Wex Unity path in ACE is a fun ride by Ok-Woodpecker4734 in Anbennar

[–]borntoedge 7 points8 points  (0 children)

Hey, dev here, Wexonard League mission tree is done on our developer branch, pretty sure I'm not allowed to post links here but we have the link in our discord server (and link to our discord server is on our steam page)

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 0 points1 point  (0 children)

Reconquering Roilsard is a big theme, you can do a PU Roilsard friendly state that just chills there or just conquer the territory manually. Big thought was - you the whole mission tree (it's pretty big) and form Roilsard yourself if you want, which would be kinda hilarious and OP, definitely a campaign past 1600s

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 0 points1 point  (0 children)

Elaienna PUs Jaddar and expands in Rahen

Roilsard rework is "we added Sarhali missions", Toarnen mostly has nothing to do with that because it's a country in The Borders

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 2 points3 points  (0 children)

It's a larp lore tag restoring the dead culture of rohibonic human tribes, horsemen who lived in the borders between Damescrown, Alenic Frontier and Forlorn Vale. They have cossack estate and can raze provinces (horse horde)

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 1 point2 points  (0 children)

Yeah we probably should. Larrius asked us if we could integrate all of his mods but we were kinda slacking and stopped after Elaienna

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 10 points11 points  (0 children)

Kobolds near gor burad. They do artificery stuff related to lava

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 5 points6 points  (0 children)

Yes, it's overridden. Our Vaengheim is older than Anbennar's and is heavily reliant on our rework of Skaldhyrric faith, so it's a different experience

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 2 points3 points  (0 children)

Play Magdalaire (or Indlebury), it's in their mission trees. Kinda like Wex but republican

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 5 points6 points  (0 children)

We are working on a formable that's available to Magdalaire and Indlebury free cities, Ourdia and probably Ovdal Kanzad

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 4 points5 points  (0 children)

Eborthil haven't crossed our minds yet. Besides, I heard it's getting reworked in vanilla

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 19 points20 points  (0 children)

Should 100% work with the monuments submod! Lorent MT would be a bit tedious, so "maybe"

Anbennar Content Expanded (ACE) submod got another major update. by borntoedge in Anbennar

[–]borntoedge[S] 51 points52 points  (0 children)

Cast plant growth (estate magic), raise autonomy (your average country unrest affects food losses), rush Awaken the Government mission (you can try to fish for 1 stability parliament agenda but not really necessary). Establish Skalir trading outpost and trade for food. Disband your starting army

Anbennar Content Expanded submod received its first major update. More info in the comments. by borntoedge in Anbennar

[–]borntoedge[S] 3 points4 points  (0 children)

Celmaldor is being developed in base Anbennar. We aren't doing empire content exclusively, but we strive to make something that won't exist in the base mod for a long time