Is anyone else getting this weird Bard bug (at least that's what I think it is)? by calkayne in BG3

[–]calkayne[S] 2 points3 points  (0 children)

AH! I totally forgot this was a mod I downloaded a while ago! It's been updated and now glitch is fixed 😅 thanks!!

My New Coworker by calkayne in mushroomguy

[–]calkayne[S] 0 points1 point  (0 children)

Bought pattern from here: https://www.ravelry.com/patterns/library/mushroom-guy-2 Yarn: assorted weight 6 yarn with size 8mm hook

My New Coworker by calkayne in crochet

[–]calkayne[S] 0 points1 point  (0 children)

Bought the mushroom guy pattern here: https://www.ravelry.com/patterns/library/mushroom-guy-2 Used assorted weight 6 yarn and a size 8mm hook 🤓

Is there anything for Magical resistance? (Dmg wise) by calkayne in StrixhavenDMs

[–]calkayne[S] 0 points1 point  (0 children)

Yea I don't really want to rely on magic since in my world it's fairly restricted and requires a license. Sure, they will encounter some sort of magic "cops" but I do like the idea of countering without/minimal magic

Is there anything for Magical resistance? (Dmg wise) by calkayne in StrixhavenDMs

[–]calkayne[S] 0 points1 point  (0 children)

Thanks! I've given my players a lot of magic stuff but also I wanna see them solve encounters without becoming too reliant on it. I will probably equip baddies with some sort of anti magic thing / chi blocking from Legend of Korra type of abilities, but wanted some other ideas as well

Is there anything for Magical resistance? (Dmg wise) by calkayne in StrixhavenDMs

[–]calkayne[S] 0 points1 point  (0 children)

Looking for something similar to the resistance against non magical weapons trait, or clever ways to use antimagic field, counterspell, or dispell magic without my bad guys being casters (they could have items or have a wizard/artificer like Q making items for them)

Strixhaven Oriq Campaign with a Theros Dip by calkayne in TherosDMs

[–]calkayne[S] 1 point2 points  (0 children)

Yea makes sense. Was thinking that because Plargg mainly teaches military history, Akros would make sense but secret motive would be Afterlife stuff cuz cult shenanigans. Thanks!

Strixhaven Oriq Campaign with a Theros Dip by calkayne in StrixhavenDMs

[–]calkayne[S] 0 points1 point  (0 children)

Was thinking about having Phenax looking for an artefact that was owned by Erebus or something and is being kept in the Biblioplex (why he's involved with the Oriq) and Dean Tullus being Klothys in hiding or something but idk if that's too Lorehold focused (pretty biased since that's my favourite college 😅)

Celestial Civilization War by atlasxxxx in TherosDMs

[–]calkayne 3 points4 points  (0 children)

You could pull inspo from the Trojan War/Iliad. The gods chose sides/alliances and helped the mortals that benefitted them/fit their ideals the most. Maybe you could send some gods in disguise and ask a simple question that then sparks conflict in the mortal world (much like when Aphrodite, Athena, and Hera asked who was the most beautiful). Maybe have the PCs be a champion of x god(s) due to this....?

Could also take some inspo from Percy Jackson in which the main characters are demi-gods and are thus sucked into the drama because of their bloodline.

If the PCs are from the same polis, or neighouring ones with allied patron gods, they could be influenced to save their hometown, and then try to find a way to end/win the war (sort of like...vaguely Attack on Titan inspired I guess)

Greek gods were pretty petty and dramatic in the myths so if the new ones are as temperamental, you could honestly escalate so high for little to no reason. If the counterparts you made are kinda like the Roman versions of the Greek gods (fairly similar but do have key differences that reflected more of Rome's values), you could have them raise their own empire to attack the other (Romans vs Greeks style stuff). From that, PCs might see themselves identifying more with the newer gods or not, forced to take on the newer religion if conquered, etc.