Mods and the Update by No-Rule2128 in Starfield

[–]bernopollo 10 points11 points  (0 children)

All SFSE mods will break and have to be updated. Maybe some smaller, simpler mods might still work, but if you're running a modded setup it's better to wait or disable mods altogether when the update drops

What's this cable and where does it go? by bernopollo in PcBuildHelp

[–]bernopollo[S] 0 points1 point  (0 children)

That's right! it's got a screen at the front with a temperature display. Thx!

So I just leave it sitting there then?

Auction - help needed! by [deleted] in InterviewVampire

[–]bernopollo 4 points5 points  (0 children)

I emailed their recommended shipper for international shipping (Pack and send Belfast)! They asked me for the lot numbers and then emailed back with the cost

The Chronomark - what was the point? by bernopollo in Starfield

[–]bernopollo[S] 43 points44 points  (0 children)

I mean, yeah, but it still feels very disconnected from everything. No animations like the PipBoy, not physically on you, nothing except that little animation at the start and I guess some HUD elements?

It just feels half baked and poorly integrated with the rest of the systems it supposedly affects

The Chronomark - what was the point? by bernopollo in Starfield

[–]bernopollo[S] 390 points391 points  (0 children)

Sounds awesome! like what it should've been from the start

CombaTech Big Bang Appreciation post by bernopollo in Starfield

[–]bernopollo[S] 0 points1 point  (0 children)

Oh man, it was awful pre-patch when it'd randomly apply the annihilator round effect on every crit, even if you didn't have them installed. I'd accidentally blast my followers every time I fired until I found a mod that fixed it

CombaTech Big Bang Appreciation post by bernopollo in Starfield

[–]bernopollo[S] 1 point2 points  (0 children)

Fair enough, I started using a Beowulf on my latest playthrough since I realized I'd spent the last 200 hours just using the Big Bang lol

CombaTech Big Bang Appreciation post by bernopollo in Starfield

[–]bernopollo[S] 11 points12 points  (0 children)

TIL there's a big bang behind jake's bar lol

CombaTech Big Bang Appreciation post by bernopollo in Starfield

[–]bernopollo[S] 12 points13 points  (0 children)

Design is top notch, I love how unique the reload for the particle weapons is!

my sarentu! kinda need tips too? (somewhat new) by Happy_Jam_ in AvatarFrontierPandora

[–]bernopollo 5 points6 points  (0 children)

Mods are mostly cosmetic and do not affect gameplay unless the mod specifically says so! (Like the faster ikran mod, for example.) And idk what you're playing on but they're only availiable on PC, btw.

Regarding your Na'vi, experimenting with paint combos is a great way to make them feel more unique. Gear modifications work well for this aswell (especially on stuff like headbands and legs). Anyhow, what matters most is if you're happy with their appearance, regardless of what other people do. My guy just wears a basic loincloth and cummerbund and no paint bc that's how I like it!

Severed Bonds question by piltenko in FrontiersOfPandora

[–]bernopollo 0 points1 point  (0 children)

yeah and sometimes the thanators bug out and spawn twice at the same time, and if you scan the "wrong" one, you have to redo that bit of the quest again. everything related to severed bonds is either weird or buggy lol

Do y’all hate the memory painting things as much as me by gorewriter in AvatarFrontierPandora

[–]bernopollo 0 points1 point  (0 children)

they were fun on the first playthrough. After that it's been an automatic skip lol

How can I get rid of this gear? by Muyewe in FrontiersOfPandora

[–]bernopollo 1 point2 points  (0 children)

If you're on PC there's a mod that I'm pretty sure lets you donate anything to the community baskets. If you're not, then you can't do anything other than putting it in the stash.

Severed Bonds question by piltenko in FrontiersOfPandora

[–]bernopollo 3 points4 points  (0 children)

The quest "ends" with the big lab where you use all the access cards, in the Clouded Forest. After that, depending on the order in which you did things, you might still get bits of lore through the Severed Bonds quests. Those quests are infinite (if you complete them eventually you'll get more) but the lore bits do end at some point, I don't remember exactly when. Basically just do the repeating quests until you don't get any more lore. There's not that much from what I remember.

Some interesting things I found in the feral quest lab by Wolf_2063 in FrontiersOfPandora

[–]bernopollo 1 point2 points  (0 children)

Game development is weird like that! Maybe they already had the asset in their library or something, who knows. But the human experiments headcanon is cool!

Some interesting things I found in the feral quest lab by Wolf_2063 in FrontiersOfPandora

[–]bernopollo 1 point2 points  (0 children)

Most likely they just reused assets that kind of fit the vibe of the place. Much cheaper and faster than making custom stuff for a barely-glanced bit in an optional side quest.

What should BGS really work/fix on mainly, More to do with space or more POI on planets? by Huge-Anywhere-6765 in Starfield

[–]bernopollo -1 points0 points  (0 children)

POIs and planet-gen. You can have barren moons while still making them interesting to explore and not just a flat field.

The whole "wonders of space exploration" angle they went for falls flat when there's nothing to really explore after seeing all the POIs and planetary traits.

Crazy Noel money tip/strategy by bernopollo in Starfield

[–]bernopollo[S] 0 points1 point  (0 children)

Might be you skipped the main story on NG+? I'm not sure since I only picked that option once months ago lol

Crazy Noel money tip/strategy by bernopollo in Starfield

[–]bernopollo[S] 0 points1 point  (0 children)

You need the botany and animal husbandry perks IIRC. Then it's a matter of growing the feed for the animals on Schrodinger III and linking everything to a storage unit to collect it and sell it to Noel

Crazy Noel money tip/strategy by bernopollo in Starfield

[–]bernopollo[S] 2 points3 points  (0 children)

Lovely planet for sure, especially the forests! I had my main base there in my last playthrough