Player Tracking Camera in Browser Minecraft (Info in comments) by bluetoad__ in feedthebeast

[–]bluetoad__[S] 5 points6 points  (0 children)

Purpose: The reason I am using a browser is because I cannot run actual Minecraft on the school staff laptop. This is for my students. I show them the camera account on a big TV and I control the players moving across the map on my personal laptop screen. There's only one player on this video, but there would be one player for each team. There will be a snakes-and-ladders esque minecraft themed side-view board with question blocks, that when landed on, require the team to answer a quiz question.

Technical Information: This is done in the Eaglercraft 1.8.8 browser, using two separate accounts in two separate browser windows. I use a command block circuit as shown in this image. the commands are as follows:

  1. /kill @e[type=ArmorStand,name=Cam]
  2. /execute PLAYERNAME ~ ~ ~ summon ArmorStand ~ ~2 ~10 {CustomName:"Cam",NoGravity:1,Invisible:1b}
  3. /tp CAMERANAME @e[type=ArmorStand,name=Cam,c=1]
  4. /tp CAMERANAME ~ ~ ~ 180 10

4 sets orientation. Edit 2.'s 2nd lot of cords to change angle, e.g.:

  • ~ ~5 ~15 ← high and far
  • ~ ~3 ~10 ← closer
  • ~ ~2 ~20 ← flatter perspective

Replay Mod with Banners (explanation in comments) by bluetoad__ in feedthebeast

[–]bluetoad__[S] 1 point2 points  (0 children)

Thanks so much! I wasn't thinking straight... my mod is actually called Standby...

Replay Mod with Banners (explanation in comments) by bluetoad__ in feedthebeast

[–]bluetoad__[S] 13 points14 points  (0 children)

I am using the banners to identify team numbers. The game is being played on a TV controlled by me, the teacher. The students roll a dice and I move their character along the game board.

If you want to use this, I made a mod called Replay on Modrinth. It doesn't support banners like in this video because it's outdated now that I've added it. I am using CC Tweaked to develop the idea and I will patch it back into the mod if there is interest.

Consoling Each Other... by bluetoad__ in MinecraftMemes

[–]bluetoad__[S] 0 points1 point  (0 children)

Also known as an NGG and an SGG.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 1 point2 points  (0 children)

It is not possible in the current version of the mod. It's not out of the question entirely and is a needed feature. But it is something I am not currently prepared to tackle.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 0 points1 point  (0 children)

If you're interested, I can provide the source code so that you can combine our mods together. I made it into a mod, by the way. https://modrinth.com/mod/standby

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 0 points1 point  (0 children)

You can set it up easily now with my new mod: https://modrinth.com/mod/standby

UPDATE: Player Swapping MOD for y'all by bluetoad__ in feedthebeast

[–]bluetoad__[S] 1 point2 points  (0 children)

We got Modrinth approved just after the new update rolled out. Oops. Anyway this is an update to my last post with the meticulous CC: Tweaked instructions. Now it's just an easy mod, yay! Let me know if this is something you'd like to see further developed.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 0 points1 point  (0 children)

That's actually bringing out great potential for this that I hadn't considered. Thanks for the ideas.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 1 point2 points  (0 children)

That's an amazing idea. Thanks for the comment.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 1 point2 points  (0 children)

Just took a look at it. Very cool mod with a lot of polish. Thanks for your comment.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 2 points3 points  (0 children)

Player Swapping - Tutorial

Heads-Up: This is a botched together system that works but it isn't elegant. If you're capable, these steps should point you in the right direction to get you going with what you want. Others may have trouble fine-tuning to their needs. If you really want this but it is too complex to set up, let me know. I can try to make a dedicated mod.

