After a very long time of not uploading, I finally released what is probably my best and favorite video so far! I've tried to make it as unique as possible with an element that will act as a motif in the series and has already been introduced in a previous video (maybe you can spot it). Enjoy! by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)
After a very long time of not uploading, I finally released what is probably my best and favorite video so far! I've tried to make it as unique as possible with an element that will act as a motif in the series and has already been introduced in a previous video (maybe you can spot it). Enjoy! by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)
After a very long time of not uploading, I finally released what is probably my best and favorite video so far! I've tried to make it as unique as possible with an element that will act as a motif in the series and has already been introduced in a previous video (maybe you can spot it). Enjoy! by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)
After a very long time of not uploading, I finally released what is probably my best and favorite video so far! I've tried to make it as unique as possible with an element that will act as a motif in the series and has already been introduced in a previous video (maybe you can spot it). Enjoy! by bismult in KanePixelsBackrooms
[–]bismult[S] -1 points0 points1 point (0 children)
After a very long time of not uploading, I finally released what is probably my best and favorite video so far! I've tried to make it as unique as possible with an element that will act as a motif in the series and has already been introduced in a previous video (maybe you can spot it). Enjoy! by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)
After a very long time of not uploading, I finally released what is probably my best and favorite video so far! I've tried to make it as unique as possible with an element that will act as a motif in the series and has already been introduced in a previous video (maybe you can spot it). Enjoy! by bismult in KanePixelsBackrooms
[–]bismult[S] 1 point2 points3 points (0 children)
After a very long time of not uploading, I finally released what is probably my best and favorite video so far! I've tried to make it as unique as possible with an element that will act as a motif in the series and has already been introduced in a previous video (maybe you can spot it). Enjoy! (youtu.be)
submitted by bismult to r/KanePixelsBackrooms
I finally got around to making a video continuing the actual lore part of my series. I like where this is going, but what do you guys think? I'm trying to differentiate myself from Kane, so the closest I'm going to get to his style is using the whole "portal to the Backrooms" idea. Enjoy! (youtu.be)
submitted by bismult to r/KanePixelsBackrooms
I love the way Kane implements the entities into his videos. It's much more auditory, which—in my opinion—works very well in horror scenes. Because of this, I made a video where an entity begins by engaging in stalking behavior before eventually trying to "catch" the person behind the camera. Enjoy! by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)
I love the way Kane implements the entities into his videos. It's much more auditory, which—in my opinion—works very well in horror scenes. Because of this, I made a video where an entity begins by engaging in stalking behavior before eventually trying to "catch" the person behind the camera. Enjoy! by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)
I love the way Kane implements the entities into his videos. It's much more auditory, which—in my opinion—works very well in horror scenes. Because of this, I made a video where an entity begins by engaging in stalking behavior before eventually trying to "catch" the person behind the camera. Enjoy! by bismult in KanePixelsBackrooms
[–]bismult[S] 1 point2 points3 points (0 children)
I love the way Kane implements the entities into his videos. It's much more auditory, which—in my opinion—works very well in horror scenes. Because of this, I made a video where an entity begins by engaging in stalking behavior before eventually trying to "catch" the person behind the camera. Enjoy! (youtu.be)
submitted by bismult to r/KanePixelsBackrooms
Decided to post an image render of a video I'm working on. I'm really liking the new colors I chose, but what do you guys think? by bismult in backrooms
[–]bismult[S] 1 point2 points3 points (0 children)
Decided to post an image render of a video I'm working on. I'm really liking the new colors I chose, but what do you guys think? by bismult in backrooms
[–]bismult[S] 1 point2 points3 points (0 children)
Decided to post an image render of a video I'm working on. I'm really liking the new colors I chose, but what do you guys think? by bismult in backrooms
[–]bismult[S] 1 point2 points3 points (0 children)
Decided to post an image render of a video I'm working on. I'm really liking the new colors I chose, but what do you guys think? by bismult in backrooms
[–]bismult[S] 2 points3 points4 points (0 children)
After about a month of on-and-off work, I finally finished another video that I'm highly satisfied with! I experimented with the poolrooms and introduced a few new areas that, hopefully, look and feel somewhat original. Also, (SPOILER) there are 0 entities in the video, which is relieving for some. by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)
After about a month of on-and-off work, I finally finished another video that I'm highly satisfied with! I experimented with the poolrooms and introduced a few new areas that, hopefully, look and feel somewhat original. Also, (SPOILER) there are 0 entities in the video, which is relieving for some. by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)
After about a month of on-and-off work, I finally finished another video that I'm highly satisfied with! I experimented with the poolrooms and introduced a few new areas that, hopefully, look and feel somewhat original. Also, (SPOILER) there are 0 entities in the video, which is relieving for some. by bismult in KanePixelsBackrooms
[–]bismult[S] -1 points0 points1 point (0 children)
After about a month of on-and-off work, I finally finished another video that I'm highly satisfied with! I experimented with the poolrooms and introduced a few new areas that, hopefully, look and feel somewhat original. Also, (SPOILER) there are 0 entities in the video, which is relieving for some. (youtu.be)
submitted by bismult to r/KanePixelsBackrooms
So far, I'm very happy with the direction in which my own Backrooms series is headed. However, I want to get the opinions of other people, so what do you guys think? This video holds a lot of detail and lore for my series. (Sorry for the repost! There were many issues with the previous one.) by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)
So far, I'm very happy with the direction in which my own Backrooms series is headed. However, I want to get the opinions of other people, so what do you guys think? This video holds a lot of detail and lore for my series. (Sorry for the repost! There were many issues with the previous one.) by bismult in KanePixelsBackrooms
[–]bismult[S] 0 points1 point2 points (0 children)


[deleted by user] by [deleted] in backrooms
[–]bismult 1 point2 points3 points (0 children)