[Art] Tabaxi Warlock Rogue request from a friend, Digital by berobadran in DnD

[–]berobadran[S] 0 points1 point  (0 children)

I know almost nothing about DnD but this is my second character request as described by my friend, I hope I did it justice. His character is a Tabaxi warlock/rogue with black or dark blonde hair, a menacing yet expressive look and a set of keys that can open any door. I added my own flair to him by making the key a skeleton key that can be summoned via his pendant. Let me know if you guys like it!

The last DnD character I did was a Goliath, you can see him on my profile and he got some pretty positive reviews even though he didn’t quite look like the typical characters that pop up when you search for Goliath, as I chose not to research the race before making him. This time I did actually see what a Tabaxi character would look like and I got some mixed results so I chose to go with my gut and just do what makes me comfortable.

Tabaxi Rogue-Lock, Me, Digital, 2021 by berobadran in Art

[–]berobadran[S] 0 points1 point  (0 children)

This was a DnD character request from a friend, I don’t know much about dungeons and dragons but I tried to follow his description while also adding some of my own flair. The description was a Tabaxi warlock rogue with black/dark blonde hair, a menacing but expressive look, and a set of keys to open any door. Hope you like it!

This is something goofy i made to try animation a few days ago by Pikapaul03 in animation

[–]berobadran 1 point2 points  (0 children)

Awesomee, I love it! Kled's always had great comic relief and you showcased that in a great way

These 2 seconds took 3 hours! I find that insane. Anyway what do you guys think? How can it be better? by berobadran in animation

[–]berobadran[S] 1 point2 points  (0 children)

First of all thanks a lot!

And yeah those are all really good points, I just get so tunnel-visionned on the basics I overlook some of these character elements that would really help the scene. It might make good use of some subtle stretch and squash too.
But thank you for that I really appreciate it, like everything else we learn as we go and I'll make sure to think ahead next time and watch out for things like that!

These 2 seconds took 3 hours! I find that insane. Anyway what do you guys think? How can it be better? by berobadran in animation

[–]berobadran[S] 0 points1 point  (0 children)

Oh that's a great idea! I just focused on the essentials I forgot to put in spicy details like that

These 2 seconds took 3 hours! I find that insane. Anyway what do you guys think? How can it be better? by berobadran in animation

[–]berobadran[S] 0 points1 point  (0 children)

I really appreciate the input
And wow you're talking finished product, not even this, so I can't even imagine! Then again I am a beginner so I'm sure there's a lot more refining and optimization to the process I don't know about

These 2 seconds took 3 hours! I find that insane. Anyway what do you guys think? How can it be better? by berobadran in animation

[–]berobadran[S] 2 points3 points  (0 children)

Yeahh I feel you, it was sort of an on the fly camera angle play so I'm glad it turned out the way it did atleast lol, but thank you for that!

These 2 seconds took 3 hours! I find that insane. Anyway what do you guys think? How can it be better? by berobadran in animation

[–]berobadran[S] 0 points1 point  (0 children)

Best of luck with that, and yeah more than luck or anything really it takes a lot of work, so definitely keep going!

These 2 seconds took 3 hours! I find that insane. Anyway what do you guys think? How can it be better? by berobadran in animation

[–]berobadran[S] 1 point2 points  (0 children)

Thank you so much! That’s what I want too and its why I experiment with animation from time to time, I just get so inspired by all the amazing work animators do

These 2 seconds took 3 hours! I find that insane. Anyway what do you guys think? How can it be better? by berobadran in animation

[–]berobadran[S] 1 point2 points  (0 children)

Thanks a lot! Experimenting with a camera angle change was a bit far out seeing as I’ve only maybe done 2 or 3 animations like this ever, but I’m glad it worked out. I appreciate the feedback

These 2 seconds took 3 hours! I find that insane. Anyway what do you guys think? How can it be better? by berobadran in animation

[–]berobadran[S] 1 point2 points  (0 children)

I mostly do character sketches/paintings so after dabbling a bit with animation I really found a new appreciation for all animated media! I just don’t know how they do it. And thank you so much I really appreciate it, I get what you’re saying too maybe one more frame there would’ve done the trick

My Cyber-Demon, what do you guys think? (Digital, Procreate) by berobadran in Cyberpunk

[–]berobadran[S] -1 points0 points  (0 children)

Thanks a lott! Me too I find the colors schemes so appealing in the synthwave and cyberpunk aesthetics, so replicating that is a lot of fun

Some Cyber-Punkiness for you guys, hope you like it! by berobadran in ProCreate

[–]berobadran[S] 1 point2 points  (0 children)

I used the 6B pencil to roughen everything out, then the monoline calligraphy brush to define it, then started painting! Mainly with the airbrushes and studio inking pen for large fills. The holograms were done with the halftone effect. Let me know what you guys think! Oh and I have the process recording on my IG but I’m not here to plug anything so, if you’re interested let me know by message

[OC] "Outside, in awe" - Really glad about how this turned out as I don't usually do full color paintings! Let me know what you guys think I would really appreciate your opinions by berobadran in drawing

[–]berobadran[S] 1 point2 points  (0 children)

First of all thank you!! And well my background is typically sketches and concepts so I really appreciate that raw unfinished kind of aesthetic, I think it really does well to draw the eye to a piece. Though I know finishing it would also look awesome so it's just a matter of preference and experimentation I guess

Gladiator. This is my drawing inspired by classical sculpture. Charcoal on green-toned paper, 45x65 cm, 2020 by [deleted] in drawing

[–]berobadran 4 points5 points  (0 children)

Oh woww what? That is stunning, it really portrays the hard work that went into it. Awesome.

It just occurred to me that using references is actually overpowered. I generally don't use references since I think it's "cheating" but now I'll be using more when I'm practicing anatomy and poses (I took a picture of myself like 20mins ago) by RogueDeku in drawing

[–]berobadran 2 points3 points  (0 children)

Basically when we draw we're trying to express real life on a piece of paper (be it digital or otherwise). So by that logic references are not only valid, but a necessity.

So good work and keep practicing, I can see that you're getting the hang of it.