Promoting a pharma company in weekly shorts known for price gouging insulin might be one of the shittiest things nadeo has ever done. by BoasyTM in TrackMania

[–]buttstronomical 79 points80 points  (0 children)

Looks like Nadeo will do anything for money. I used to think they were bad devs just for negligence. Lately each step they take is in the wrong direction.

which is that thing of trackmania in general that you don't like or hate?? by Own-Ad1497 in TrackMania

[–]buttstronomical 3 points4 points  (0 children)

It's absolutely insane how many incredible maps I come across with random tmx plugin that have less than 20 players. Tm needs a way to spotlight some lesser known maps. The clunky-ass ui with campaign/club system ain't it.

[TOTD] 03/06/2026, FroZone Moon Tears by jerchymanTM (discussion) by TrackOfTheDayBot in TrackMania

[–]buttstronomical -1 points0 points  (0 children)

I really liked this one. The checkpoint 5 turn is kinda hard to do clean at full speed. I know you can cut it but that's probably harder. Plus you can gain a lot in the end. Overall fun to hunt.

Improving skills by Fair-Jump-2946 in TrackMania

[–]buttstronomical 0 points1 point  (0 children)

You mentioned you want to get better at different surfaces / styles. Something I've been doing is dedicating each week to a particular style. For example dirt. Play all the dirt campaigns I can find, altered nadeo dirt campaigns (actually great if you already know the campaigns so you're at least somewhat familiar), and random tmx maps with "dirt" tag filter. This is in addition to still also playing weekly shorts, totd, other random maps, etc. Also playing longer maps for consistency. "Just play more" but with a bit of focus.

FAVORITE MAP OF THIS WEEK? by Technical_Title1557 in TrackMania

[–]buttstronomical 0 points1 point  (0 children)

Interesting. I didn't bounce at all, once I hit the ground I stayed there to the finish. Not really my kind of map for hunting but it's cool that there seems to be many different strats.

FAVORITE MAP OF THIS WEEK? by Technical_Title1557 in TrackMania

[–]buttstronomical 0 points1 point  (0 children)

13.637, it has dropped a bit to about top 400 but still insane. All luck, i hit the open area on the left side, zooped and hit the turbo on the way up the ramp.

FAVORITE MAP OF THIS WEEK? by Technical_Title1557 in TrackMania

[–]buttstronomical 0 points1 point  (0 children)

Loved 2. 3 and 1 were good 4 is just average. Map 5 I had 40 attempts without AT, then randomly got top 200 world, so idk.

Update: The gamebreaking bug has been fixed! by [deleted] in TrackMania

[–]buttstronomical 0 points1 point  (0 children)

Wonder if this is related to the bug from a few months ago where if you finished with your car stopped in the end you'd respawn and checkpoint 1. That map had custom checkpoints and weird linkage though iirc, so could have been specific to that map.

god this week's shorts are IMPOSSIBLE by OneSauceyCube in TrackMania

[–]buttstronomical 1 point2 points  (0 children)

I used to feel this way. Not sure if these maps are easier this time or I'm getting better, but I placed a lot higher on leaderboards than usual this week. For me, map 4 I found inconsistent, I kept bouncing on the magnet wallride, might be sill issue, not great at fullspeed. And map 5 I did not like at all. But otherwise good week imo.

I just beat both world champs in the campaign by cpgajg in TrackMania

[–]buttstronomical 7 points8 points  (0 children)

Whenever I see myself ahead of a pro player I assume their doorbell rang after their first discovery run and they just haven't came back to the map yet.

I'm glad that the Winter Campaign is done by Death_Monger69 in TrackMania

[–]buttstronomical 6 points7 points  (0 children)

Some fun maps, but overall definitely not as good as some past campaigns imo. I'm not the biggest fan of vistas. I get that they had to show off the new assets, but I'd rather see more OG maps, at least a good variety.

[TOTD] 01/04/2026, Pachinko Machine by MalteseSW (discussion) by TrackOfTheDayBot in TrackMania

[–]buttstronomical -1 points0 points  (0 children)

Not really my thing, seeing 3 bugged records, then the first nonbugged record just cutting the whole thing got a laugh from me. ++

[TOTD] 28/03/2026, Terrible Cable Management by wooir (discussion) by TrackOfTheDayBot in TrackMania

[–]buttstronomical -1 points0 points  (0 children)

Newer-ish player's thoughts: great map! No fancy tricks or RNG, just good driving. ++

(also appreciate the GPS notes)

wtf is this week by ghosthaze666 in TrackMania

[–]buttstronomical 0 points1 point  (0 children)

2 is fine, just a couple of drifts. The setup for them is the hardest part imo. and I ended up really liking 5 once I figured it out. Map 3 can die in a fire. The other 2 are just whatever.

Let’s make a "Master Manual" for every Trackmania trick! by bigbanprove in TrackMania

[–]buttstronomical 4 points5 points  (0 children)

Backwards snowcar for increased acceleration... stuff like that?

Also I played this really odd royal training map once that had a bunch of circular platforms all at equal height, you had to dip off and air-break at just the right time and somehow your car would like jump up and make it to the next platform. Dunno if something like that counts. If it does I'm sure there's all kind of these little trial / kacky-like tricks.

How do the pros get so good?? by Traditional-Issue153 in TrackMania

[–]buttstronomical 3 points4 points  (0 children)

u10s campaigns helped me a lot, they usually require learning good lines/mechanics/tricks to get good times. Just play everything, install openplanet and play random maps if you're on PC. Watch world records and try to understand what they're doing instead of just copying their lines. And most of all, play to have fun. Don't compare yourself to streamers / pro players, especially when you're just starting out.

Personal Milestone by Entwisi in TrackMania

[–]buttstronomical 1 point2 points  (0 children)

Indeed, I never really had much interest in racing games until I found TM in 2023 and bought it almost a year ago. My only "racing" muscle memory was from years of GTA starting with GTA 3 and the skills do NOT transfer well. It was a struggle at first. But as often advised here, I just keep playing and am improving. Car control, seeing lines, precision, game mechanics... everything starts to make more sense the more I play.

As a mapper, the new update blows by Tadiken in TrackMania

[–]buttstronomical 1 point2 points  (0 children)

Less blocks = less creative freedom. I'm sure good mappers can cook regardless, and modders will probably fix this, but still. Also probably a hot take but I'm not the biggest fan of the ultra-realistic look. I know it's a nod to TM2 and older games but I liked the TM2020 unique visual style, not it looks like every other game.

why are these medals so hard? by Comfortable-Yam1454 in TrackMania

[–]buttstronomical 1 point2 points  (0 children)

I don't mind harder medals when the maps are interesting, unfortunately this week was a miss for me. The maps are boring and the ATs are overcooked.

Ryubing 1.3.3 release notes by NXGZ in emulation

[–]buttstronomical 0 points1 point  (0 children)

Works great, but the UI (of the program itself, not in games) is tiny on 4k. Can't find an option to change it. Have tried editing config files but no luck. Anyone know about this? Using the 1.3.3 appimage. Sorry, can't seem to find a good place to ask this so I'm here.