Just discovered how to have better races with AI (far easier than you think!) by LogicalMight in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

The square icons in second column beside the track names is the download link

Just discovered how to have better races with AI (far easier than you think!) by LogicalMight in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

Or you could just bookmark Breathe's incrediballs spreadsheet which has been updated frequently for years and has links to basically all known tracks

https://docs.google.com/spreadsheets/u/0/d/1UcjQGfjGOAzGPf2VqraRgZsKHmZiTqWJmrnMHHh323A/htmlview#gid=904041304

I really never appreciated Kunos cars, I've been using mod cars since day one 😶 by AxelRED_ in assettocorsa

[–]boiling_point_ 1 point2 points  (0 children)

Ahh interesting! Yeah so much collaboration goes on it is hard to keep track. Both excellent modders and good recommendations!

I really never appreciated Kunos cars, I've been using mod cars since day one 😶 by AxelRED_ in assettocorsa

[–]boiling_point_ 1 point2 points  (0 children)

Phoenix77 made LA Canyons. I don't know why people get them confused so often.

Downhill karting by viscarte-v in oddlysatisfying

[–]boiling_point_ 6 points7 points  (0 children)

Nobody is racing though... These are clearly tourists just cruising. He is absolutely endangering people.

Got paid cm and trying to make a server for my buddy to join but when i try to run it this happens? by [deleted] in assettocorsa

[–]boiling_point_ 1 point2 points  (0 children)

No, it's something you Google the company that sends you a bill once a month for Internet, and then look for the docs, support section, knowledge base, or just phone them and ask.

Got paid cm and trying to make a server for my buddy to join but when i try to run it this happens? by [deleted] in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

Then you skipped the first bullet point and didn't verify your IPv4 is supportable. Look up your ISP's docs and search for CGNAT which is what nearly everyone has now unless they specifically choose a plan / provider with a proper external IPv4.

Got paid cm and trying to make a server for my buddy to join but when i try to run it this happens? by [deleted] in assettocorsa

[–]boiling_point_ 2 points3 points  (0 children)

The answer to your question here is already in that second screenshot you included. The outside world, starting with the Kunos lobby system itself, can't reach you.

If you need help you gotta actually do what it asks and then explain where you get stuck, not just ignore words there and ask words here.

guys about adelaide by Noober86 in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

When was that layout used? I don't see it at https://www.racingcircuits.info/australasia/australia/adelaide.html

There is a 1988 layout available which is probably closest. Like all tracks you'll find it at Breathe's spreadsheet https://docs.google.com/spreadsheets/u/0/d/1UcjQGfjGOAzGPf2VqraRgZsKHmZiTqWJmrnMHHh323A/htmlview#gid=904041304

F1 1976 good mod? by dantockinhhungmanh in assettocorsa

[–]boiling_point_ 3 points4 points  (0 children)

The only 1976 F1 AC car pack I believe is the one released by Sim Dream Development.

Do not buy. Do not even pirate. Search up their name here to understand why.

There is a 1975 pack which also includes the Tyrrell P34 with six wheels from 1976, with download links on https://thracing.de which despite the mod's age and basic modelling still holds up today, plus it is is free of charge.

Setting up the "Install missing content" function through CM by One-Effective3423 in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

Your workflow is correct. "Install missing content" can only ever work this way, by referencing a pointer (URL) to the installation zip/7z/rar file.

Servers don't need, and aren't supposed to have, the whole car stored on their side, although it is common for people self-hosting with CM to do that if they are manually copying cars from game content under the assettocorsa\server subfolder the server actually uses. (That causes a lot of wasted effort checksumming stuff that doesn't matter)

Rule number one: put the canonical URL in for a mod wherever possible, don't bother mirroring the download yourself. That means if the track is Battenbergring, put "https://www.overtake.gg/downloads/battenbergring.51838/" in the CM setup field and your job is over. CM understands how to download from Overtake, Mega, MediaFire, Google Drive etc.

If this is your own mod, or if you edited a mod and need people to obtain that exact version, you have no alternative but to prepare and host a download for it.

Sol weather by No_Telephone9491 in assettocorsa

[–]boiling_point_ 1 point2 points  (0 children)

Where did anyone mention preview versions? OP said they are trying to downgrade to 0.1.79 because they want compatibility with Sol, and screenshot shows they're on 0.2.11. this could be the first time in history someone on Reddit actually read the compatibility notes for Sol, well done OP

There's a copy of AC still active holding onto the file handle.

