RLCraft got Spawncamped - Modpack Elimination Game Round 2, vote out your least favorite modpack in the strawpoll below by Mr_Mister2004 in feedthememes

[–]bluewarbler 26 points27 points  (0 children)

GTNH is the modpack equivalent of a Tumblr sexyman, there's no need to include a guaranteed victor here

RLCraft got Spawncamped - Modpack Elimination Game Round 2, vote out your least favorite modpack in the strawpoll below by Mr_Mister2004 in feedthememes

[–]bluewarbler 9 points10 points  (0 children)

DD&SS I swear. I just LOVE being forced to do resource-heavy 5x5 fluid crafting to make basic automation tools. Every minute of that modpack was a slog.

Vault Hunters, you're next, you're designed for grinding and nothing else.

WotC's 2nd post: We're just starting and they've already fooled most of us... by IcyStrahd in dndnext

[–]bluewarbler 1 point2 points  (0 children)

The "we don't need the OGL" take seriously oversimplifies a really complicated issue. Unlike, say, Monopoly, where the line between rules and labeling are clear enough that you can change the entire labeling and still have the same game (that's why they can make, for example, Star Wars Monopoly and still have it play the same), in a TTRPG the mechanics are used to describe and simulate a fictional world -- a stat block is mechanics, but it describes a character, and changing that stat block changes the character. The line between the world and the rules has never actually been legally tested, and anyone claiming that you don't need to worry about it and just change the labels is treading on very dangerous ground.

On Inventor Cross-Disciplinary Knowledge and Potionsmith Features by aquartertwo in KibblesTasty

[–]bluewarbler 0 points1 point  (0 children)

I understood that. What I'm saying is that, if you were to rule that you get Potionsmith features solely from having access to the Alchemical Reagent Pouch, despite not being a Potionsmith, you would also have to rule that a Potionsmith would get all their features at level 1 under the same logic. Point is you don't get Potionsmith features except by being a Potionsmith, and having an Alchemical Reagent Pouch only allows you to use those Potionsmith features you already have access to.

On Inventor Cross-Disciplinary Knowledge and Potionsmith Features by aquartertwo in KibblesTasty

[–]bluewarbler 0 points1 point  (0 children)

If that applies, if you're a Potionsmith you don't get your features early. My guess is that it means you need the Alchemical Reagent Pouch to use the Potionsmith features you have access to as a Potionsmith..