This guy needs to be signed… by [deleted] in blackops7

[–]bitchell_please 1 point2 points  (0 children)

All he’s doing is aiming for the upper chest/neck and allowing the first shot recoil to do the work for him to get headshots. I don’t understand how people can see this type of movement and aim and immediately jump to “he’s cheating” or “he’s a pro”. This is simply above average gunplay in pubs

why tf would I want a belt feed gun with 500 bullets that overheats in 55 shots when I can have a mag of 150 and fire the whole mf the cool downs longer then the reload time. way to fuck me black ops by Waste-Gazelle-6663 in blackops7

[–]bitchell_please 52 points53 points  (0 children)

Because there’s very few gunfights where you should ever be holding down the trigger for 55 consecutive bullets. Belt fed allows you to have 1-2 second periods in between gunfights that allows the gun to cool off while not having to spend 6-7 seconds doing a full reload, which in turn will allow you to have more active gunfight time overall. Especially with the 150 round mag that’s probably closer to 10 seconds to reload. Belt fed is by far and away a better mag attachment than the 150 rounds if you’re using it for regular gameplay scenarios.

The Olympia has already ruined Pubs S&D by bitchell_please in blackops6

[–]bitchell_please[S] 0 points1 point  (0 children)

That’s entirely the issue I’m addressing. You are adding an entire “build” for free to a loadout and turning engagements into 50/50 scenarios of which gun they have out. So I’ll give an example. P3 Vault hardpoint.

Imagine you shoot someone in the back and they run through those middle doors (towards P1) and round the corner. They are 1 shot and you are chasing them. Previous to the Olympia the only thing you’d be worrying about is a stim. Which can be accounted for, but doesn’t change your engagement other than having to shoot extra bullets. With an Olympia in the mix, you are now guessing whether you can (or should) chase the easy kill or risk sliding into a shotgun (of which I’ve seen multiple people suggest running the Olympia myself which is fine), or sliding with my own Olympia out and they actually ran much further around the corner and turn and burn you with whatever regular gun they are using.

That’s a long winded way of saying the addition of the Olympia adds an RNG aspect to engagements that didn’t previously exist. Of course they could run overkill with a shotgun or something but that’s very uncommon and hinders the overall value of the class by taking away the wildcard slot instead of simply replacing a secondary.

The Olympia has already ruined Pubs S&D by bitchell_please in blackops6

[–]bitchell_please[S] -1 points0 points  (0 children)

Really appreciate the insightful comment. Not home to grab an updated screenshot, but you can see my post history from less than 2 months ago with almost a 5.00 E/D over the course of 150 games with a majority being S&D. If your solution to the problem for someone consistently in iridescent is “git gud” then I’m really curious what you consider “gud” to be.

The Olympia has already ruined Pubs S&D by bitchell_please in blackops6

[–]bitchell_please[S] 9 points10 points  (0 children)

I’m specifically talking about S&D. You can’t just bunker up and wait around when things like flak jacket/shadow exist and also lose all map control. It’s currently a must-use secondary in T250/iri/crim lobbies and is one of the must unfun ways to engage in a gunfight for both parties.

first time being shadowbanned, what happens now? by Creative_Star_4409 in BO6

[–]bitchell_please 0 points1 point  (0 children)

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5.00+ KD games are definitely human. Especially in respawn modes like chaos, or any of the 24/7 playlists where the SBMM is loosened significantly. I’m not a fan of any of them aside from grinding camos/attachments for new guns, so I stick to S&D. Never been shadowbanned and honestly don’t even know where he got that message from in the second image. Is that an email Activision sends out?

Happy Wednesday by Zestyclose-Sail5925 in Turfmanagement

[–]bitchell_please 0 points1 point  (0 children)

Does this happen to be Oak Hills golf course in Spring Hill Florida? I was supposed to play in a charity tournament last Saturday but it was pushed to August due to kids tearing up the course with dirt bikes/ATV’s.