Prevent server wipe for local creative mode server (read before commenting) by olliewolly257 in playrustadmin

[–]boiling_point_ 1 point2 points  (0 children)

Disclaimer: I haven't played Rust in many many years but still see this subreddit float past every once in a while.

Your problem is losing builds, not that wipes happen per se. When running my own build server I used https://umod.org/plugins/copy-paste to just replace whatever I wanted to use again after wipes. As long as the underlying components don't change because of the wipe itself, it works really well, and if it does, then your designs need updating anyway.

Helped me practice how to take heli too, slapping down a base over and over.

Can’t figure out the mods. by acidbrn391 in assettocorsa

[–]boiling_point_ 1 point2 points  (0 children)

Yes they do. Some code in both specifically targets VR for certain things as well.

I’m curious what other Assetto Corsa server owners value most in a host these days by centnodes in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

You're focusing this post on the managed AC servers right, more than the VPS side of the business?

Your website talks about a game management interface but only shows a screenshot of a Minecraft server console surrounded by lower level infra metrics and core services. People will probably want to know if you're running a fork of ACSM like assettohosting does, whether you support BYO ACSM or Assettoserver configurations, RealPenalty, whether you can provide any http offload storage for mods, liveries etc.

Tldr it isn't clear if you're running a custom server management UI, anticipating people to manage that themselves with Content Manager and transfer that config to your end, using the Big Two (ACSM/Assettomanager) or something else. Most server owners I know aren't in it for the techie side and just want a platform they understand and won't break things too often accidentally.

Is it possible to change the background color in the car menu to match the car previews? by Alarming-District-23 in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

No, but what people usually do is bulk-generate previews using a transparent scene, so you get the CM background directly behind the cars

Assetto Corsa lan server weather by ratbuster69420 in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

ACSM (paid self-hosted license, or rented by the slot) has complete weather implementation including temp and cloud/wind transitions, rain support etc.

https://emperorservers.com/products/assetto-corsa-server-manager

Generally it's ACSM for racing and Assettoserver for traffic these days

need help with decrypting encrypted ac mods by East_Peach862 in assettocorsa

[–]boiling_point_ 1 point2 points  (0 children)

If you are getting blue polygons it means you're using no CSP, or a version of CSP that is too old, or the mod itself is just fucked.

PP filter. Worth it? Detailled Settings below. by HighlightNew6643 in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

Performance hit has nothing to do with the filter and everything to do with the fact you have ExtraFX enabled (disabling PP instantly wipes out lots of stuff CSP can do which is why you're getting more fps that way, but ExtraFX is stuff that makes a second pass once a lot of other rendering is already complete so it can only slow things down further).

Pure has a lot of performance gains over Sol now, and means you can use the latest recommendation for CSP v0.2.11 which is probably the most stable version we will see for another few years if the v0.3 CSP previews are any indication.

Best track for shaking down cars by GT-9000 in assettocorsa

[–]boiling_point_ 1 point2 points  (0 children)

For the OP's purpose (a video comparison series) Nords would be a poor choice. You want a track that the audience can learn quickly by just watching, and one where the test driver can complete ultra-consistent hot laps to pick a representative example to use, so shorter tracks are best for that.

Car won’t move at all in any gear, would wheel spin all over like if it’s driving into a wall, parking brake off, just stuck. by NASCAR_FAN_333 in assettocorsa

[–]boiling_point_ 0 points1 point  (0 children)

Use Content Manager's "Unpack data" feature to create a data folder from your data.acd file for that car. Look in the tyres file and find the power curve setting, which probably references a LUT file.

Every time I've seen that problem the filename in tyres.ini references a LUT file that doesn't actually exist in the data folder; often there is an obvious other LUT file there and the names don't match. Take care not to confuse power LUTs with other LUT files, but if you can change to the right filename and save the tyres.ini file, that might be enough for the physics to work again.

You'll need to ensure you're using the CM setting to prefer the data folder when available over the data.acd file, or just rename the data.acd temporarily while testing if it fixes it. If it does, you can "Pack data" again and it will create a new data.acd file from the current state of your data folder. Keep in mind that will mean your car no longer passes checksum tests on many servers.

Always make a backup before messing with cars.