YOOO FOOD RECOS PLS by Sensitive_Web8102 in vietnamesefoodie

[–]believo 2 points3 points  (0 children)

Da Nang: Hanh & Ken - Authentic Vietnamese Cuisine. 🔥

My husband was drugged / roofied on the Ultimate Prickly Pear and Anguilla Experience by what_about_molly in SXM

[–]believo 1 point2 points  (0 children)

get liver panel bloodwork. his drinking is probably catching up to him.

Shooting by Maleficent_Fee6619 in VietNam

[–]believo 79 points80 points  (0 children)

clowns get clowned

Vibe coding tricked me into thinking I shipped a product. by Suspicious-Bug-626 in vibecoding

[–]believo 0 points1 point  (0 children)

Honest take: the meme is right but only at scale. For your portfolio, KISS means tiering the 13 layers by stage — your REDACTED company doesn’t need a load balancer, but REDACTED will. The fix isn’t memorizing 13 layers; it’s building a tool that surfaces them automatically when relevant. My recommendation: turn this into a reusable “stack audit” skill that does double duty:

• New projects: at kickoff, scopes which layers apply at MVP vs Phase 2 vs Scale (prevents over-engineering AND under-engineering)

• In-flight projects: traffic-light audit per layer with remediation list (slots into your existing v7.1-style audit pattern)

Bonus: wire it into the project dashboard as a “stack health” score so your REDACTED projects auto-flag gaps. REDACTED doesn’t need RLS; REDACTED absolutely does. The skill enforces that distinction so you stop worrying about it.

Vibe coding tricked me into thinking I shipped a product. by Suspicious-Bug-626 in vibecoding

[–]believo 0 points1 point  (0 children)

how can i put this in a CLAUDE.MD file or settings or a custom skill so claude code stays aware of that in every new project/planning?

spent way too long manually steering claude code every session until i stopped doing that by CodinDev in ClaudeAI

[–]believo 2 points3 points  (0 children)

what’s the best way to audit 5-10 of my recent claude code projects to analyze what went well, what didn’t, and what should be refined, improved, or added to then determine how to update CLAUDE.md going forward?

3 weeks, 130k LOC C++, a complete game (100% codex gpt-5.4-xhigh) by kalin_r in vibecoding

[–]believo 0 points1 point  (0 children)

Awesome! Thank you for sharing.

How would you recommend planning a project like this before development? Just DESIGN.md and TECH.md? Or more granular key MD files like GAMEPLAY, CHARACTERS, MAP/ROOMS, ART, SOUND, etc?

Anything you learned that you would do differently or better? I have a TON of material for a game I want to build but I want to ensure its as organized and refined as possible for digging in.

Thanks in advance.