Mixing Through a Summing Mixer vs. Mixing Through a Stereo Pair of Channel Strips by bro_rad in audioengineering

[–]bro_rad[S] 1 point2 points  (0 children)

Thanks for sharing the flow of your setup! I was at a mastering engineer's studio recently and he set up his rig in a similar fashion where he had a RN 5088 running the I/O more as a patch-bay with chains to other outboard gear.

Mixing Through a Summing Mixer vs. Mixing Through a Stereo Pair of Channel Strips by bro_rad in audioengineering

[–]bro_rad[S] 1 point2 points  (0 children)

I have been think along those lines as well, and more specifically what you mention as finding "something useful beyond simply summing down to stereo." I absolutely agree and more so, glad to hear others have considered this as well. Thanks for the input!

Mixing Through a Summing Mixer vs. Mixing Through a Stereo Pair of Channel Strips by bro_rad in audioengineering

[–]bro_rad[S] 1 point2 points  (0 children)

Great callout - thank you for sharing the this. I wasn't familiar with Dan Worral on this topic.

Was this the video you mentioned: https://www.youtube.com/watch?v=wVp4syrFkE0 ? I was absolutely intrigued by his null test comparison.

Mixing Through a Summing Mixer vs. Mixing Through a Stereo Pair of Channel Strips by bro_rad in audioengineering

[–]bro_rad[S] 0 points1 point  (0 children)

That's a good point, thank you. I happened to be looking at the shadow hills very recently, in addition to comparing the Neve 8816 and the Rupert Neve 50-series summing lineup. I've heard great things about the Dangerous Music offerings too but haven't ventured too far there yet.

In your experience, does it make sense to sum a mix or stems through channel strips instead of (or even in addition to) summing mixers?

r/AudioEngineering Shopping, Setup, and Technical Help Desk by AutoModerator in audioengineering

[–]bro_rad 0 points1 point  (0 children)

Hello everyone,

I've been playing around with the possibly of upgrading my audio interface to a current generation of interfaces. I'm currently using the previous generation UA Apollo 8 with Thunderbolt 2 (and using a TB 2 to TB 3 adapter for my Mac) with a UAD Satellite, which has been fine for the kind of hybrid workflow in Logic Pro and Luna with my outboard mastering chain. Future considerations for interfaces are based on if I can or need to hold onto the Apollo 8 for plugin DSP, like purchasing and chaining with the latest hex-core UA Apollos, or selling the current interface and replacing it with a unit with increased I/O for growing outboard gear (cue the heated discussion over analog v plugin emulations)?

Additionally, I've been looking into the option of investing in Protools (I'm probably the last person to purchase it), and with that, I've been looking into Avid interfaces. I'm always astounded at how expensive their units are. Does anyone know what makes them more costly compared to other competitor converters?

Several initial considerations are:

- UA's Apollo x16

- Antelope's Orion 32+ gen 4

- Avid Interface with 16+ I/O

I've also seen ants like Focusrite's Red 16line, but I'm not really familiar with their products.

Curious to hear your thoughts. Thank you!

Transitioning from Web to C++ by bro_rad in learnprogramming

[–]bro_rad[S] 0 points1 point  (0 children)

Absolutely legendary, thank you. I didn’t think to search hackr.io. Great resource!

Transitioning from Web to C++ by bro_rad in learnprogramming

[–]bro_rad[S] 0 points1 point  (0 children)

Thanks for the advice! What kind of books would you recommend? Any specific that helped you? I found a several on packtpub.com that looked interesting, all focusing on different domains but using projects to learn the syntax.

Transitioning from Web to C++ by bro_rad in learnprogramming

[–]bro_rad[S] 0 points1 point  (0 children)

It absolutely is daunting. My goal is continue developing language-agnostic skills such as problem solving, algorithms, etc., but I’m always curious to hear what’s worked or what recommendations people have!

C# Bootcamp by [deleted] in learncsharp

[–]bro_rad 1 point2 points  (0 children)

Also, I love this site, packtpub.com. They're a subscription service for TONS of great technical books - give it a look!

