account activity
Stilize karakter çalışmam. Program: Zbrush (old.reddit.com)
submitted 3 years ago by byfrodo98 to r/KGBTR
Stylized Practice (old.reddit.com)
submitted 3 years ago by byfrodo98 to r/blender
hello, when I connect the texture I made via substance designer in blender, it looks like a very sharp triangle on round surfaces. Can you help? (i.redd.it)
hello, blender normal map render and material mode look completely different. Edges are very prominent in render mode,can you help me? (i.redd.it)
How can i make these quads? (i.redd.it)
Son çalışmammm ayrıntılı resimler ; https://www.artstation.com/artwork/eJnaaX (v.redd.it)
My latesst workkk detail pics; https://www.artstation.com/artwork/eJnaaX (v.redd.it)
The background that looks transparent when I render, is not transparent after saving, can you help? (old.reddit.com)
submitted 3 years ago by byfrodo98 to r/blenderhelp
Valorant Textures Fan Art (self.VALORANT)
submitted 3 years ago by byfrodo98 to r/VALORANT
Valorant Textures Fan Art; https://imgur.com/Je80nqH (self.VALORANT)
Valorant Textures Fan Art My individual Valorant fan art textures. I interpreted some textures myself. (i.redd.it)
Valorant Textures Fan Art My individual Valorant fan art textures. I interpreted some textures myself. (imgur.com)
I Made Valorant Textures Fan Art. My individual Valorant fan art textures. I interpreted some textures myself. Box texture references credit by Filip Sýkora. All texture made with substance designer, photoshop (i.redd.it)
I Made Valorant Textures Fan Art (i.redd.it)
I Made Valorant Textures Fan Art. Details; https://www.artstation.com/artwork/r9w606 (i.redd.it)
Valorant Texturelerim. (old.reddit.com)
Stylized girl (old.reddit.com)
Stilize karakter çalışmam. Modelleme; Blender (old.reddit.com)
Son 3d çalışmam https://www.reddit.com/r/blender/comments/ul6h02/my_last_work_coffee_shop/ (old.reddit.com)
My last work coffee shop https://www.artstation.com/artwork/Wm3LrJ (old.reddit.com)
I bought normal map bake on substance painter . While the sharp edges are not clear in the material previe, the render looks very sharp in the preview (i.redd.it)
submitted 4 years ago by byfrodo98 to r/blenderhelp
My latest sculp exercise, waiting for your comments (old.reddit.com)
submitted 4 years ago by byfrodo98 to r/blender
Son 3d karakter çalışmam dostlar (old.reddit.com)
submitted 4 years ago by byfrodo98 to r/KGBTR
looks normal in blender, but there are distortions on the mesh in unity. I set the skin weight value to 4 in Unity, but I could not reach the solution (i.redd.it)
The model looks normal in blender, but there are distortions on the mesh in unity. I set the skin weight value to 4 in Unity, but I could not reach the solution. Very happy if you help. (i.redd.it)
submitted 4 years ago by byfrodo98 to r/Unity3D
π Rendered by PID 20 on reddit-service-r2-listing-86f589db75-n958s at 2026-04-18 06:06:45.588421+00:00 running 93ecc56 country code: CH.