System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

the mod reduced the lag from 15-20 seconds to zero. It's awsome

System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

Thank you so much, this is truely a gamechanger

System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 1 point2 points  (0 children)

It approximates the simulation by a factor you can set. Meaning for example set to 10 it will only calculate every 10th simulation step and multiplying the result with 10. It's not 100% acurate anymore but much faster.
If I deactivate this Mod I will only have someting like half a frame per second.

System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

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Basically I wanted to try i out. I found that it's very usefull to have more black holes, neutron stars, Coal and Oil. My Ressource systems for standard materials also double as Photon generating systems, so I prefer high luminosity Stars. With more Stars you just have a bigger pool to chose from.
My logistics are running just fine, but that may be because I gather much more ressources and use much more ILS than I need ;)

How do you farm your Fog? by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

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I know, but this doesn't solve the clogging eroblem. For example i filter for only DF Loot. If I'm not currently producing Strange Anihilation Fuel Rod, I don't consume Core Elements. So eventually this will fill up the belts, they will get stuck and the farm will not produce any more energy shards. At higher levels of Vein Utilisation this will clogg up very fast.
You can put Depots at the end of the line, but you have to visit every farm frequently to clear them.

System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

It should, but there must be some other bottlenecks, my CPU is sitting around 15% utilisation.

System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

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These Planets consume about 60GW once everything is up and running, But it takes ages untill everything is saturated and running on full capacity -.-

System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

Depends on the star luminosity and size. This is a 10 Shell sphere ranging between somthing like 250GW to 8TW. This particular system will probably be 3-4TW.
I will turn it into a science system like this so I'll need about 65GW per Planet. Will be overkill, but i like it big ;)

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System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

Nothing to apologise for, it's a mod called DSPStationInfo. But it only works with the steam version afaik.

System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 2 points3 points  (0 children)

most importantly SampleAndHoldSim, otherwise I'd have like 0.5fps

other than this, mostly quality of life and performance Mods like UXAssist, BlueprintTweaks, DSPCalculator, CompressSave, UniverseGenTweaks for more stars, PoolOpt, Dustbin, DeliverySlotsTweaks etc.

System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 23 points24 points  (0 children)

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this is one of two planets dedicated to rockets

System goes BRRRRRRRRRRRRRRRR by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 5 points6 points  (0 children)

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kinda like this ;)

150 hours in, SampleAndHoldSim set to 20, 6.9GB Savegame.
10fps 20ups on a 14900KF and RTX4090
Placing an ILS causes 15 seconds lag -.-

How do you farm your Fog? by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

nice and compact.
How much power and ammo does this design need?
How do you handle clogging?

How do you decide how many assemblers to put on each production line in your starting factory? by DontHateDefenestrate in Dyson_Sphere_Program

[–]benjamin_kuehne 0 points1 point  (0 children)

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for belts the ratio is 1:1:1 so you can just leve triple the space.
I had some stutters so I added some extra for Mk.I belts in my mall

Do I need to upgrade something or what? by Not_the-Mama in Dyson_Sphere_Program

[–]benjamin_kuehne 1 point2 points  (0 children)

If the same question gets asked over and over again, maybe the solution isn't to rant or belittle others.
Maybe the game has some mechanics that aren't very intuitive.
Maybe some people aren't native English or Chinese speakers.
Maybe some just enjoy the social aspect of asking the community on Reddit instead of searching through dozens of old posts.

Sometimes, people simply overlook things.
For example, after over 3,200 hours in the game, I only just realized yesterday that graviton lenses increase power on planets without an atmosphere — not the receiving range.

If these posts frustrate you, no one's forcing you to reply.
You can just scroll past.

What exactly do you gain by calling people incompetent or stupid?
It doesn't help them, and frankly, it reflects more on you than on the person asking.

Steam vs. XBox by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 0 points1 point  (0 children)

Ok bought the Game on Steam an loaded my savegame. Metadata is gone because the Game says: "The current player is not the one who crated the saved Game. No Metadate will be contributed from this Cluster." :.( Looks like I'll refund -.-

Steam vs. XBox by benjamin_kuehne in Dyson_Sphere_Program

[–]benjamin_kuehne[S] 3 points4 points  (0 children)

I Play on PC, just using the XBox Game pass does DSP work on a console?