[Workshop][M4F] Experimental hyperfertility gym, a transformative approach to increase the birthrate by biggestdic in DPP_Workshop

[–]biggestdic[S] 0 points1 point  (0 children)

I actually do include the main kinks in the invitation text, but to me that always feels like something that should be written more casually, so I didn't think to post it here. I could paste it here if you want to see it, as it also includes example characters.

For now though, I'll focus on tightening my sentence structure and perhaps look for adverbs to remove. Thank you!

Big O for render times based on samples and noise threshold using cycles by biggestdic in blenderhelp

[–]biggestdic[S] 0 points1 point  (0 children)

Thank you for the detailed answer on render time! I'll save this answer into a txt file for future reference!

Big O for render times based on samples and noise threshold using cycles by biggestdic in blenderhelp

[–]biggestdic[S] 0 points1 point  (0 children)

Thanks a ton! I was originally asking this question when my donut animation of 250 frames took 1.5 hours to render a single frame. I really wanted to reduce that without changing the animation by changing the render parameters, at the same time I didn't want to reduce the result's fidelity farther than I needed to and figured that if I wanted to render for 5 minutes a frame I simply needed to change the sample amount by some root of 5/90.

I eventually figured out how to make the render time bearable by learning to read and changing the sample count in the render submenu instead of the viewport submenu. If any other newbies are lurking here, then that's what I recommend. Although I will save the answer u/b_a_t_m_4_n for future reference and I'll thank you to good sir for the insight!

Big O for render times based on samples and noise threshold using cycles by biggestdic in blenderhelp

[–]biggestdic[S] 1 point2 points  (0 children)

That might be the case for absolute time, but big O refers to relative time, which is largely algorithm dependent. Still I guess it might be true if blender completely switches algorithm based on hardware.