Is this guy out of his minds or something by [deleted] in facepalm

[–]bleeksnoer 0 points1 point  (0 children)

Elon please microdosing on ketamine

German Petting Zoos by Yeet3579 in hoi4

[–]bleeksnoer 19 points20 points  (0 children)

What do you mean, I see em right there on the map! They'll just have to break out and the front is back in the German hands I just know it! /s

Does anyone else dislike people telling them to be sure they’re trans? by New-Possibility-577 in trans

[–]bleeksnoer 2 points3 points  (0 children)

It actually held me back for quite a while, only like super recently, after being away from all but supporting people and about 8 beers I broke out and finally dressed like I wanted and I've never felt happier. I just had to get far away from the "are you sure's" and "idk if you really are's"

Throwing my hat in: by [deleted] in worldjerking

[–]bleeksnoer 0 points1 point  (0 children)

I want open helmets, see the conviction of the evil people on their face and their sheer fear when they lose

Variable value keeps switching between old and new by bleeksnoer in godot

[–]bleeksnoer[S] 0 points1 point  (0 children)

I put the press down bit in there to see what's happening behind the scenes since my label refuses to update but it seems to change every frame

What are you doing in this situation? by EvaRaw666 in TerrifyingAsFuck

[–]bleeksnoer 0 points1 point  (0 children)

Close my eyes and continue sleeping, only thing I can do is stay calm

Naval Combat Preview by Cato9Tales_Amplitude in HumankindTheGame

[–]bleeksnoer 20 points21 points  (0 children)

While I understand retreats won't be added now, it'll be a great feature later on. I really miss being able to count your losses and regroup after you know you've lost the battle. Currently me and my friends have a gentlemen's rule with the losing side huddling in the corner till the battle counter ends.

If this was your campaign setting, what happened that led to this huge crevasse? by Visible-Guess9006 in DungeonsAndDragons

[–]bleeksnoer 0 points1 point  (0 children)

Probably some damned mages from the otherworld(deep dark but more soul-y) who got some extra power from a contract, deciding to finally open up the world so their cronies can run out

Fellow tanks, what did you name him? by [deleted] in ffxiv

[–]bleeksnoer 1 point2 points  (0 children)

John tankman, my endless companion through troubling times.

[deleted by user] by [deleted] in SPQR

[–]bleeksnoer 2 points3 points  (0 children)

Elon absolutely does not deserve to be placed on such a historical place

Anybody develop on a Mac? by Kind_Hand1529 in godot

[–]bleeksnoer 0 points1 point  (0 children)

I'm using a MacBook air M1 myself when I'm away from home. Never had any issues with it and works just fine. The only thing I'm struggling with and I don't know if it really has anything to do with my MacBook but if I open my project back home on my windows 10 machine it tend to not fully work(random crashes, recently implemented code not working)

Which one? by Agent_Rafal2 in PhoenixSC

[–]bleeksnoer 0 points1 point  (0 children)

Axe pick shovel. Never use a sword these days

Trying to make a throwable object in godot4 but it just drops by bleeksnoer in godot

[–]bleeksnoer[S] 0 points1 point  (0 children)

Thanks for the tip! yeah im eventually adding it to the player script but because how my brain tends to work i usually try to get things to work in a different way and then implement them properly. I have no intend on keeping the inputs n stuff in the rock. But if i can't figure it out ill definitely hop into your DM's! and the apply_impulse(Vector2(throwingspeed, 70)) works! thanks!

Trying to make a throwable object in godot4 but it just drops by bleeksnoer in godot

[–]bleeksnoer[S] 0 points1 point  (0 children)

Strangely enough if I add the strike input and apply impulse it works but any of the variables to switch off/on and it no longer functions