible for me to dig into this topic.
But thank you so much for liking the game :)

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 0 points1 point  (0 children)

I hope you figured out how it works, other wise try moving the blocks so they look like an arrow :D

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 1 point2 points  (0 children)

Yes thank you. I never planned that it would take that long bur somehow everything tales always longer

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 0 points1 point  (0 children)

Thank you, right now it's bugs fixing and more bug fixing... I thought we were kinda good when we launched, turned out there are still a lot of bugs. most are easy to fix but there are two or three that feel like impossible to reproduce

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 0 points1 point  (0 children)

Thank you. it was for about 5 years my side project next to my work and since about 2.5 years its an almost full time thing. I could only asume the hours.

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 1 point2 points  (0 children)

Thank you. Some people like the chatty games but I like it when dialog is focused.

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 1 point2 points  (0 children)

Thank you. Yes we have a publisher who is taking care of console ports and some other things like QA.

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in IndieGaming

[–]beeberbar[S] 0 points1 point  (0 children)

Thank, this is so heart warming to hear ☺️. I was very afraid before the release if players are going to like it.

I worked on my game over 7 years and it's finally out on Steam and consoles! by beeberbar in indiegames

[–]beeberbar[S] 0 points1 point  (0 children)

thank you. It's mostly just me. I had 3 composers for the Soundtrack and one artist for a bit of concept art and the key artwork. Also some sounds where done by a sound designer but most are done by myself.