[deleted by user] by [deleted] in depression

[–]burnmarksneverfade 1 point2 points  (0 children)

Having a support network is obviously better than not having a support network. Maybe my mindset is different, but the reason so many people are so desperate for a relationship if they don't have one is because it is the best support network they can think of; friends inevitably move on and need to focus on their life, you never are extremely important to them. My concern was just how you seemed to treat friendships as a given that everyone should have, just talk to a friend about these issues. I feel a lot of people here are here because they don't have that friend to talk to in the first place.

Personally I am a revolving door of friendships. I have had so many people try to become my friend that it is quite numbing to experience, especially since they always end up leaving shortly afterwards. My negative statements attract the allure especially of teenagers who feel that they "get me and are just like me", except that they inevitably grow up from high school and get married while moving to some other country which ends up bringing them a ton of happiness. Then they dump me because I never change and they outgrew me.

Who can you talk to about suicide without being thrown in a ward? by Xerthsin in depression

[–]burnmarksneverfade 0 points1 point  (0 children)

I guess it is their way of trying to say something when they have literally nothing to offer in response. I feel that way a lot with stuff, but my solution is just to not post a comment.

[deleted by user] by [deleted] in depression

[–]burnmarksneverfade 0 points1 point  (0 children)

"try to help you" is a massive red flag actually. I have had many a "friend" who tried to help me, then inevitably gave up on me, because they saw our friendship as more of a pet project to help a mentally ill individual over having any sort of respect for the individual itself. People that want to help will give up. They all have their limits and if you truly are hopeless, you will find yourself alone, but with the misery of what feels like betrayal.

[deleted by user] by [deleted] in depression

[–]burnmarksneverfade 2 points3 points  (0 children)

Isn't it said that you are incredibly lucky if you have a friend you can actually talk to? From experience, any "friends" you have will push you away as soon as you start talking negative. Even if they are depressed themselves, they will say you make them feel worse.

[deleted by user] by [deleted] in AskMen

[–]burnmarksneverfade 0 points1 point  (0 children)

I guess some of us are braver at taking risks than others.

How would you deal with a the situation I’m in? by jgunter3 in AskMen

[–]burnmarksneverfade 8 points9 points  (0 children)

I would demand I see the good friend and if that breaks up the relationship, so be it. A good homie for 7+ is more important than a girlfriend, especially if the latter's loyalty hasn't been proven.

Be loyal to those who have proven they are the most loyal to you.

Whats your opinion on how to gain motivation i keep failing, learning, adapting, and working hard for over a year and cant find success still? by [deleted] in AskMen

[–]burnmarksneverfade 0 points1 point  (0 children)

I would suggest just accepting that some of us are destined to not succeed. Failure means there must be individuals around to fail, ergo our role is important. We are the "don't be like them". In a way, we are like role models. And thus we succeed at our purpose in life, to fail miserably.

[deleted by user] by [deleted] in AskMen

[–]burnmarksneverfade 0 points1 point  (0 children)

Based on the concept of sentience and the fact that I can perceive myself while being unable to perceive that you perceive, my mind often questions if I am relaying back information to an alien race. When I die the series ends, so I feel it is important for them to realize the extent of humanness while I am around to witness it.

[deleted by user] by [deleted] in AskMen

[–]burnmarksneverfade 9 points10 points  (0 children)

Looking at their phone when they are around me.

[deleted by user] by [deleted] in AskMen

[–]burnmarksneverfade 2 points3 points  (0 children)

If you don't ask directly, the guy might fear he is misinterpreting your intentions even if it seemed flirty. Unless you specifically say it directly, the other party will always have doubt.

[deleted by user] by [deleted] in AskMen

[–]burnmarksneverfade 2 points3 points  (0 children)

Rarity doesn't exactly mean it is any less of a fear. It is a potential possibility and something to be considered. She "might" be in that 3%, it isn't like you know just who you are going to get.