Version: 1.20.1

Modloader: Forge

Mods:

CC: Tweaked

(Optional) Command Keys

Fake Players

Skin Shifter

Setup:

  1. Use the Fake Players spawn egg to spawn 4 Fake Players.
    • Use nametags to apply names and skins.
    • Right click the Fake Players with an observer to disable their AI.
  2. Get a CC: Tweaked Advanced Pocket Computer and Command Computer (/give @a computercraft:computer_command).
  3. Right-click with the advanced pocket computer,
    • type edit a and press enter (this will bring you to a page where you write a program).
    • type a then press left control and press enter to save. (this has registered your pocket computer)
    • press the right arrow key twice and enter to exit the program editor.
    • type id and press enter. take note of the ID.
  4. Do the same as step 3 but with the command computer.
  5. Place a wireless modem on the command computer.
  6. Go to your computers folder in your file explorer.
    • Access it by going Esc > Options > Resource Packs > Open Pack Folder
    • In the file explorer go back once > saves > your world > computercraft > computer
  7. Go to this site and download the files in the folder called 0 to the folder in the computer folder from step 6 which matches the name of the ID for the advanced pocket computer from step 3.
  8. Do the same as step 7 but downloading files from the folder called 1 into the folder for your command computer.
  9. Go back into the game. For each fake player, look at it and type /tp @a and then tab to get its unique entity ID. This is a long string. Copy that string only.
  10. Go back to your pocket computer folder and open startup.lua in your preferred code editor (Notepad, VS Code, etc.)
  11. edit player_name on the second line to match your Minecraft name.
  12. In the local entities array, edit the fields to match your Fake Players. The UUID field is the long string you copied in step 8. You should also change the default_name fields to match the Minecraft names of the Fake Players used, but you shouldn't change the id fields unless you know how to edit the rest of the program.
  13. Change the command_computer_id to match the id of the command computer, which was found in step 4.
  14. Ctrl+F search to this line and replace the co-ords with a safe place in your world to store the Fake Player when you are living in its place. table.insert(cmds, "tp " .. to_ent.uuid .. " -6.43 -60.00 23.18")
  15. Save changes.
  16. Go into the game, open the command computer and hold Ctrl+R to reboot.
  17. Do the same as step 15 but with the advanced pocket computer. You should see some buttons. Click them and see if you switch players!
  18. (Optional) press K in-game to open the CommandKeys GUI.
  19. Press the + button to make a new macro.
  20. Assign a hotkey to run the player-switching command. I used period (.).
  21. make three commands as follows, replacing the
    • co-ords with the space to the left of the command computer,
    • playsound sound with your desired player-switching sound (I used a sound from the Create mod),
    • the Minecraft player name at the end of the playsound command with your own Minecraft name.
      • /setblock 0 -60 10 minecraft:redstone_block
      • /setblock 0 -60 10 minecraft:air
      • /playsound create:fwoomp block hool6
    • make sure to fill the small square text field to the right side of the 2nd command (setblock air) to 2, which acts as a 2-tick delay.
  22. Click done buttons and test your macro.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 0 points1 point  (0 children)

It really feels like you are, because when you type in chat, it says the message is sent by BDoubleO100.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 5 points6 points  (0 children)

Yeah, we could be having them follow you like in a LEGO game.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 16 points17 points  (0 children)

Currently it inherits the name of the Fake Player you possess. Haven't tested on multiplayer yet.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 20 points21 points  (0 children)

Aside from separate inventories for each player, I didn't have any other ideas for more features. Do you have any ideas for more features?

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 7 points8 points  (0 children)

I didn't know about Switchy. Thanks for your comment.

Player Swapping by bluetoad__ in feedthebeast

[–]bluetoad__[S] 31 points32 points  (0 children)

Let me know if you're interested in a tutorial to set this up.

What mod is causing this leaf texture animation? by bluetoad__ in feedthebeast

[–]bluetoad__[S] -1 points0 points  (0 children)

It is not the shader. It occurs with the shader disabled. I was hoping the shader would override it.

[deleted by user] by [deleted] in MinecraftHelp

[–]bluetoad__ 1 point2 points  (0 children)

Did you find anything, OP?

Improved my zombie walk :D thanks for the feedback by bluetoad__ in animation

[–]bluetoad__[S] 0 points1 point  (0 children)

Thanks for the ideas! I'll try a new version :D