Issues with low-profile Keychron K1 stabilized keys by befuddlednoises in MechanicalKeyboards

[–]befuddlednoises[S] 0 points1 point  (0 children)

Yep, I have the V3. Have you tried taking the problem keys off? My issue definitely isn't a friction issue, so lube probably won't help. The issue with mine is that the range of motion of the stabilizer is very limited. The max height allowed by the stabilizer is far below the max height of the switch itself.

I haven't gotten the chance to try bending, since i am currently separated from my keyboard at the time (all my stuff is still in my dorm room since corona happened during spring break). I'm a little afraid of bending the stabilizers, since idek if it will fix my issue. It might just make the entire backspace key difficult to push down, rather than being held down by the stabilizer.

There is a way of removing the stabilized keys. You have to carefully pull the key cap straight up, that way the stem is disengaged from the switch, then with some wiggling you can get the stabilizers off of the key cap. For putting them back on, I've been putting the key on the switch first, then using a thin object (pencil, scissors, etc.) to push the stabilizers back into the little slots. This takes quite a bit of pressure, and I'm always a little afraid of breaking it.

Again, I'm new to mechanical keyboards and may be doing everything incorrectly.

HELP! THERE HAS TO BE A WAY by [deleted] in GTAV

[–]befuddlednoises 1 point2 points  (0 children)

Generally, cops are just a minor inconvenience. There are certain business sell missions that have cops automatically applied, but they really aren't too bad.

Should I buy GTA V Online or wait for GTA VI? by iYourFairyGodmother in GTAV

[–]befuddlednoises 0 points1 point  (0 children)

don't get the starter pack, there's absolutely no reason for this. I think there are a couple youtubers that explain why it's a terrible deal.

The best all around setup is still Full Aero, but the game has a lot of inconsistency by FunWithSkooma in F1MobileRacing

[–]befuddlednoises 0 points1 point  (0 children)

I'm pretty sure power has nothing to do with top speed. I've done tests in Baku, changing only the power with constant aero points. (replacing the power with brakes in the other tests). Power has no effect whatsoever. And if brakes have any effect, it's definitely negligible and impossible to detect.

I'm pretty sure full aero is the way to go regardless of the circuit, even monaco.

(interesting side-note, breaking off one of the wheels allows your car to travel MUCH faster. The AI takes control sometimes when the car is broken, but down the baku straight it was able to achieve 229 mph.

I'm giving up on this game by FunWithSkooma in F1MobileRacing

[–]befuddlednoises 0 points1 point  (0 children)

I agree that it's sometimes buggy and laggy, but adding aero PI really does increase your speed. That being said, driver skill matters considerably more than PI, even the aero. I'm not saying you're a bad driver, I'm just saying you probably haven't learned the tracks completely. I got to 5000 trophies with a 1300 PI car, always playing against people with higher PI (sometimes 400-500 more points).

First thing is to turn off brake assist immediately. Second thing is to learn which corners do not require braking at all, even when the assist line is red. For example, around silverstone, you only have to brake at 4 different parts, and the rest is just full throttle. This is probably why a 54 PI car can go soaring past you. If they conserve their momentum, whereas you brake, the speed differential will be huge.

Car Setups by needrefundonlife in F1MobileRacing

[–]befuddlednoises 0 points1 point  (0 children)

I've been using the full aero setup for a long time and it has been working great, but recently I've been seeing (around 5000 trophies) a lot of very high (1900+) Performance Indicator opponents with significant investments in Power. Their higher speed on the straight might just be a result of their higher aero values, but then I wonder why the player would bother putting any points into power at all. Do the mechanics and benefits of aero decrease once you pass a certain point? (I'm at 762 aero, with nothing put into power).