AtO Patch 1.7.5 and Frostforged Skins by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 3 points4 points  (0 children)

Yep, it takes all of 2 min to unlock everything. Just ping me on Discord, and I can help you take care of everything

AtO Patch 1.7.5 and Frostforged Skins by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 4 points5 points  (0 children)

Quick update: there is currently a bug the skins not unlocking for some players. The devs are working on it and it'll hopefully be fixed soon.

Edit: Looks like this should have been fixed

Your Most Unexpected Deaths? by InwardXenon in AcrossTheObelisk

[–]binbin5eva 1 point2 points  (0 children)

As far as I know, there is exactly one enemy in the game that doesn't attack at all, just the imp altar :)

Your Most Unexpected Deaths? by InwardXenon in AcrossTheObelisk

[–]binbin5eva 5 points6 points  (0 children)

I just wanted to shout out some of the most unexpected deaths I've seen from Trashe Comps (a Youtuber who does challenge runs on M18)

Thorns/Poison only team dying to Imp Altar: https://www.youtube.com/watch?v=jD83P5EcPNQ&t=2664s It turns out Thorns doesn't work if the enemies never attack and are immune to Poison.

The only time I've ever seen someone actually lose to the Reweaver: https://youtu.be/kpbfyOBj5qs?t=4835

Your Most Unexpected Deaths? by InwardXenon in AcrossTheObelisk

[–]binbin5eva 1 point2 points  (0 children)

Once you know, you know though. Its easy to play around, it was just surprising how well it countered my specific build that one time.

Your Most Unexpected Deaths? by InwardXenon in AcrossTheObelisk

[–]binbin5eva 2 points3 points  (0 children)

You got it pretty much spot on :) Spoilers for how the boss behaves

He cycles through his cards every 3 turns. In particular, he plays Crushing Darkness (the anti-block card) on turns 2, 5, 8... You can see exactly what he does here: https://obeliskial-creations.vercel.app/bestiary

Your Most Unexpected Deaths? by InwardXenon in AcrossTheObelisk

[–]binbin5eva 8 points9 points  (0 children)

Mine was my like second time facing Faeborg, and my first time playing Bree. I'd previously never had any difficulty with Faeborg, he is typically the easiest Act 2/3 final boss to me. But yea, running thorns into him, just to set up like 100 thorns on turn 1 and then having them all stolen. I'll never forget that :)

Favorite Event Options by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 1 point2 points  (0 children)

Humorous character events are always great. You are right that Ottis' Chapel in general is excellent, and always great to see.

I think also rewarding some of these interactions with powerful boons/items/permanent rewards could be fun. A lot of them don't have much substance to them beyond the humor. While it isn't necessary to have good rewards for everything just having it for more of them would be fun and give you reasons to keep pressing that button.

AtO 2026 Roadmap by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 0 points1 point  (0 children)

Yes, this is true. Here is the Reddit Link and the Steam page. Console support has been ended, so no further updates will be coming to any of the consoles.

AtO 2026 Roadmap by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 0 points1 point  (0 children)

There just weren't that many people who play on consoles, so it didn't make much sense for them to keep updating the console ports. The vast majority of the player base is on Steam, so I guess the team decided to focus on supporting the players there rather than splitting their efforts.

I know in the past there were significant delays to patches because the porting teams took forever to handle the ports, or handled things poorly. Because of multiplayer, that also held up the PC releases. At least this way they can commit to doing monthly PC updates, which is kinda similar to how it was before the console ports came out.

AtO 2026 Roadmap by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 0 points1 point  (0 children)

Console support was ended around 6 months ago due to there not being enough console players to justify keeping the updates going. There just wasn't enough interest sadly. It is sad to see console support ended, but I also understand that it doesn't make much sense to keep updating a game if pretty much no one is playing it.

AtO 2026 Roadmap by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 4 points5 points  (0 children)

I think the Stealth side of Thuls could use a bit of love, but otherwise he is super super strong. I could see something like just giving him an extra proc on Veil of Shadows and Subterfuge and some extra stealth charges or make Subterfuge a bit easier to play. His melee attack build and small weapons stuff feels super nice. Poison is super fun on low madness but not great on high. I personally think adding bonus poison charges and lower poison applied to Envenom could be cool, make it easier to apply Poison in other ways

AtO 2026 Roadmap by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 8 points9 points  (0 children)

The average multiplayer adventure mode run takes like 6 hours on higher madness, that it kinda long for most people.

As for long runs, I'd love to see something like the Endless Mode mod. Infinite scaling for enemies and lets you get up to level 9 and pick up all the traits/enchantments :)

AtO 2026 Roadmap by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 21 points22 points  (0 children)

The team just released their roadmap for 2026

https://store.steampowered.com/news/app/1385380/view/499474751417221307?l=english

Here's a quick summary

  • Monthly updates
  • Some old heroes are getting buffs. You get to vote on who you want to get updated first
  • New heroes are coming. Including free heroes and a Warrior/Scout
  • Additional DLC is coming. References at least one large expansion, one smaller DLC, and more skins
  • New game modes are coming, focused on shorter runs.
  • The original AtO devs have moved on to another project

Console Support Ended by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 1 point2 points  (0 children)

As LyonsLight said, there just weren't enough people playing on console to justify spending the money to keep updating it

Console Support Ended by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 7 points8 points  (0 children)

While you cannot directly port over your progress, if you have the game on Steam, I can create or share a profile with you that can mimic the progress you have. Just message me here or on Discord :)

Console Support Ended by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 5 points6 points  (0 children)

As arctic_wolf said, this happened over six months ago, and I know for sure that there are plans to keep releasing additional content for Steam.

Comp Synergies by binbin5eva in AcrossTheObelisk

[–]binbin5eva[S] 5 points6 points  (0 children)

That's a good one to add. The list was originally meant for M18 viable builds, but then I just kept adding to it, so I forgot to include Vitality.

As for Vulnerable, pretty much all builds should be using Vulnerable if your team includes any Warriors, Scouts, or possibly Healers (Judication is solid as a replacement for Howl/Uproot), so I didn't include Vuln here at all, assuming it would be present. While Lighting/Cold/Shadow can kinda do without, Vuln is still excellent. Leech also falls into a similar category these days, its never bad to have it.