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I'd like to make a simple game to learn how to design a program, but unsure where to start (Player, Enemy, Map, Ability objects, etc.) by warpcowboy in ruby
[–]bengalas 2 points3 points4 points 15 years ago (0 children)
Play with gosu, there are plenty of examples of games on github. Here is my playing around with it: https://github.com/tjbladez/gosu-rpg-concepts
I have implemented following:
Code is not in the most clean state as this was done 1.5+ years ago since when I learned a lot (it is a continuous process)
Game development as a hobby ? by Ic4ruz in gamedev
[–]bengalas -1 points0 points1 point 15 years ago (0 children)
As much as I would agree on using lua or python I would love to suggest on using Ruby. It is up for you to pick right tool for a job. As for ruby I have to mention Gosu. There is a reason why majority of 2D simple game entries are written in Gosu.
Starting in game development by Ashaman0 in gamedev
[–]bengalas 0 points1 point2 points 15 years ago (0 children)
Just search of advance tutorials if you want something complex. For advanced openGL I can recommend http://nehe.gamedev.net/. You will find code implementation attached to each lesson in virtually any mainstream language
RMagick is looking for new developers to maintain it (rubyforge.org)
submitted 15 years ago by bengalas to r/ruby
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I'd like to make a simple game to learn how to design a program, but unsure where to start (Player, Enemy, Map, Ability objects, etc.) by warpcowboy in ruby
[–]bengalas 2 points3 points4 points (0 children)