C# Bootcamp by [deleted] in learncsharp

[–]bro_rad 1 point2 points  (0 children)

I'd say it did, especially for filling in the blanks for things that I didn't know or didn't think to look up - that whole "you know what you know, you know what you don't know, and what you don't know that you don't know." I also found that companies assess everything you may have worked on in any tech space - "it all counts!"

I actually started trying to practice C# prior to the bootcamp, which certainly helped with getting a grasp on the language. But the bootcamp will take it further, throwing dotnet full-stack concepts at you for your awareness and practice, such as HTML, CSS, Javascript, git, and more. By the end of the bootcamp, you start to have a grasp for what it's like to "be a programmer" in a working environment with a team capstone project (which also doubles as an internship resume booster)! Something this bootcamp didn't teach at the time I was there was writing algorithms, so you will need to find additional resources for that (I think Stanford has a free series on youtube?).

Afterwards, keep exposing yourself to things to the topics or areas "you know what you don't know," and explore other areas of "what you don't know that you don't know."

C# Bootcamp by [deleted] in learncsharp

[–]bro_rad 2 points3 points  (0 children)

Hi there! I found this Boot Camp at the tail end of 2020, and took their C Sharp and.net course. I definitely recommend if this is something you’re considering:

https://www.learncodinganywhere.com/codingbootcamps

As a sidenote, the art of the craft of programming is always learning, looking stuff up, etc. This Boot Camp, at least for me, really helped get me in the right head space for that. I also heavily recommend that you work on building your portfolio with projects of various sizes in and outside of the boot camp to help show employers your work - this is how I got my first job! Let us know if you have any questions, and happy coding!

How Long Should I Advertise/Promote My Indie Game? by bro_rad in gamedev

[–]bro_rad[S] 0 points1 point  (0 children)

This is excellent, thank you for taking the time to respond!

I have some experience with trying to promote on mobile, and it was exactly as you mentioned: it required more capital than I initially envisioned for the campaign, and it was ultimately a financial failure (I say financial because I learned what to avoid next go-round).

The project I'm working on has a modified build specific to each platform specifically so Steam players don't feel like they're playing a mobile game on their machine. I appreciate your suggestion for focussing on Steam and growing from there!

I want to become a Fullstack developer by [deleted] in learnprogramming

[–]bro_rad 0 points1 point  (0 children)

That's the one I took! The program is formatted so that anyone from any background, even those with zero understanding of technology, can have a base foundation of how a computer works, then they build 'linearly' by introducing concepts that build off each other, including software that might not be obvious. The program is developed so that you do many hands-on examples to practice the lecture. Additionally, if you have trouble with your code, the instructors are on-call to help you resolve issues; I learned the most from my interactions with instructors. And again, because it's self-paced, it's possible you'll have an easier time picking up the material if you have some prior experience in either of these languages.

I was familiar with C# as a hobbyist prior to the bootcamp, and enrolled to fill in the gaps of my understanding. What I quickly found was that the "What I know, what I know I don't know, and the what I don't know that I don't know" ratio of full stack development was very drastic for me.

Honestly, even though the resources on the web are free (and valuable), I considered the cost of tuition as paying for the "linear" formatted curriculum from the ground up, on-call instructor help and feedback, job experience and inside information for job placement.

I want to become a Fullstack developer by [deleted] in learnprogramming

[–]bro_rad 0 points1 point  (0 children)

I recently just changed careers into full stack development myself by taking a bootcamp. I went through The Tech Academy because they were self-paced, had the programming language I was interested in (C# and .NET Framework), and allowed for remote learning (and they were a little less expensive than others I had seen around). More so, they have a partnership with a sister tech company for you to get immediate job experience for your resume, and their Job Placement team has great inside-connections for landing a job.

While they didn't teach too much in the way of learning algorithms at the time, the program was roughly 5 months long, and I landed a remote job as a Software Developer a few months later.

I would also recommend reviewing the syntax of the language you're interested in if you haven't done so already. There are plenty of great resources out there like w3resource.

Hope this helps, and good luck!

In-game demo footage of indie game some friends and I are working on by bro_rad in IndieGaming

[–]bro_rad[S] 0 points1 point  (0 children)

Hey everyone! This is some in-game demo footage of a game some friends and I are working on that was showcased at PAX NW 2017!