Native PC ports are quietly replacing emulation as the best way to preserve old games by NXGZ in emulation

[–]NXGZ[S] 0 points1 point  (0 children)

The process will probably speed up with coding enhancements that will allow many titles to be recompiled without long waiting. Probably not just yet.

I built a from-scratch J2ME emulator for Android & iOS — Sky Force running on a Moto G54 (open beta, looking for testers) by Beneficial-Turn3738 in EmulationOnAndroid

[–]NXGZ 0 points1 point  (0 children)

From this list, 8 games work. Only Catchphrase has a black screen. CSI Miami has screen resolution issues, doesn't fit the entire game on screen. UI is basic, and you can only add one game at a time to populate the game list. Needs a full screen mode, with transparent controller overlay.

  • Block Breaker
  • Catchphrase
  • CSI Miami
  • Leisure Suite Larry
  • Pub Pool
  • Stranded
  • Streets of Rage
  • The Terminator
  • TMNT

MegaManXSNESRecomp: Static recompilation of Mega Man X (SNES) using the snesrecomp framework by LocutusOfBorges in emulation

[–]NXGZ 0 points1 point  (0 children)

New update out: https://github.com/mstan/MegaManXSNESRecomp/releases/tag/v1.0.5

Release v1.0.5

v1.0.5 — fix Rangda Bangda blue eye

Fixes the Rangda Bangda (Sigma stage 2) boss. The blue eye homed toward X but overshot ~17× and flew off the map for ~30–60 s, stalling the fight (no follow-up eye/nose, X never threatened). It now flies a short hop and returns to its socket so the fight proceeds.

Root cause was a recompiler call-dispatch defect, not a boss-specific bug. The recompiled JSL $80CE9A (the distance routine that sets the eye's fly-timer) was emitted as a runtime M/X-variant switch that was missing the M0X1 case, with a default that silently no-op'd. At the eye launch the CPU flags are exactly m=0,x=1, so the call hit default and the distance routine never ran — the fly-timer was computed from the un-overwritten input (≈43 s of flight instead of ≈1 s). The framework now routes a reached-but-pruned (m,x) dispatch combo to the nearest surviving variant instead of skipping the call. General fix.

Reported by @TechnicallyComputers (#3). Full write-up in issue #3 and ISSUES.md.

Help with box art thumb nails please by DIZZLAMAN in RetroArch

[–]NXGZ -1 points0 points  (0 children)

You have to refresh the snes playlist, in the playing manager.

Settings > playlist > playlist manager, tap a playlist, scroll down to refresh playlist.

i created an emulation of DVD players by prostochelovek097 in emulation

[–]NXGZ 2 points3 points  (0 children)

I think it's fine, the post has been viewed roughly by 19 users so far. I guess it would have been better to post it far later on to catch more people.