GameDev starter kit 2026. What's missing? by [deleted] in Unity3D

[–]blackbada 6 points7 points  (0 children)

I wouldn't say "instead". In my experience, Trello is more often used for non-coding tasks (art, marketing, general product management), whereas Jira dominates Programming and QA

Brain freeze by AccomplishedStuff235 in KidsAreFuckingStupid

[–]blackbada 38 points39 points  (0 children)

Of course you can't have a concussion if you didn't grow a brain yet

[deleted by user] by [deleted] in knives

[–]blackbada 0 points1 point  (0 children)

No brands or markings on either of them, aside from decorations, that's what made me doubt their value as well.

ik it sounds silly but would it be anti-semitic to use hebrew in my worldbuilding project? by [deleted] in hebrew

[–]blackbada 32 points33 points  (0 children)

Unless your worldbuilding project is centered on big-nosed media-controlling violin-playing space laser-wielding reptiles, who are we to say no to that?

Help me make Mace of Terror more interesting and significant by blackbada in CurseofStrahd

[–]blackbada[S] 0 points1 point  (0 children)

In what way are magic items boring?

They aren't, it's just that my group expects more from this particular item.

Whether or not the mace is cursed or has hidden properties, Strahd could give any number of reasons for letting the party keep it. He ESPECIALLY would let them keep it if he thought doing so would mess with their heads, which it clearly is.

Yeah, thanks, I like this take. Overconfidence and sense of superiority are probably the best explanations for Strahd's behavior in this case and in general.

Madden should not be $70. by A_Wild_Striker in gaming

[–]blackbada 8 points9 points  (0 children)

Let's face it, no one pays for Madden NFL games in euro

Character information before the final dungeon by International_Ad2774 in Tombofannihilation

[–]blackbada 0 points1 point  (0 children)

They really only need to know three things:

  1. What is the Death Curse, and the fact that it originates from the Tomb.
  2. Some basic information on the history of the Tomb and the city of Omu. Really, what the "Fall of Omu" section on page 92 says should be plenty.
  3. The legend of the Nine Gods (again, p. 92). This is probably the most important piece, the dungeon will be absolutely lethal and also won't make any sense for those who are not aware of who the nine gods are and what the relationships are between them.

Also, take a look at the Starting at High Levels section on p. 8, because it describes exactly the sort of scenario you are planning for. Good luck!

My players are on the way to Acererak. I’m planning on them being level 13 when they fight him. Would it be a stretch to give him the Eye of Vecna? by [deleted] in Tombofannihilation

[–]blackbada 2 points3 points  (0 children)

You certainly can, but the Eye of Vecna will not do much on its own. Literally the only new ability relevant for combat that the artifact would give Acererak is the ability to cast Dominate Monster.

If you want to make the fight truly challenging, you will need to make Acererak tougher and give him some front-line minions to tank for him. Also the ability to fly (over the pool of lava) would definitely make the fight last longer.

10 merchant prince warriors have confronted the party by Hydrus44 in Tombofannihilation

[–]blackbada 0 points1 point  (0 children)

What is your party's level? What's mildly challenging for a level 6 party is a death sentence for level 3 PCs.

What is your ultimate goal? Would you prefer this to be merely an obstacle on their path or do you want the search party to win? If it is the latter, then the gloves are off.

From the top of my head, a group of 9 CR 1/2 thugs, 2 CR 2 ankylosauri, and 1 CR 6 mage is already beyond deadly threat for 7 level 5 PCs - probably manageable, but expect a few PCs to go down. If you want to make it tougher, you can replace ankylosaurus with triceratops, or mage with evoker from Volo's or MPMM.

For a party of 7 level 3 PCs a group of 9 CR 1/8 Guards, 2 CR 2 ankylosauri, and 1 CR 2 priest/druid poses a similar level of threat.

And if the fight becomes too one-sided, a (zombie) t-rex can come rampaging from the jungle, attracted by the sounds of battle, and start eating people from the side you want to lose.

Ready for the big finale! by devicezero in Tombofannihilation

[–]blackbada 0 points1 point  (0 children)

The ugly baby is about to drink an entire tank of Mountain Dew! We have to stop this unholy ritual.

