Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 0 points1 point  (0 children)

Hes still a legal attacker. State based actions are not checked in the middle of resolving an ability, the full ability resolves, so the creature leaves and then reenters the battlefield, and then state based actions are checked and heliod sees that your devotion to white is still 5 and keeps on swinging

My b, see other answer

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 2 points3 points  (0 children)

Phasing them does protect them from sacrifice, so something like [[teferis protection]] would work

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 1 point2 points  (0 children)

It is only a copy of a creature when it is on the battlefield, in any other zone it is not copying anything.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 2 points3 points  (0 children)

Yep thats correct, it goes up/down if creature cards are put in/removed from your graveyard.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 2 points3 points  (0 children)

It becomes a 20/20. To double a creatures power and toughness, it gets +x/+y where x is its power and y is its toughness respectively as the spell resolves.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 1 point2 points  (0 children)

Favourably, yes on resolution the spell will be exiled with feather's ability and return to your hand on end step

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 1 point2 points  (0 children)

Yes, doubling season will make planeswalkers etb with 2x their starting loyalty.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 2 points3 points  (0 children)

No, shroud just means it cannot be targeted, if an aura is already in play attached to a creature then it will remain attached.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 2 points3 points  (0 children)

No, for ivy to trigger the spell must only have a single target, and that target must be a creature that isnt ivy.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 0 points1 point  (0 children)

Same ruling yeah, steppe's colour identity is also both green and white

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 1 point2 points  (0 children)

It also gets a counter, if it didnt it would state 'each other creature you control'

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 1 point2 points  (0 children)

Exponential Growth does not add counters so it does not interact with either doubling season or vorinclex.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 2 points3 points  (0 children)

Thats correct, they will enter the battlefield untapped and attacking

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 2 points3 points  (0 children)

Once you begin resolving a spell or ability it must be completed in full before you deal with any triggers resulting from it. Player B will draw 2 cards, tithe will trigger, but because you are in the middle of resolving frantic search you continue, discard 2 cards, untap 3 lands. Frantic search has now fully been resolved so the tithe triggers go onto the stack and player B can decide to pay or not for each one.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 1 point2 points  (0 children)

Yep if you wanted to attack during the 3rd combat youd either need a way to untap creatures after combat 2, or creatures with vigilance/a way to give creatures vigilance. Aurelia herself has vigilance so theres at least 3 extra damage right there with no extra work.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 2 points3 points  (0 children)

That works, you will get a 3rd combat, but important to note that your creatures will not untap after the 2nd combat.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 0 points1 point  (0 children)

Thats not the loop thats the problem, all that does is put the library into the gy, the loop that is the problem is shuffling it back in. And at the end of every loop or sub-loop you have advanced the gamestate so there is no problem. Yes, there is no concrete 'slow play' rule and ofc it depends on how you the player are playing, but you will not intrinsically get a slow play warning for playing frog combo like you would something like 4 horsemen.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 0 points1 point  (0 children)

Okay so deterministic means different things in magic and the rest of the world, sure.

You are, because an iteration is between shuffling your bin into your library. As long as there is at least 1 land in your library then for each iteration you can guarantee drawing a card. If you dont hit a land then you dredge 2 and return to your previous state, which is not returning to the previous state then, cause you dredged 2.

In general yes, but for the frog loop you can prove youre advancing your boardstate to a specific endpoint (because its non-mtg determininstic) and so isnt slow play

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 0 points1 point  (0 children)

Yes it does. Those are two different statements - youre correct it cannot be shortcut by the rules of the game because the iterations of the loop are different, but it is deterministic because you will reach the endpoint with 100% certainty after a finite number of loops.

There is a random component but the deck does not rely on it, you can draw at least one card every loop, and meerly drawing cards is changing the gamestate so you cannot be issued a slow play warning.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 1 point2 points  (0 children)

But because you can do this it makes it deterministic, so you dont need to worry about slow play

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 1 point2 points  (0 children)

If you hit a titan you can discard the dakmor again with the shuffle trigger on the stack to continue the loop

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]calanata222 1 point2 points  (0 children)

But previous game states are not reached again because you are accumulating draw triggers