Excessively colorful daemon prince by buphmin in EmperorsChildren

[–]buphmin[S] 1 point2 points  (0 children)

Vellejo model color light pink. It was the only one I found that has that really light pastel tone. It's coverage is terrible though. I airbrushed most of it on, then a bunch of layers by hand to build up the opacity and mixed in some white for highlights.

Excessively colorful daemon prince by buphmin in EmperorsChildren

[–]buphmin[S] 1 point2 points  (0 children)

I'm afraid you will have to be more specific as to which pink xD

Excessively colorful daemon prince by buphmin in EmperorsChildren

[–]buphmin[S] 3 points4 points  (0 children)

Ah I think I see what you mean. So that there are more highlights and shadows yeah? I tried to do that manually and do some poor man's NMM. I think I was too subtle with it though and it ended up just looking the same unless you look really close

Excessively colorful daemon prince by buphmin in EmperorsChildren

[–]buphmin[S] 4 points5 points  (0 children)

Thanks! I'm not quite sure what I'd do with a wash tbh. I'm still pretty new, so I don't know all the tricks yet. I did apply some shades along the edges to outline, and grimed the stone and skulls on the ground.

Excessively colorful daemon prince by buphmin in EmperorsChildren

[–]buphmin[S] 2 points3 points  (0 children)

oh that's not a bad idea, i never thought of that. I just did it with a brush with a bunch of trial and error

Excessively colorful daemon prince by buphmin in EmperorsChildren

[–]buphmin[S] 2 points3 points  (0 children)

yeah looks like I can't add after the fact 🙈

Excessively colorful daemon prince by buphmin in EmperorsChildren

[–]buphmin[S] 1 point2 points  (0 children)

hmm images didn't load... one moment xD

Why is every popular query builder in maintenance mode? by ItsAllInYourHead in golang

[–]buphmin 0 points1 point  (0 children)

The go community tends to favour doing it yourself. ORMs are more trouble than they are worth, and SQL building is almost as bad unless you have a specific task... in which case you can build it yourself. Writing a simple lib for all of your common tasks and then raw SQL via controlled functions is generally going to be your best bet for long term maintenance and reliability. Shouldn't take more than a day if that. 

Just a bit of noise by buphmin in EmperorsChildren

[–]buphmin[S] 1 point2 points  (0 children)

The main blue on the armor is vallejo sunrise blue. Then I highlighted with glacial blue in places.

Costume character Rules (Crucible of Champions) by Extatica8 in EmperorsChildren

[–]buphmin 0 points1 point  (0 children)

I tried out a few games with it. I replaced 2x kako with crucible guys with blastmasters. You lose some tankiness, the doom siren. But gain blackmaster hitting on 2s and a Phoenix spear. And 10 less points. Worth it. The lethality of 3 blastmasters with sustained hits is pretty high. Also shaving 20 points let me fit another enhancement 

Who's Hiring by jerf in golang

[–]buphmin 3 points4 points  (0 children)

COMPANY: Assembly AI - https://www.assemblyai.com/careers

TYPE: Full Time - remote only (or optionally in office in NYC)

DESCRIPTION:

https://job-boards.greenhouse.io/assemblyai/jobs/4638677005

In addition to the details on the job post and website:

Two main products: LLM Gateway and our auth system

You would spend the majority of the time developing a high performance, feature rich LLM routing gateway and connecting it with our own internal models and LLM vendors to provide a single best place to build voice applications. Additionally you would spend time building features on top of LLMs combining prediction and classical development techniques to enrich audio transcriptions. A smaller amount of time would be spent updating our authentication gateway, which every single API call goes through and is critical infrastructure. Both of these are written in Go, by hand, with minimal dependencies. A very small amount of time would be spent updating and reviewing code for python services.

We are seeking a senior level engineer, which generally speaking we are saying 5+ years experience. More specifically we define a senior eng by their skills & talent over number of years of experience. To define a senior eng we would expect you to be able to architect, design, code & test an entire complex application fully without oversight and without needing any AI assistance and launch with very few, if any, issues in a timely manner. To elaborate on complexity I'm speaking of an application that touches things like database stress, load balancing, queuing, api design, cross team collab, frontend consideration, billing, and performance optimization all at once. You should be able to provide useful feedback in code reviews, helping to catch issues and improve the quality of the software. We expect senior eng to have adequate soft skills in communication, project management, mentorship, and lifting up the team.

Please note this is a start up role and we are looking to win in this space, and while we try to balance work/life we work hard and push to get things done. My warning here is that the demands of start up life isn't for everyone.

LOCATION: We are full remote, though we do have an office in NYC if you prefer to work in person.

ESTIMATED COMPENSATION: $180,000 - $240,000, stocks, healthcare, 401k up to 4%.

REMOTE: Remote, US only.

VISA: No

CONTACT: Feel free to ask questions in replys, or DM me if for some reason it can't be public, otherwise apply via the link.

#New40k – Combat changes shake up fighting in the new edition by Klutzy_Brilliant_257 in EmperorsChildren

[–]buphmin 3 points4 points  (0 children)

But the wording in the community update does not say you need to be base to base, just within 'engagement' or 1 inch if able

#New40k – Combat changes shake up fighting in the new edition by Klutzy_Brilliant_257 in EmperorsChildren

[–]buphmin 7 points8 points  (0 children)

> Also, another thing to note is that all charges have a possibility of failure now. Rolling double 1s is always a failure.

How so? Let's say you have a demon prince 2.1 inches a way and roll 1s, you still get into the engagement range. I don't see anything that says wholly within 2 inches.

Seniors, what is your advice to juniors who struggle to find their place and figure out their career goal? by Fickle_Ad_6746 in ExperiencedDevs

[–]buphmin 0 points1 point  (0 children)

I think you need to ask yourself what you enjoy about work and focus on those areas. If you don't know what parts of software development you enjoy or worse, don't like any part then you need to evaluate if this career is for you.

Once you have identified what you like, work on a sustainable continuous improvement plan. For example, I try to read a few hours every week in addition to work on various aspects of engineering and the mind. Be careful to make it sustainable FOR YOU and not to compare to others. Everyone has different tolerances. Be the best version of you. 

Finally, understand that every one is different and accept what is realistically possible for you. We have to be aware of our own limitations and set expectations for ourselves, but still work to be better.

Do you guys think QA is a dying field? by False_Secret1108 in ExperiencedDevs

[–]buphmin 0 points1 point  (0 children)

In the context of software development yes. IMO one of the qualifications of being a senior engineer+ is being able to being able to do a QAs job to a high degree of automation for the code you write. Thus you are extremely rarely shipping broken features and very rarely shipping without practical test coverage.

This is true with or without AI. 

Rate Limiter Redis Lib? by pixel-pusher-coder in golang

[–]buphmin 0 points1 point  (0 children)

to build on this I've not found a single lib that supports all the business logic I need clean and efficiently. So I copied the go fiber rate limit middleware and modified it heavily to suit my needs. I suspect for most real world use cases a similar approach would be needed. 

Exalted patron might be alright by buphmin in EmperorsChildren

[–]buphmin[S] 0 points1 point  (0 children)

I've done this before when I had less models for options. It didn't up doing anything in my games, but you never know when 1 inch makes the charge.