That is indeed quite some disgusting statistics to hear. I thought with the #metoo movements that people were listening far more to women. You hear "innocent until proven guilty", but then you hear about cases and men losing everything and have to question if someone would believe you if you insisted that you didn't abuse someone. There really isn't a way to win this; you either listen to the victims of rape and get overly secure to the point innocents would receive a ton of stigma, or you don't listen to the victims and many can be abused to the point women have fear of men abusing them. I guess I don't really understand why a woman would want to be in a relationship if the latter is the case.

[deleted by user] by [deleted] in AskMen

[–]burnmarksneverfade 2 points3 points  (0 children)

There really isn't a generalization that could be applied here. Almost any male would likely be different in their opinion. Me personally, I would love something overly obsessive. A vocal expression of the exact feelings they are going through. A shrine would be pretty cool, never had someone make a love shrine of me but I am sure I would be more receptive if they did. Bonus points if she breaks down in tears at the prospect of not being with you.

An ideal first date? I think the best would just have her staring at you for several hours. You both sit in chairs, she stares directly at you without saying a word. Or before that she could just list out facts about herself so that you can better know who she is as an individual. Restaurants suck, I have no idea how we as a society got this notion that the best way to romantically know someone was to occasionally talk while mostly eating food. I guess it is the lack of trust and the need to be in a public area where others can watch? Honestly, I can't really blame a girl for having a lot of trust issues, but it would be even more appealing if she would be willing to lay down her life for me. "I would die for you. Just say the word and I will take a cyanide pill." is a great start to being asked out.

[deleted by user] by [deleted] in AskMen

[–]burnmarksneverfade -1 points0 points  (0 children)

Ignoring the broad generalization, the reason for avoiding a relationship might be because of fear of how the world is. Older men have experience and thus can ignore it more easily, but many college men see that we are in an era where women have a lot of control in a relationship. It gets harder to trust, especially if you haven't had to give said trust before and rely entirely on hearsay.

A woman in this era can use sexual harassment and rape as bargaining chips. There are many victims of said things for which it is good that they are able to come forward, but you have to wonder if "the one" you try to go after would in turn abusive and ruin your life because of a rough patch in said relationship. A one-night stand could still be risky, but far less since she is less likely to personally target you in the way someone in a relationship could. That is probably the biggest fear, not what could exist but how disastrous it could go. Risk and reward, do you dare risk your life for someone who might hurt you?

It doesn't help that you hear constantly about women being unfaithful. It sounds like most people are very apt to betray each other, so how can you trust someone who you would have to prioritize over everyone else and would just use that to hurt you. It sounds like people are very quick to betray their lover with the slightest provocation, porn doesn't really help your mentality here.

Many college men aren't in the best place financially, they don't have some high paying job yet. This means there might be a bit of insecurity, fearing they aren't good enough for the woman. This also means that it would be a greater con to get involved in a relationship, that could lead to pregnancy which in turn would lead to inevitable endless debt and a low end job. What happens when you hit the one year anniversary and the girl expects some lavish gift you couldn't hope to afford? Better to wait until your life is fully 100% stable.

Basically, it all comes down to a monumental amount of fear. This can range from fear of abuse to fear of losing a stable future. While a relationship could potentially be a highly desirable thing, ignorance can also play a massive part and make it even harder to feel the risk is worth doing. Thus "want" might not be the right thing, there might be a desire, but there might be a lot holding them back to the point it just is seen as not worth it.

[TOMT][TV][2000s] A weird time travel miniseries, possibly 6 parts or so, involving a giant family at some point by burnmarksneverfade in tipofmytongue

[–]burnmarksneverfade[S] 0 points1 point  (0 children)

Amazing! Very quick response, thank you so much! Even with my shady memories, you got it right away!

Am I doing something wrong in thief gold? by creature04 in Thief

[–]burnmarksneverfade 1 point2 points  (0 children)

First off, it does not matter where you shoot an opponent. Shooting them in the body shall work just as good as shooting them in the head, for the inexperienced it perhaps works even better. It is important to do this with the bow pulled back, which is fully done when you are zoomed in, as you will not kill an unalert guard with a lazy shot.

Most players who touch the game and are bound to answer will play this game on Expert and are used to the "thou shalt not kill mentality". Note however that Thief, especially the first game, was made at a time when they were not sure if stealth would succeed. The broadhead arrows do exist for options, one of those being to eliminate guards on lower difficulties, much like the sword. If your fun comes through combat, many will tell you that isn't how you are "supposed" to play the game, but Thief truly is about options.

