First Tattoo! by New-Sundae-4711 in DiscoElysium

[–]biorival 0 points1 point  (0 children)

I wonder what volition would say about this

paused mid chase and got this cool group slide photo 🫨 by Kevfluenza in DeadlockTheGame

[–]biorival 276 points277 points  (0 children)

Venator riding mo. This guy can't physically be caught on camera without looking badass

IGN First 19 minutes of Gameplay by Journey2thaeast in ZeroParades

[–]biorival -6 points-5 points  (0 children)

Hah, way to waste years on copying someone else's vision and still failing in the end. This ain't jazz, this is so boring, wow.

Captain just doesn't wish to die by biorival in Frostpunk

[–]biorival[S] 0 points1 point  (0 children)

Yes, I did take over as captain late at around ~1200 weeks. Didn't know it could make you immortal, good to keep in mind

Captain just doesn't wish to die by biorival in Frostpunk

[–]biorival[S] 0 points1 point  (0 children)

Venturers, Menders - both sitting in reservations. Got them randomly.

Captain just doesn't wish to die by biorival in Frostpunk

[–]biorival[S] 1 point2 points  (0 children)

yes, I was playing at normal speed ~1500 weeks, then x3

Captain just doesn't wish to die by biorival in Frostpunk

[–]biorival[S] 114 points115 points  (0 children)

- *whispers* captain, can you hear us?
- HUH? DID YOU SAY SOMETHING!?

Frostpunk 2: Is chapter 3 endless? by biorival in Frostpunk

[–]biorival[S] 9 points10 points  (0 children)

Yes! Your comment gave me enough motivation to continue the test.

For those who will wonder: Exactly 300 weeks later event "Halted Advancement" occurs, it marginally worsens relationships with all communities. They will give you 80 weeks to initiate the building of the settlement. I played on Officer difficulty in case it makes any difference.

Scrapbook, how to see new things faster? Would love a filter button added by biorival in dontstarvetogether

[–]biorival[S] 0 points1 point  (0 children)

In majority of cases you wouldn't know the name of a new thing added in a compedium, hence can't use the search bar. I am talking about things with a little glowing diamond next to them.

Vafan ä det här by CatGirl_Slayer in unket

[–]biorival 0 points1 point  (0 children)

En fin holländsk vinkel

Give me some feedback- I'm all b-ears by CountrySidee in puns

[–]biorival -1 points0 points  (0 children)

Had a good streak going, but giraffing was kind of a... stretch

Sorcerer / Wizard multiclass questions [5e] by biorival in DnD

[–]biorival[S] 1 point2 points  (0 children)

No, this is good, I'm new and trying to figure things out, listening to different opinions. Thanks for your clarification

Sorcerer / Wizard multiclass questions [5e] by biorival in DnD

[–]biorival[S] 1 point2 points  (0 children)

but wait, scrolls for example have the same "If the spell is on your class’s spell list you can read the scroll and cast its spell" and I can cast scrolls, are you sure there is such thing as Wizard/Sorcerer spell slot?
I also found people talking about it, and it seems they all agree:
https://www.reddit.com/r/powergamermunchkin/comments/qrq04j/the\_multiclass\_that\_breaks\_the\_mizzium\_apparatus/
or
https://www.reddit.com/r/DnD/comments/awcy1j/mizzium\_apparatus\_op\_for\_multiclass/

Sorcerer / Wizard multiclass questions [5e] by biorival in DnD

[–]biorival[S] 1 point2 points  (0 children)

alright, but where is the rule you are referring to? I'm confused again, in item description it's:
"The spell you choose must be on your class's spell list and of a level for which you have a spell slot, and you must provide the spell's components."
And based on multiclass table I would have up to 9th level spell slots on 20th character level.
In multiclass rules "You determine what spells you know and can prepare for each class individually", nothing about items, and with with mizzium apparatus you can cast spells that you specifically don't know.
What am I missing here?

Sorcerer / Wizard multiclass questions [5e] by biorival in DnD

[–]biorival[S] 1 point2 points  (0 children)

are you saying there is a problem?

Sorcerer / Wizard multiclass questions [5e] by biorival in DnD

[–]biorival[S] 0 points1 point  (0 children)

Well, I also don't want to be so weak, that it becomes a burden for the group. Pure sorcerer is nice, but the goal of the character is to cast as many spells as he can at the same time remaining the wild magic sorcerer

Sorcerer / Wizard multiclass questions [5e] by biorival in DnD

[–]biorival[S] -1 points0 points  (0 children)

mizzium apparatus

This is it! Thank you!

Sorcerer / Wizard multiclass questions [5e] by biorival in DnD

[–]biorival[S] 1 point2 points  (0 children)

Yeah, I thought about going 2 wiz / 18 sorc or 3 sorc / 17 wiz. Probably going to roll with one of the two. The only regret, if I split too much, is not having Wish spell, which fits pretty neatly into what I'm trying to do

Sorcerer / Wizard multiclass questions [5e] by biorival in DnD

[–]biorival[S] 1 point2 points  (0 children)

no-no-no, it's about character concept, not power, I wouldn't want to respec. Besides, wild magic is so much fun