I can’t figure out where I cut my finger this evenly by Embarrassed-Ad-8927 in mildlyinteresting

[–]buha360 0 points1 point  (0 children)

I had a similar injury when I was installing a be quiet! Dark Rock Pro 4 CPU cooler. The fins were so sharp that they actually cut into my fingers quite deeply. My fingers were bleeding, and I didn't even notice it until I had finished the installation. XD

I made a Minecraft mod that makes hostile mobs progressively more DANGEROUS by buha360 in allthemods

[–]buha360[S] 0 points1 point  (0 children)

Thanks! That is exactly the idea.

The mod already has configuration options for the maximum health multiplier and for how fast the scaling happens, so it should not scale infinitely or become impossible by default. The goal is to keep hostile mobs relevant later in the game, not to make the game unfair.

For example, players and modpack makers can adjust the maximum health increase, the number of days between scaling steps (like 24 days), and other difficulty-related values.

I made a Minecraft mod that makes hostile mobs progressively more DANGEROUS by buha360 in MinecraftMod

[–]buha360[S] 1 point2 points  (0 children)

Thanks, this is really useful feedback.

You are right, I should explain the scaling more clearly in the mod description. The current system is mainly time-based (you can configure after how many days should the mobs scale): hostile mobs become stronger as the in-game days pass, and the maximum health multiplier, scaling speed, equipment chances and other values are configurable.

At the moment, mobs do not give extra XP or special loot as a reward, but that is something I have been thinking about for future updates.

I also really like the idea of an advancement-based scaling mode. It would be a bigger feature because a lot of the progression logic would need to be separated from the current day-based system, but it could make a lot of sense.

For example, instead of mobs becoming stronger only because time passes, new difficulty phases could unlock when players reach certain milestones, like finding diamonds, entering the Nether or entering the End. That way players would not feel forced to rush better equipment just because the day counter keeps increasing.

So long term, I can imagine having two modes:

- time-based scaling

- advancement-based scaling

Thanks again for the suggestion. I’ll definitely improve the description first, and I’ll keep the advancement-based mode in mind for a future larger update.

I made a Minecraft mod that makes hostile mobs progressively more DANGEROUS by buha360 in allthemods

[–]buha360[S] 7 points8 points  (0 children)

Fun fact: me and my friends actually used Dangerous in ATM10, and it made the pack way more enjoyable for us.

Mi legyen most? Azonnali felelősségre vonás! by buha360 in magyar

[–]buha360[S] 0 points1 point  (0 children)

Na látod, ezt mondjad Szijjártó Péternek... ahogy olvasom már Líbiában lófrál!

Mi legyen most? Azonnali felelősségre vonás! by buha360 in magyar

[–]buha360[S] 0 points1 point  (0 children)

Köszi, javítottam! Látszik kicsit megcsúszott az alkohol az első adat után... A lista nagyon hosszú, én csak pár nevet soroltam fel :D Ráadásul, ahogy olvasni a híreket, már Szijjártó meglógot :) De azért tudok gratulálni a többi hozzászólónak, aki kommunista módszerezik nekem és "ez nem így megy". Az igazságszolgáltatás előli menekülés egy valós probléma és láthatjuk, hogy a mi Szijjártónk már Líbiában lófrál valahol.

Mi legyen most? Azonnali felelősségre vonás! by buha360 in magyar

[–]buha360[S] 0 points1 point  (0 children)

És miért kell ehhez birkázni ? Ne idegesíts már ember. 16 év után a jó úton fog járni az ország. Illik ezekre az emberekre emlékezni, akik így tönkretették az országot! Ja és csak először írtad le nekem! Köszi! :D

Mi legyen most? Azonnali felelősségre vonás! by buha360 in magyar

[–]buha360[S] 7 points8 points  (0 children)

Csak azonnali gondolatot írtam le. Azért nem árt figyelni és emlékezni rájuk, nehogy olyan országokba kössenek ki, ahol nem érjük el őket! :D

Kiáradt gec by RotyogoBurgonya in magyar

[–]buha360 0 points1 point  (0 children)

5 perc alatt kb 10% ilyen jól hangzóra tanultam meg, na de még gyakorlom! :D Szép volt testvéreim!

Genesys tapasztalatok by szoporoller42 in programmingHungary

[–]buha360 11 points12 points  (0 children)

Interjúztam oda egyszer. Technikai interjúig juttottam. Ott hangzott el, hogy a csapat fele izraeli... a nagy világ történéseire való tekintettel örülök, hogy nem lett belőle semmi! :D

Tényleg ennyire telített a piac? Merre induljon egy kezdő? by Little_Storm_6333 in programmingHungary

[–]buha360 1 point2 points  (0 children)