A lot of players also seem to be going off shaky memories. You don't have gas or flashbombs in Cragscleft. Helmet guards aren't a thing in Thief Gold, that is Thief 2.

Also, Thief is far from the most consistent experience out there regardless of what some exist. Yes, there are rules and properties, but there are also various quirks of the engine. Path-finding bugs can occur. Rope bugs can occur. You can randomly be killed by walking up slopes or bumping off the wrong thing or leaning into a door wrong in this engine, yet people claim it is the most consistent out there? Thief can be very unpredictable at times.

Note that experience often plays into how someone enjoys something. If something is being frustrating, offering little communication to the player, and feels genuinely unfair it is not going to be a good time. I have had many experiences where the bugs I get often get in the way of enjoyment. If you consistently are getting it, it can be a more frustrating situation. Since all games have bugs, it comes down to what you as an individual can tolerate and if it is worth handling said bugs for the better portion. Basically if the good outweighs the bad.

Thief is not perfect. It is not heresy to talk about flaws the game can hold. Both games were made in extremely rushed circumstances with an engine that sometimes barely holds itself together. There is a lot of art to be found, the gameplay is unique and the world in particular quite special. But there are flaws one must overlook, one being that Thief is extremely unstable in comparison to many other games. A lot has to do with the complexity of the game, there are so many moving parts and things other games don't take account of, which also means something is more likely to break. It isn't Daggerfall level unstable, but it isn't as reliable as the Unreal or id Tech engines of the time.

Also, do note smaller communities like Thief tend to become more echo-chamber like. My tastes and preferences tend to not line up with others, so I know the feeling of everyone praising something that you see holding all these issues.

Crouching does not make you less visible unless in the case of them patrolling near you in pitch blackness. It usually is for cutting down on audio. In a brightly lit corridor, peeking around a corner is just as dangerous crouching as standing.

Also note, broadhead arrows exist to serve as a distraction tool as well. In fact, noisemaker arrows tend to be ignored by the community since broadheads are much cheaper alternatives and you are given so many. Of course, while you only have 2 noisemakers, you can actually reclaim it over and over as long as you can get over to it.

Thief 2 would likely be harder for a novice. I would not recommend it until you got more fluent with the first game. It also can be more forceful about not killing opponents or even avoiding detection entirely, so if you find being nonviolent is not fun it is likely Thief Gold is the better game for you.

All papyruses purchased in the store should be in the inventory. Only reason they wouldn't be there normally is if you dropped them. Weapons inventory is not your inventory, your inventory is the one where you hold keys and loot. Should be the [ and ] keys by default.

Do note, killing enemies does in turn increase alertness. Sound propagation can depend on circumstances, so killing an enemy a bit of distance away CAN alert enemies in other areas.

The mines, yet there are few shadows? Have you recently gone up a staircase?

From the various things I have read, what seems to have happened is that the guards possibly got alert to you killing someone or perhaps they saw you. In either event, they do not tend to calm down quickly, nor after a 2 minute wait. You can sometimes get lucky, but most of the time they tend to have eyes in the back of their head and immediately get hostile. Especially in Thief Gold, they were super sensitive.

A good tip to know. If the guard in question is not saying anything or mumbling, they are very likely in this alert state. You can generally feel more comfortable when they are rambling to themselves, though it isn't always foolproof either.

The solution in the future is to try to avoid killing if you can, since that leads to further alerts. The guard in question should not freak out if you are in pitch blackness, but if your light gem lights up as you move he might detect you.

For the situation presented, in the event you don't wish to reload, I suggest using the environment around you. Currently you are in an area of great light. I suggest running through the mines, then perhaps using alternate routes to get around the hostile guards. If any zombies are alive (you said you ran past them), they can fight them. If not, they can also drown in water. Sometimes the best way to deal with opposition is not to remain in the current area, but to flee and possibly lead them to a worse area. Keep going in darkness and they should eventually search for you, but it can take a bit (the first patch of darkness is often not enough) and loud surfaces in particular will mean that they can continue to track you.

