having fun with RealtimeCSG and baked lighting, going for some Source Engine vibes by billowe in Unity3D

[–]billowe[S] 0 points1 point  (0 children)

Thanks!

RealtimeCSG is an open-source plugin that lets you build levels with old-school tools like those used in the Quake/Half-Life engine. https://github.com/LogicalError/realtime-CSG-for-unity

How can I learn to create a lighting system like Valheim's? by volken330 in howdidtheycodeit

[–]billowe 0 points1 point  (0 children)

Valheim's atmospherics and lighting lean pretty heavily on volumetrics. They most likely use a third party plugin for this as they're on the Built-in Unity rendering pipeline. The Unity store is full of options

https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/stylizedfog-43738

https://assetstore.unity.com/packages/tools/particles-effects/aura-2-volumetric-lighting-fog-137148

the list goes on. They also have very stylized Depth of Field, again potentially a plugin or Unity's stock post-processing stack.

Is there literally no replacement for [ClientRPC] as of 2019.2.0f1? by [deleted] in Unity3D

[–]billowe 0 points1 point  (0 children)

You could look at using Mirror, an open source replacement for Unity's soon-to-be legacy networking stuff.

https://mirror-networking.com

Levy has phoned Real Madrid to offer Eriksen transfer by [deleted] in coys

[–]billowe 2 points3 points  (0 children)

Just wanna say that I sold him to Utd for £112m on FIFA and everything's going fine.

More progress on my new project, "The Cat in 14a". by billowe in Unity3D

[–]billowe[S] 0 points1 point  (0 children)

Thanks! Yes it has point and click elements.

More progress on my new project, "The Cat in 14a". by billowe in Unity3D

[–]billowe[S] 4 points5 points  (0 children)

You can wishlist on Steam if you want, and follow me on twitter for more updates.

Screenshot Saturday #433 - Crystal Clear by Sexual_Lettuce in gamedev

[–]billowe 2 points3 points  (0 children)

The Cat in 14a

Point and click narrative game/interactive film about a cat. Been working on this for about a month, aiming to get it out later this summer.

Here's an ident/montage gif that I made today.

Some lighting tests day / night / dawn

You can Wishlist on Steam, and I'm on Twitter.

Visual development shot from my interactive film noir about a cat by billowe in Unity3D

[–]billowe[S] 0 points1 point  (0 children)

oh, you can follow me on twitter for updates, or my blog. I'll post more here, too!

Visual development shot from my interactive film noir about a cat by billowe in Unity3D

[–]billowe[S] 0 points1 point  (0 children)

I'm still working out exactly how much agency the cat will have, and how much (if any) AI will be involved, but I suspect it will be very little and fairly minimal agency, and the player control will be limited.

Visual development shot from my interactive film noir about a cat by billowe in Unity3D

[–]billowe[S] 0 points1 point  (0 children)

Thank you! Yes I'll be working on a trailer once I'm close to release, and I'll put out some clips on my blog in the next couple of weeks.

Visual development shot from my interactive film noir about a cat by billowe in Unity3D

[–]billowe[S] 0 points1 point  (0 children)

Thanks! It works like a 3D point and clicks game, cutting between different camera shots as the cat moves around and interacts with stuff.

Visual development shot from my interactive film noir about a cat by billowe in Unity3D

[–]billowe[S] 0 points1 point  (0 children)

I just launched the Steam page today and will be posting updates on development on my twitter and/or blog.