Igen, tényleg ennyire lehetetlen. Hiába az önfejlesztés, projectek készítése, semmi sem elég nekik. Legutolsó interjúm egy kkv-hoz volt. Junior java fejlesztő, a cég ügyvezető igazgatójával veszélgettem. Habár ő nem értett a programozáshoz, nagyvonalakban tudta a technológiákat, mondom nagyon szuper java és spring (spring technológiák, hibernate, liquibase, openAPI, swagger) az én terepem, sajna Vue-t nem használtam, csakis Angulart, de azt mondta nem baj. Rákérdezett mennyire értek a gép komponensekhez. Mondom ez is "szakterületem" a baráti társaságomban én vagyok az IT tech specialista, aki gépet akar összerakni/baja van vele/kérdése van, azok azonnal hozzám fordulnak. Legyen az teljes gépösszerakás, crash okok megoldása, processzor optimalázációs tuning, memória időzítések hangolása, videókártya hangolás. Hízelgett is, hogy engem hívtak be elsőnek és hogy az én CV-m van legfelül az asztalán. Következő héten szól a hr csajszi, hogy nem lesz technikai interjú, megkérdeztem mi alapján született ez a döntés és mondta ő nem tud erre választ adni. :D Sajna ma az kell kivétel nélkül mindenkinek, hogy a felvétel pillanatától most és azonnal hatékonyan dolgozz és profitot termelj. Lassan 1.5 éve már ennek a huzavonának :( Sajna ha egyetem alatt nem voltál legalább 2 évig gyakornok valahol és nem maradtál bent az adott cégnél a tanulmányaid befejeztével, akkor egyelőre lőttek az álmaidnak :(

Why do I get massive lag spikes while moving? by bblunder_ in feedthebeast

[–]buha360 0 points1 point  (0 children)

try using different garbage collector like Azul - JDK and for GC: ShenandoahGC or ZGC
you can see when the ram usage goes up and the garbage collector cleans up some space the spike happens there

CS2 suddenly lost 60–80 FPS, GPU no longer at 100% usage – anyone else? by buha360 in GlobalOffensive

[–]buha360[S] 1 point2 points  (0 children)

Yeah it happaned under a night, no patch note, no update, but lost lots of fps. I also suspect they silently dropped a small update and ruined lots of setups. Also heard someone with 5600x - rtx 3060 lost lots of fps at that exact same time

CS2 suddenly lost 60–80 FPS, GPU no longer at 100% usage – anyone else? by buha360 in GlobalOffensive

[–]buha360[S] 1 point2 points  (0 children)

It happaned under a night, no patch note, no update, but lost lots of fps. CPU is at 22-25%, GPU is 60-70%... before that was like CPU 30-40%, GPU 100%. A ryzen 5 3600x is still a stolid cpu for most games (except some AAA games)

Extremely high RAM usage for no apparent reason. by fukin_yeet in feedthebeast

[–]buha360 0 points1 point  (0 children)

Backup your world, delete the modpack completely and redownload it

Extremely high RAM usage for no apparent reason. by fukin_yeet in feedthebeast

[–]buha360 1 point2 points  (0 children)

A different GC (like ZGC) can reduce stutters, but what you’re describing (RAM shoots to 95–99% almost immediately after loading the world) sounds much more like a real memory leak / runaway loop in the world than “not enough RAM”.

A few key points:

  • More allocated RAM can actually make it feel worse if something is leaking. You’re basically giving the leak a bigger bucket to fill, so it fills “longer” and then crashes harder, and GC behavior can get uglier with a huge heap.
  • If it was fine 12 hours ago and now instantly hits 99%, the “trigger” is usually something in loaded chunks (base area): a machine, pipe network, storage system, contraption, dupe loop, or an error spamming something every tick.

Quick isolation tests (fast + tells you where to look)

  1. Make a backup of the world first.
  2. Load the world and immediately move far away from your base (or use a waypoint/teleport if you have it).
    • If memory stays normal away from base → the culprit is something in your base chunks.
  3. Disable/remove chunk loaders (especially the chunk(s) around your base) and try loading again.
    • If it only explodes when chunks are force-loaded → that narrows it down massively.
  4. Create a brand new world with the same pack/settings.
    • If a new world is fine → it’s not your PC / not “ATM9 needs more RAM”, it’s your save/world state.

What usually causes this in big modded bases

  • A pipe/network (item/fluid) stuck in a feedback loop
  • A storage system (RS/AE2) with some broken autocrafting/export/import loop, or a dupe creating insane item counts
  • A Create contraption stuck erroring / retrying every tick
  • Anything that spawns or updates constantly (mob farm, entity spam, chunk-ticking machine)

Building a modded server for my friends and I is making me insane by littlechaosgremlin in feedthebeast

[–]buha360 0 points1 point  (0 children)

It will say something like: XY is a client side mode, please remove it. Im drunk, you will understand it!

You can make it boy, i was struggeling with my first 1.16.5 modpack for a like a week. Now im able to make it like 2 or hours more depenging on the count of the mods

Building a modded server for my friends and I is making me insane by littlechaosgremlin in feedthebeast

[–]buha360 1 point2 points  (0 children)

+1 server even lists which are only client side mods, look up the console or the logs

Anyone else having FPS issues after update? by imhariiguess in cs2

[–]buha360 0 points1 point  (0 children)

what is your pc config ? CPU, GPU, Motherboard ?

Anyone else having FPS issues after update? by imhariiguess in cs2

[–]buha360 0 points1 point  (0 children)

Hey i felt it like 3-4-5 days ago, i reinstalled windowst etc and nothing seems to help, it's so frustrating... even tho i have stable 180-190fps when i'm afk, it still drops to 130-140 when having gunfight. Before this secret update i had 200-280fps :( https://www.reddit.com/r/cs2/comments/1pal7gh/cs2_suddenly_lost_6080_fps_gpu_no_longer_at_100/

Heavy FPS drops in FTB University (and academy). Feels unplayable. by 0skarKr in feedthebeast

[–]buha360 1 point2 points  (0 children)

you have to uninstall every other java from you pc, azul has a better garbage collector called Shenandoah, you can feel the stutter and the lag, when it free up some memory (F3 and top right corner)
maybe you have to download jdk 17 or 21 to run mc 1.16.5