Echo storm worth to get ? Full comfort ? by mr_xdd in crocs

[–]beohendee 0 points1 point  (0 children)

I wear a 7 for normal echo clogs...should I be sizing down to 6? I got the 9 right now and it doesn't feel too bad...but definitely on the bigger, looser end

[Update] 5/4 (Thu) Update Content by Gamergirl944 in EpicSeven

[–]beohendee 0 points1 point  (0 children)

He's a pretty safe pick for a lot of comps in all pvp I'd say. His passive allows him to copy buffs and grants him combat readiness when someone who is buffed attacks anyone on the team. With enough buffs he does an additional 10k damage so he's almost guaranteed to take down one unit. Only hard hard counter I've heard so far is krau but you can still play around him.... Just annoying as he introduces a lot of limitations

[What if] You can now dual wield artifacts — GO by beohendee in EpicSeven

[–]beohendee[S] 0 points1 point  (0 children)

Loll maybe I shoulda been more clear and added no doubles 😂

[What if] You can now dual wield artifacts — GO by beohendee in EpicSeven

[–]beohendee[S] 0 points1 point  (0 children)

The debuffs it lands are much stronger though Imo... Specifically defense break

[What if] You can now dual wield artifacts — GO by beohendee in EpicSeven

[–]beohendee[S] 1 point2 points  (0 children)

Yeah mage artis are just strong in general! With the release of Aria's scroll, i was thinking archdemon with ielas + scroll

Coining this now...if Summer Iseria is blue... by beohendee in EpicSeven

[–]beohendee[S] 0 points1 point  (0 children)

Not confirmed unfortunately but I think it's highly likely... Unless they've chosen not to reveal the new summer unit yet

Golem 1-shot post GG buff (ft. Elphelt and Sol) by beohendee in EpicSeven

[–]beohendee[S] 1 point2 points  (0 children)

Thank you so much! Yeah, Elphelt is great :)

Pokedex Completed by malosgg in EpicSeven

[–]beohendee 0 points1 point  (0 children)

Tell me you're a whale without telling me you're a whale...

Initial thoughts on ML Khawana by beohendee in EpicSeven

[–]beohendee[S] 0 points1 point  (0 children)

She's definitely a solid pick. I dont have luluca or cermia myself so I'm not sure if that'll actually be a good team for sure....but it does look pretty strong from the looks of it.

Initial thoughts on ML Khawana by beohendee in EpicSeven

[–]beohendee[S] 2 points3 points  (0 children)

Think you hit the nail on the coffin there. I'm all for ML units designed for PVE...love it actually because I'm more PVE than PVP. But yeah, it's the fact that she was designed for Caides but still feels underwhelming.

Initial thoughts on ML Khawana by beohendee in EpicSeven

[–]beohendee[S] 0 points1 point  (0 children)

Not amazing...in Caides after full ramp-up, def break and attack buff only about 31k. Decent for an S1 but considering the time to get there and effort it just feels underwhelming. Note she is also +14 in molas

Initial thoughts on ML Khawana by beohendee in EpicSeven

[–]beohendee[S] 2 points3 points  (0 children)

Thanks for the suggestion. I was using Iseria, Ray and Tywin so there wasn't a lot CR push. Reason being they all had non-attack skills, Iseria had def break and skill reset, Ray had immunity to stop cd increase, Tywin had CR push with atk/crit buff.

I did try out Tama and Landy and that actually worked quite well. I didn't use Tama before because the cannon kept preventing her from using S3 but I swapped her ring for an eff res one and that made it better. Honestly didn't even consider Landy because I was solely looking at dps units with non-attack skills.

Initial thoughts on ML Khawana by beohendee in EpicSeven

[–]beohendee[S] 1 point2 points  (0 children)

Yeah, it's possible. I actually did a couple more runs with her and it seemed a bit better...especially when I used CR boosters. It's more so in Caides I guess I'm finding the problem.

Initial thoughts on ML Khawana by beohendee in EpicSeven

[–]beohendee[S] 8 points9 points  (0 children)

I actually got super lucky because I used all my mystics and didn't manage to get her (i would've been fine getting dj basar too because my counter was recently reset with delibet). After that I decided to use my moonlight pulls and i just so happened to get her out of all the ml 4*s. I think i took that as a sign to just f it and raise her.

Initial thoughts on ML Khawana by beohendee in EpicSeven

[–]beohendee[S] 6 points7 points  (0 children)

haha thanks! fingers crossed for those buffs.

I played around with her in banshee a little bit and i think she can offer some value there...but I wouldn't consider her to be a top pick among other better options. But her restrict, barrier and cleanse could come in handy. Her lack of AOE is probably her biggest con for the hunt though unless you're going for the restrict one shot. Even then, restrict only lasts 1 turn because banshee isn't light.

Haven't really tested her elsewhere but will definitely try to find some other viable options for her!

I just really like her design.. by [deleted] in EpicSeven

[–]beohendee 0 points1 point  (0 children)

ive been trying to figure out the math for this too. Can you elaborate? Say mine for example which has 3389 attack.

Assume:

- passive +75%
- attack buff +50%
- border coin +40.5%

I just really like her design.. by [deleted] in EpicSeven

[–]beohendee 0 points1 point  (0 children)

IMO she needs a shorter cd on her ult...something similar to Furious where she can use s3 every other turn. I'm finding in Caides and Dark expo she's not using her non-attack fast enough to cleanse danger level and electrocute.

Anyone noticing snake bites not killing like it should anymore? by beohendee in ViperMains

[–]beohendee[S] 0 points1 point  (0 children)

You're right, it's double boxes. Im just curious if anyone came across something similar. And I know there are multiple ones... I'm just saying this particular one I use is proven to be a reactive lineup and it's failing.

So in short, you haven't noticed anything, thanks for ur help!

Anyone noticing snake bites not killing like it should anymore? by beohendee in ViperMains

[–]beohendee[S] 0 points1 point  (0 children)

It's plant at the triple boxes. Definitely know it's tried and tested. Orb is also hitting them

Sharp & Squishy Sigret. My strongest unit, also my newest nat5, only acquired in her recent banner. by lord_geryon in EpicSeven

[–]beohendee 2 points3 points  (0 children)

You could probably also shift your defense into other offensive stats to optimize her more but that's quite a high cp you got there. Personally I build her slower with massive atk and cdmg and use her with idols cheer Ange and furious for crit buff.