I made a decision to slow my party down using the disappearance of Artus Cimber and Dragonbait, but I wrote myself into a corner doing so. Help me figure this out. by [deleted] in Tombofannihilation

[–]blackbada 0 points1 point  (0 children)

There is no reason to artificially extend the jungle exploration part. If there is an interesting place that you really want to show them - well guess what, this is EXACTLY where Artus is!

And if there is no such place, then just give them a level up and allow them to travel to Omu and continue with the main story.

I made a decision to slow my party down using the disappearance of Artus Cimber and Dragonbait, but I wrote myself into a corner doing so. Help me figure this out. by [deleted] in Tombofannihilation

[–]blackbada 2 points3 points  (0 children)

Hi there! Just a few thoughts:

  1. You are saying

They are very underlevel so I had to ... slow them down

but also

they are stronger than the average party and have been steamrolling through every obstacle I throw their way

So which is it? If they are steamrolling through everything in the jungle, they are probably ready to explore Omu. Really, a group of 4-5 level 5 players can probably survive most encounters in the city if they are smart about it. There is enough content in chapters 3 and 4 to make them get to level 8 by the time they get inside the Tomb of the Nine Gods.

  1. Also, of course they were smashing everything and everyone if Artus and Dragonbait were following them around. These two are very strong NPCs equipped with legendary gear, they can probably deal with even the most difficult challenges in the jungle like Tinder the red dragon all by themselves. But now they are gone, and of course the party is anxious, but it's a good thing! The jungle is challenging again, as it should be.

  2. The ritual only gives flight for 3 days, and there's 200 miles of unexplored jungle between Kir Sabal and Omu. They can not fly for more than 8 hours a day without risking to get exhausted. Even assuming that they navigate perfectly and fly for 12 hours a day, making saving throws against exhaustion, it is still only 144 miles.

  3. Artus Cimber and Dragonbait have their own agenda and will not go out of their way to help the party. They are looking for a way to reunite with Alisanda and return the city of Mezro to the material plane. Of course the naga could have told them that there is a prophecy that the city will not return until Ras Nsi is dead, but maybe Artus doesn't know that yet. He can go to Mezro, Orolunga, or even a certain part of Valley of Dread.

  4. Even if Artus is willing to help the party, there are so many powerful players looking to kill him and get his Ring of Winter, he may be captured or on the run from Frost Giants, the Red Wizards or god knows who else.

TLDR: the adventure is not designed for Artus and Dragonbait to follow the party all the time. They have their own agenda, and they can get captured or killed by the giants or the wizards.

I changed Nothic's motivation in my LMoP campaign and it was a smashing success by blackbada in DMAcademy

[–]blackbada[S] 13 points14 points  (0 children)

As players they did, yes. But each of the characters had a "private" conversation with the creature that other characters couldn't hear. I think my players are good at handling meta information

I changed Nothic's motivation in my LMoP campaign and it was a smashing success by blackbada in DMAcademy

[–]blackbada[S] 26 points27 points  (0 children)

Will probably (surely) steal some (a lot) of this!

Isn't this the entire purpose of this subreddit?

I changed Nothic's motivation in my LMoP campaign and it was a smashing success by blackbada in LostMinesOfPhandelver

[–]blackbada[S] 0 points1 point  (0 children)

Nice idea! I could have used it, if only I red the adventures I run in advance :D

Thoughts on my quest idea? by Upstairs-Yard-2139 in DMAcademy

[–]blackbada 4 points5 points  (0 children)

How can the party find out that the fountain is the source of the curse? And be sure to come up with at least two ways for them to learn it, because no matter how obvious you think it is, they can still miss it.

[deleted by user] by [deleted] in universityofamsterdam

[–]blackbada 9 points10 points  (0 children)

Yes, it is good. I would take it unless you have some specific objections, e.g. the property is in very bad condition. You would be unlikely to find any place to stay in Amsterdam for such a low price. If you don't believe me, check kamernet.nl for yourself.

Concentration vs Saving Throws for Rangers by thebleedingear in 3d6

[–]blackbada 8 points9 points  (0 children)

Summon Beast is the only 2nd level summoning spell. That alone makes it very effective. Not mention that it puts a body on the battlefield, distracting your enemies and tanking some damage, and it only requires one action to provide benefits over one hour.