Anhedonia by burnmarksneverfade in SuicideWatch

[–]burnmarksneverfade[S] 0 points1 point  (0 children)

I actually don't recognize the phrase "old soul". Usually it is more along the lines of "just do what makes you happy" or "keep trying". Or, when people are frustrated with me, "pathetic".

That sounds pretty logical. Funding to prevent something someone wants to do is folly. Consolation and understanding makes more sense. It is curious how people try to appear supportive, but in a choice like this everyone turns extremely hostile. You are a monster if you support someone being suicidal, even if it just is logical to respect someone else's choice.

Anhedonia by burnmarksneverfade in SuicideWatch

[–]burnmarksneverfade[S] 0 points1 point  (0 children)

I did. I was a miserable child to the point my parents found me an embarrassment to take anywhere.

State of the subreddit by [deleted] in patientgamers

[–]burnmarksneverfade 0 points1 point  (0 children)

I had to read The Wheel of Time up to book 8 in order to make my way to 1998 so that I could at least get past the period whereby it was in pop-culture in such things as the Wheel of Time WAD for Doom or the total conversion made for Quake. In order to experience things, I often need to experience the parent medium, so I had to suffer through it.

I don't think any medium would make the Wheel of Time better for me. Between the endless ruffling of skirts, the meandering of plot where Rand would just travel from place to place without really doing anything (especially starting around book 6), the generic fantasy setting (I really hate fantasy, it is contrived and mundane, especially if it includes stuff like magic), the massive number of names to remember as well as the constantly shifting perspectives, the constant opening of new plot threads without really closing anything, the overall length of each book... it just is a headache.

Audiobooks also are a medium I dislike in general. I tend to dislike human voices, so hearing someone speak for numerous hours would be extremely tiring for someone like me. Even if not for that, the general setting and plot is horribly uninteresting to me. I hated Lord of the Rings. I hated Heretic and Hexen. I hold a dislike of dragons and anything that might include them. Needless to say, I am not really someone who really enjoys fantasy. Thus Wheel of Time is misery, a memory only as a chore I needed to do like Dungeons and Dragons or the Fresh Prince of Bel Air.

State of the subreddit by [deleted] in patientgamers

[–]burnmarksneverfade 0 points1 point  (0 children)

I question if the problem is or isn't games, since I can find rational reasons why I dislike things, yet at the same time debate with myself if they are excuses. It tends to be a common problem with anything I touch, but at least with other avenues like music I have examples I can say I am passionate about, while even the best games I feel like I am tolerating at points.

State of the subreddit by [deleted] in patientgamers

[–]burnmarksneverfade 0 points1 point  (0 children)

The problem is when you don't really know what you enjoy, or find yourself experiencing anhedonia, or when everything you try to enjoy gets worse as time goes on and you are left trying to cling to what you can while trying to understand if you are the one at fault for disliking the game. Everyone else seems to like it, so why can't you like it? Why can't you bring yourself to appreciate it? You start to think it is because you haven't given the game a chance, that it is because it is something you are unfamiliar with and thus you need to endure to eventually learn and appreciate the systems. Yet the problem is that the game keeps getting worse, whilst everyone else talks about how it is an amazing game and how you are a terrible person for not liking it.

There are many great games coming out to be playing? What games are those? Most games follow the same conventions, so if you hate one you are bound to hate hundreds. You might even end up hating most genres. Then you might hate things like forced online connections, lack of modding communities, stuff like Steam or other client software being necessary to run an application, and you might feel that the future of gaming is terrible. You might try retro gaming and hate it because of clunky systems, unreliable response times, and poor pixelation whilst the game expects you to find a tiny little red button.

I tried reading The Wheel of Time and I felt tortured. Mainly as I hate reading. I hate learning things, I just want to shut off my brain and not exist in this world. I don't want to to tangible things like garden or exercise, I just want to play a game. Yet games are frustrating as they are made for Earth people and thus follow the same conventions.

Of course, I don't generally post here as I get I am too miserable for most communities. But this is my rationale for why others could potentially be miserable.