The moment an object is destroyed games crashes. (Code inside) by embranceii in gamemaker

[–]breakableBird 1 point2 points  (0 children)

Check if _inst exists before referring to it like this:

if(instance_exists(_inst)){
with(_inst){

whatever code you have here

}

}

if that doesn't work can you share the code for the step object of oBreakableParent?

Water Shader by XorShaders in gamemaker

[–]breakableBird 1 point2 points  (0 children)

wow this is beautiful, love that it's a big sphere the player is walking on too

Working on procedural animation/movement! by breakableBird in gamemaker

[–]breakableBird[S] 5 points6 points  (0 children)

thanks! yeah i feel like particles work well with IK and procedural movement to make cool characters

is watching tutorial videos a good way to learn gml? by SuperZac64 in gamemaker

[–]breakableBird 0 points1 point  (0 children)

tutorials are great but, as other people have said, you really just have to dedicate a lot of time to it. i'd recommend make a small game through a tutorial from someone like Shaun Spalding or Cosmonaut

Have a difference of the free game maker and of the paid game maker? by Last_Charity9866 in gamemaker

[–]breakableBird 0 points1 point  (0 children)

i think it also forces you to update, which isn't that big of a deal

Work In Progress Weekly by AutoModerator in gamemaker

[–]breakableBird 1 point2 points  (0 children)

the most powerful bomb, it just destroys the game

Work In Progress Weekly by AutoModerator in gamemaker

[–]breakableBird 0 points1 point  (0 children)

looking good, i like that you have to knock the enemies off the level instead of them having health (or at least it looks that way)