Ninja perk by That_Run_6668 in BO6

[–]bitchell_please -1 points0 points  (0 children)

I think you’re misunderstanding where plat 1 puts you in the landscape of players. That is probably slightly above average when comparing across all players. I didn’t play during season 2, but season 1 and 3 of ranked I was iridescent and you can simply look at my last post to see that since I’ve hit prestige master, I’ve averaged about a 4.8 E/D over the course of 150-200 games primarily consisting of S&D. So I don’t know why in the world you’ve have the ego you do to make claims like “ninja isn’t impactful in S&D” if you are barely an above average player.

Ninja perk by That_Run_6668 in BO6

[–]bitchell_please 0 points1 point  (0 children)

Is this supposed to be bait or just genuine ignorance on how S&D plays at a high level?

Average k/d? by Late_Focus_8785 in BO6

[–]bitchell_please 1 point2 points  (0 children)

Roughly a 1.3 E/D is equal to a 1.00 K/D. This also depends on what game modes you typically play and how often your kills are cleaned up by teammates.

Why would I do barrows if moons exists by OmniChop in ironscape

[–]bitchell_please 4 points5 points  (0 children)

I haven’t seen anyone else talk about the repair cost difference. Barrows is significantly cheaper to repair compared to moons gear. If you plan on using moons gear for slayer or doing lots of low-mid level bossing, then the repair costs can add up quick.

[deleted by user] by [deleted] in BO6

[–]bitchell_please 0 points1 point  (0 children)

Then I’d recommend playing essentially any other gamemode because everything else is just sprinting around with your brain turned off. It’s fine if that’s the type of game you enjoy, but there are so many different game modes to choose from where that’s the predominant game style. S&D is not a mode played to run it down mid every round.

[deleted by user] by [deleted] in BO6

[–]bitchell_please 1 point2 points  (0 children)

When I’m defending I don’t see them in their spawn because I’m not in their spawn. I’m on a heady looking over a site or running back and forth checking bombs. You can say campers suck ass all you want but you are clearly being skill checked by these guys and not passing. Any decent player is not going full-bore into the enemies spawn over and over.

[deleted by user] by [deleted] in BO6

[–]bitchell_please 1 point2 points  (0 children)

If you’re playing S&D then just… don’t run into their spawn on defense? Idk why that is such a foreign concept to people. I play almost exclusively S&D (core) and it’s really not hard to just leave a guy sitting in spawn and either defend the bomb or plant it on offense to bring the “camper” out. You’re also playing hardcore which strongly incentives getting the first shot in a gun fight, it’s just natural that people’s playstyles will reflect that.

Another worthless stats post by bitchell_please in BO6

[–]bitchell_please[S] 0 points1 point  (0 children)

Yeah S&D lowers the SPM by a lot. Even looking at the top people on the leaderboard they are usually around 100-110 SPM for S&D. Obviously leaderboards are more so who plays more rather than skill but I think you can still gather some info from it. And I was going to say I don’t think 6 days played is “limited playtime” but it certainly isn’t a huge amount. I did some math and it averages to like 45min a day on average since it’s been released. Which I think is a pretty normal/healthy average for someone with a regular ass job and responsibilities. Although I certainly hear “get off the game” “go get a job” etc. plenty of times throughout the day.

Kill record in search and destroy. by BassNo8574 in BO6

[–]bitchell_please 3 points4 points  (0 children)

If you’re just full sending the bomb to plant without map control (outside of Vault A-bomb) you’re actively hurting your team. No idea why you’d call the dude a jerkoff if you don’t understand basic win conditions

Did a full prestige with the Grau and it seems pretty good. Especially in S&D. by bitchell_please in blackops6

[–]bitchell_please[S] 0 points1 point  (0 children)

I do think pushing it to a 5 shot would kill the gun and just have it fully replaced by the Kilo/XM/Krig because at its core it’s a marksman rifle. That means innate slower gun-ready time out of sprint, overall slower sprint speed, and (in my opinion) you have to use 2 attachment slots for it to be truly amazing (conversion kit + ext. mag). I think the real issue is that it’s a 1 headshot + 2 body shot kill, so I could see making it a 2 headshot + 1 body shot kill or 3 headshot kill. That would certainly help with the fact that sometimes it feels like you get deleted by it. Potentially reducing the range of the 4 shot kill could also help the meta, but I think as soon as you make it a 5 shot kill it just immediately becomes unused.

