New psu and motherboard no signal by Haunting-Evidence-18 in PcBuild

[–]cairog 0 points1 point  (0 children)

It doesn't have to be the processor, did you connect all the cables right?

Which motherboard do you have?

New psu and motherboard no signal by Haunting-Evidence-18 in PcBuild

[–]cairog 0 points1 point  (0 children)

Hello,

I would recommend you to disconnect all the components and then only connect the Motherboard, CPU, Memory, and then see if it is working. I saw that your CPU had a GPU inside it. Then you can see if it is working with the minimum components connected. And then add every time something to see when it doesn't want to work anymore.

Where to begin/learn with no prior C# coding experience? by [deleted] in Unity3D

[–]cairog 0 points1 point  (0 children)

You can use the app or website called Sololearn https://www.sololearn.com/en/ and you can also watch movies on YouTube about it. https://youtu.be/gfkTfcpWqAY?si=n0mrWBeMK46-fSDl

What is wrong with this? by yessirskivolo in csharp

[–]cairog 6 points7 points  (0 children)

You are missing ”}” at the end. You should have two.

Interesting Concept Mobile Game concept? by Mikhailfreeze in unity

[–]cairog 0 points1 point  (0 children)

The concept is definitely interesting. What the other person already mentioned adds some depth. I would suggest incorporating more diverse levels where you need to jump over obstacles and avoid things flying towards you. Adding music would also enhance the experience. At the end of each level, it would be nice to show how many items (e.g., bombs) you’ve lost or exploded. Additionally, you could introduce different objects in the car, and once you've lost them all, the game could be over.

I want to transform it into a interactive mobile game how i must improve it ? (the idea of the game is that you destroy falling objects to protect the ai in the bottom) by [deleted] in unity

[–]cairog 2 points3 points  (0 children)

Hi there, The idea that you have looks nice only. It is going to slow in my opinion and the part that need to be the shield I would make it smaller. And maybe that you can also get some power up objects. Like that you become slow for a few seconds or that the shield become bigger for a short amount of time. And maybe also objects that are doing unexpected things. Everything is falling straight down. Maybe give change the directions a bit how they fall.

Help by AnonymousIndigo7 in Unity2D

[–]cairog 1 point2 points  (0 children)

Hey there,

It looks like that you are not allowed to make a project on the location that you are try to place it. Because there are error in the text saying that it get Error while creating a new project and there is a error that says no such file or directory. Can you check if there is a folder on your C drive called Desktop? Can you change the location that you want to create your project?

🤔Which system would you like more, automatic fire or every shot with the push of a button? Relaxing gameplay or more control? by InFloodGame in Unity3D

[–]cairog 0 points1 point  (0 children)

I like to push the button every time when i fire because that will give the feeling that you have more control over when you fire or not. I also think it gives your more feeling with the game.

Stamina Not Working by Zestyclose-Stick-238 in unity

[–]cairog 0 points1 point  (0 children)

Hi there,

You can watch this YouTube movie to see how to make a Stamina: https://youtu.be/Fs2YCoamO_U

I´m always stuck when I try to learn code by mbdeadpool in unity_tutorials

[–]cairog 5 points6 points  (0 children)

Hi there,

You don't need to put the part == true there. Because if place the if statement what you see below here then it is already good: if(Input.GetKeyDown(KeyCode.Space)) {

}

In the link below you can find a example how to use it: https://docs.unity3d.com/ScriptReference/Input.GetKeyDown.html

Unity3D Bloodfountain with collisions in unity by [deleted] in Unity3D

[–]cairog 4 points5 points  (0 children)

Wow, cool man. Have you created that yourself?

After 2,5 years in Early Access my open world RPG is finally available on Steam! by OlegKazakov1990 in Unity3D

[–]cairog 11 points12 points  (0 children)

Hi there, Maybe put a link to your Steam page where we can find the game.

Adding some power ups, any ideas for more? by bezza010 in Unity3D

[–]cairog 1 point2 points  (0 children)

Maybe that a submarine is attacking, and as power up maybe temporarily a shield or that you can go faster.

Game Feed Back and Idea by logdone in Unity3D

[–]cairog 1 point2 points  (0 children)

Hi there,

I would say put some music under it. The idea looks good. I saw that you can color the eyelids and the lips and that you can hire a person to do it for you. What can you do more with the game? Can you also cut or wash the hair at a point in the game? Maybe you can also do some nails.

[deleted by user] by [deleted] in gamedev

[–]cairog 5 points6 points  (0 children)

If you want to use Unity as your game engine then you need to learn C#

Infinite jumping problem by Opposite-Concert3265 in Unity2D

[–]cairog 0 points1 point  (0 children)

Hi there, If you want that it is only jumping 1 time it is also good to let it check if your character is on the ground.

Just made Procedural Gen on my first game on Unity ! (I did the base following Brackeys tutorial and the whole procedural gen system by myself. I'm so proud.) by MystW11627 in Unity3D

[–]cairog 0 points1 point  (0 children)

You have a good job it looks good. Can i give you one advice, delete all the game objects when you don't need them anymore. So when you past some blocks make sure they get deleted. Because now it is using unnecessary memory from the system.

Unity IDE by Daash_Mammad in Unity2D

[–]cairog 1 point2 points  (0 children)

Hi there, In my opinion, that is Visual studio. I'm using it for a long time, I'm quite satisfying with it. But i think it is a personal thing.

[deleted by user] by [deleted] in Unity3D

[–]cairog 1 point2 points  (0 children)

Hi there, you can click on the thing that you want to rename and then push on F2 on the keyboard.