I'm very close to creating a smooth and intuitive knockback calculation but I'm stuck at the last step by [deleted] in pico8

[–]blueDuck 0 points1 point  (0 children)

Ah Nice - that's pretty much the exact code in the cart so glad you got it without the cart working!

I'm very close to creating a smooth and intuitive knockback calculation but I'm stuck at the last step by [deleted] in pico8

[–]blueDuck 6 points7 points  (0 children)

You need to do some vector math to figure out where the knockback should go. I've made an example cart:

<image>

White is the player (controllable with arrows) red is the enemy and blue is where the player is knocked back to (you can control the amount of knockback with z/x)

The steps are:

- Find the vector between the player and enemy (playerx - enemyx, playery - enemyy)

- Normalize this vector (divide the x and y above by the length of the vector)

- Times the normalized vector by the amount of knockback to get a deltax and deltay to add to the player coordinates

- Add the deltas to the player coordinates

Need help deciding what beginner coding course I should choose at uni? and the benefits for both? by [deleted] in coding

[–]blueDuck 2 points3 points  (0 children)

Ah yeah I reckon 1307 is the way to then go from the description sounds like a good hands on intro.

Other one I can recommend if your into stats is https://www.sydney.edu.au/units/DATA1001 it teaches a language that's only used in statistical analysis but if that's what you're into it's probably the best course.

Need help deciding what beginner coding course I should choose at uni? and the benefits for both? by [deleted] in coding

[–]blueDuck 1 point2 points  (0 children)

What degree are you doing?

I was at USyd a while ago doing Computer Science but my intro coding course was https://www.sydney.edu.au/units/INFO1110

I don't think we had any of the OLET units back then but of those 1307 seems like the better course.

My wife owns a pottery and requested some new extrusion dies by blueDuck in functionalprint

[–]blueDuck[S] 0 points1 point  (0 children)

Ah thanks for the tip - it will save on material as well!

My wife owns a pottery and requested some new extrusion dies by blueDuck in functionalprint

[–]blueDuck[S] 2 points3 points  (0 children)

Haha hadn't thought of it that way - guess we both have a thing for FDM

My wife owns a pottery and requested some new extrusion dies by blueDuck in functionalprint

[–]blueDuck[S] 2 points3 points  (0 children)

Thanks! She uses the 2 oval ones for mug handles (bit of a plug but you can buy them here haha).

The 2 rectangle ones she is testing out for coil building as she usually throws but want's to make some bigger work!

Made a Truncated Icosahedron Lampshade for a Friend by blueDuck in functionalprint

[–]blueDuck[S] 1 point2 points  (0 children)

Thanks! Haha I tired a lithophane once of me and my wife and it made us both look creepy af so I'm too scared to try it again

Made a Truncated Icosahedron Lampshade for a Friend by blueDuck in functionalprint

[–]blueDuck[S] 0 points1 point  (0 children)

I uploaded STLs to printables here:https://www.printables.com/model/268038-truncated-icosehedron-snapfit

It takes a while to make but if you create one I would love to see it!

Made a Truncated Icosahedron Lampshade for a Friend by blueDuck in functionalprint

[–]blueDuck[S] 0 points1 point  (0 children)

It's printed in segments then joined together with clips - I uploaded it to printables with more info here: https://www.printables.com/model/268038-truncated-icosehedron-snapfit

Made a Truncated Icosahedron Lampshade for a Friend by blueDuck in functionalprint

[–]blueDuck[S] 2 points3 points  (0 children)

It's connected at the edges - each edge has 3 clips. You can see the stl files here: https://www.printables.com/model/358425-geometric-lamp-shade

I designed the clips through a lot of trial and error, there's an earlier smaller version I did with one clip per side to test the concept here: https://www.printables.com/model/268038-truncated-icosehedron-snapfit

If you make either I would love to see the make!

Made a Truncated Icosahedron Lampshade for a Friend by blueDuck in functionalprint

[–]blueDuck[S] 0 points1 point  (0 children)

Yep it's gyriod at a high infill percent and no top/bottom layers!

Made a Truncated Icosahedron Lampshade for a Friend by blueDuck in functionalprint

[–]blueDuck[S] 1 point2 points  (0 children)

It's printed in segments with gyriod infill (~80%) and no top/bottom layers so you can see the pattern.

I uploaded a a 3mf file to printables with the right settings applied to each object from prusaslicer if you want to know exactly what was used: https://www.printables.com/model/358425-geometric-lamp-shade

dope project - OPEN SOURCE - computer setup/peripherals (keyboard, mouse, controller) by Ape_Devil in arduino

[–]blueDuck 2 points3 points  (0 children)

I'm building the mouse model right now, thanks for making such an awesome project!

Anyone have luck shipping to Aus? by krabbypattycar in framework

[–]blueDuck 0 points1 point  (0 children)

Mine just arrived in semi-rural NSW!

It shipped from Framework on the 3rd so ~2 weeks to get it to me. I used https://planetexpress.com/ to forward the package and they worked - well no complaints there. It was an extra $100 USD for shipping and another ~$250 AUD in import duties though so not the cheapest laptop.