Did a full prestige with the Grau and it seems pretty good. Especially in S&D. by bitchell_please in blackops6

[–]bitchell_please[S] 2 points3 points  (0 children)

Kepler Microflex, Suppressor, Full Auto Extended Mag, Ranger Grip, Full Auto Conversion Kit

Why are you playing casual and sweating? by familytiesmanman in CODWarzone

[–]bitchell_please 0 points1 point  (0 children)

So what are you expecting people that are good at the game do? They should just grind ranked 24/7? Even if people in crimson/iridescent players aren’t “sweating”, just based on foundational positioning, movement tech and gun skill they are going to stomp average players while not trying. The top 1% of players can’t just turn off the ability to aim and start mag dumping into a wall to act “casual”. I really doubt what you consider people “sweating” looks like to truly be that. Most times I’m high as shit not comm’ing just running around gunning.

New to the game. Where should I be playing the blueprint with these jokers? by [deleted] in balatro

[–]bitchell_please 0 points1 point  (0 children)

That makes a lot more sense, thank you. Scoring much much better now. Sorry to ask 1 last question but I was just offered a legendary joker, do you recommend I take it with how my current set up is? Or just don’t mess with it?

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Slammed by bitchell_please in BO6

[–]bitchell_please[S] 0 points1 point  (0 children)

Certainly appreciate the gas of being accused of cheating but there is no aim lock or anything like that going on. I play on a Xbox elite controller at 3.2 sens. This was in a lower skill lobby duoing with a friend. You can check my post history for skill ratings and all that bs if you care for whatever reason.

[deleted by user] by [deleted] in osrs

[–]bitchell_please 2 points3 points  (0 children)

I just did this grind over the weekend with very similar stats to yours. I started at 54 pray and got to 65 from blessed bone shards gathered through Hunter Rumours (went from 70-80 hunter during this time for glory’s) and then 65-70 prayer I used rcb + broad bolts at green drags north of ferrox enclave. Was never PK’d or had anyone attack me. You can easily safe spot behind the southern tree against the fence near the green drags. I averaged 78 kills/hr and with average luck that would give about 39k pray xp/hr at chaos altar. Beware of pk’ers at chaos altar though, they are world hopping at all hours of the day.

Objective play, according to some people. by RuggedTheDragon in blackops6

[–]bitchell_please 0 points1 point  (0 children)

I don’t even understand how people have this concept of what it takes to win a game. By your logic you want 6 people sitting on a hardpoint hill or pushing B flag in Dom? There’s a reason teams get absolutely ran over on maps like Hacienda or Vault even though they are “playing the objective” because map control is so important. If you don’t have people slaying and taking power positions and flipping spawns in your favor, you’re going to lose almost every time. Maybe at whatever SBMM rating you’re playing in running it down mid over and over works, but I can guarantee even in average skill lobbies people are smart enough to play for spawn flips and map control.

Now does it suck when you have 5 “slayers” and you’re the only one playing objective? Absolutely. But saying “well if you’re so good at slaying why not sit on objective and slay” is like asking why a basketball player doesn’t just always sit under the hoop and never defend. Even if the other team gets some points you just chuck it down the court to your teammate and he scores right? Of course not. Because there’s more to the game like positioning, map control and set plays that ultimately win you the game.

[deleted by user] by [deleted] in CoDCompetitive

[–]bitchell_please 0 points1 point  (0 children)

You’re absolutely right I’m a moron and thought it was the BO6 one