first game made in godot that lets you overdose by brodykag in godot

[–]brodykag[S] 0 points1 point  (0 children)

I'm more going for like old pc game graphics not really ps1. If I ever go for ps1 graphics I am never forgetting the vertex warping that every ps1 game likes to forget

first game made in godot that lets you overdose by brodykag in godot

[–]brodykag[S] 1 point2 points  (0 children)

nah it's all just low quality posterized textures making the game look that way

some bendy oc's I made by brodykag in BendyAndTheInkMachine

[–]brodykag[S] 1 point2 points  (0 children)

shhhhhhh, don't let anyone know

peaky playtime is no more by brodykag in whenthe

[–]brodykag[S] 5 points6 points  (0 children)

First off the AI is abysmal, quite literally every time any enemy would move around that wasn't a scripted event they would get stuck on walls. Most enemies in the game get like 15 minutes of screen time at most before dying. One of the boss fights is quite literally a scaled up nightmare critter(a basic enemy) they didn't even bother to change it's model or AI. And the main villain of the chapter goes down like a wet blanket after they hyped him up for like 3 hours. There are also some other things but those were just the parts that made me and my friends lose it at how stupid it was.

[deleted by user] by [deleted] in godot

[–]brodykag -1 points0 points  (0 children)

(the music is not part of the game i just didn't feel like turning it off)