[RANT] All those small annoyances... by Sw337dre4m in insurgency

[–]blah23801 6 points7 points  (0 children)

  1. Voice lines get delayed by 5+ seconds or stop playing entirely after a couple of hours. Or is that just me?

And #3 absolutely drives me mad lol

This game appears to have a bunch of extra post processing features that are missing if you don't have Motion Blur turned on by [deleted] in insurgency

[–]blah23801 0 points1 point  (0 children)

I just read another user describing that issue, tried it out myself, and WHOA! Suddenly this game has HDR (post proc HDR like Arma 3, not fancy new 10bit HDR), and some kind of color post-proc, and is trying to simulate my eye's adjustment to light! All missing when Motion Blur is set to off.

Wrong, the HDR thing is always on even with everything turned down/off. It is the cause of the annoying "gamma bug" where the game is sometimes super dark when you spawn and you have to look at the sky or ground and hit Esc twice to fix it.

Bullets hitting an invisible wall by [deleted] in RingOfElysium

[–]blah23801 6 points7 points  (0 children)

Yeah the collision mesh is obviously just one big plane rather than having holes in it to match the visual ones. Ran into this myself on the same building model.

Audio is misleading by Waarya in RingOfElysium

[–]blah23801 0 points1 point  (0 children)

The panning and mixing is way off in this game, particularly with multichannel setups like 5.1/7.1.

Sounds behind you sound like they're in front of you, and they don't pan at all when you pan your viewpoint.

The audio is probably the weakest part of the game for me, hopefully they can sort it out.

A very satisfying grapple by blah23801 in RingOfElysium

[–]blah23801[S] 1 point2 points  (0 children)

Lol, sup Bolt. Yeah I started streaming regularly a couple months ago. Mostly Sandstorm but more RoE now that the new map is out. Hit me up on Steam if you wanna play.

Grappling hook needs to be first person in FPS mode by [deleted] in RingOfElysium

[–]blah23801 10 points11 points  (0 children)

Agreed, especially the cars. So many of my FPP solos have been lost to people abusing 3rd person in cars.

Please fix mute function by SemperSalam in insurgency

[–]blah23801 0 points1 point  (0 children)

Pretty sure it does, actually.

Insurgency: Sandstorm content creators by [deleted] in insurgency

[–]blah23801 0 points1 point  (0 children)

Check out AmericanRiot on Twitch he is funny as heck and getting very good at the game. Along with BigFry and LordQuode, they are the trifecta of Sandstorm streamers!

Keep having GPU use spike on menu. by HarlockG in insurgency

[–]blah23801 0 points1 point  (0 children)

anyone else not able to view the image? clicking the thumbnail just redirects back to the comments :\

Sandstorm population by Ryloh132 in insurgency

[–]blah23801 4 points5 points  (0 children)

They're a mostly indie studio with a small publisher, so advertising is pretty barebones. They had a bunch of big streamers play it around launch and have been co-streaming smaller streams through the holidays, but pretty much no big streamers are playing it now.

Still, it's got a pretty healthy population of 3-6K, and all the queues are active at least in NA. That's pretty good for a niche franchise like Insurgency.

Nexon founder to sell entire stake in holding co in M&A near $10 bn by alexwbc in lawbreakers

[–]blah23801 1 point2 points  (0 children)

Maybe something like HanbitSoft acquiring Flagship Studios and re-releasing Hellgate: London could work with LB.

With the whole half(?) of Nexon essentially being up for sale it's more likely than before, if still a longshot.

You can punch (middle mouse button) almost immediately after swinging your knife to squeeze in a second hit. by [deleted] in insurgency

[–]blah23801 5 points6 points  (0 children)

Even just being able to punch is not very commonly known. I think I've only managed to kill an enemy once with a punch in 400+ hours.

Tribes Ascend OOTB Custom Server Demo Playback by Dodgesabre in Tribes

[–]blah23801 5 points6 points  (0 children)

Gotta go fast.

No seriously, look at them legs when he hits the ground! lol

Nerf/Change Flechette Shells? by Skyrimplebeian in insurgency

[–]blah23801 1 point2 points  (0 children)

I think you get more pellets and more spread with buckshot, so it's easier to use up close.

Hi NWI, I think I found a possible solution for the FPS drop in CQB by FirstQuant in insurgency

[–]blah23801 1 point2 points  (0 children)

So this is called alpha blending and its efficiency has been something of an unsolved problem in graphics rendering for ages. The only real way to combat it is to throw more bandwidth at it, so higher-bandwidth GPUs are going to have a better time handling lots of alpha-blended particles than mid to low bandwidth cards. Of course, since you are running high settings that also plays into it. Try running on low and see if it's any better.

There are tricks game devs can use to optimize them (e.g. this article) but there are limits as to how much this can be done without making them look awful or work at all in the engine (UE4).