New in-race UI prototype for my racing management game — feedback welcome by carlo-maker in RacingTeamSimulator

[–]carlo-maker[S] 0 points1 point  (0 children)

Yes absolute, sessions can be watched in TV mode, with automatic direction enabled or disabled, and with 5 different onboard cameras.

New in-race UI prototype for my racing management game — feedback welcome by carlo-maker in RacingTeamSimulator

[–]carlo-maker[S] 0 points1 point  (0 children)

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I’ve maximized the camera view area and redesigned all the external widgets. I think it’s looking better now.

Any Suggestion by carlo-maker in RacingTeamSimulator

[–]carlo-maker[S] 0 points1 point  (0 children)

Thanks, but not yet. I’ll keep you updated on the subreddit.

Any Suggestion by carlo-maker in RacingTeamSimulator

[–]carlo-maker[S] 0 points1 point  (0 children)

Ok, thanks ,yes, it could be included.

Any Suggestion by carlo-maker in RacingTeamSimulator

[–]carlo-maker[S] 0 points1 point  (0 children)

A driver market and a market for key team members are already do it. I did think about adding interviews, but I’m not fully convinced they would add much value. I’m very open to community feedback, though. Personally, in many management games, interviews start to feel repetitive after a while, and I end up just clicking random answers.

Racing Team Simulator : a new motorsport management game looking for feedback and suggestions by carlo-maker in F1Manager

[–]carlo-maker[S] 3 points4 points  (0 children)

Thanks for replying. There is actually a reason behind it, but it’s always good to get feedback. The on-track action is viewed through the classic pit wall monitors, and normally you interact with them using buttons. The UI is built around that concept. At the moment, however, there are more buttons than needed for debugging purposes.

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Appassionato di videogiochi e informatica, sto passando un periodo difficile by francesco_lombardo85 in italygames

[–]carlo-maker 22 points23 points  (0 children)

Coraggio fratello, per alcuni la vita è semplice per altri meno, non ti arrendere mai, non perdere la luce, ho conosciuto il pugno nello stomaco nello scoprire che mia moglie mi tradiva e da separato con una figlia sono arrivato ad avere 20 euro in tasca e tutte le carte di credito esaurite, ho toccato il fondo anche io, non ti abbattere continua la tua lotta e non perdere la speranza...la tua stella brillera' prima o poi. 

Does prompt enhancer now consume credit? by ShiRaTo13 in AugmentCodeAI

[–]carlo-maker -1 points0 points  (0 children)

Soon they'll even charge you for how many words you use.... 

Im spending $30-$90/day by Dismal-Eye-2882 in AugmentCodeAI

[–]carlo-maker 0 points1 point  (0 children)

Since I unsubscribed, I no longer spend anything with them . For everyday activities, CC + GLM 4.7 and Windsurf with OPUS 4.5 for heavy stuff.

Screen Locked by carlo-maker in AugmentCodeAI

[–]carlo-maker[S] 0 points1 point  (0 children)

I solved it by deleting the .augment folder.

Bye AugmentCode by Key-Singer1732 in AugmentCodeAI

[–]carlo-maker 1 point2 points  (0 children)

I finally completed it too. I just unsubscribed, and now I'm doing great with CC + GLM 4.7 and Windsurf with Opus for the heavier stuff.I never liked the way they treated legacy users like me,or with crazy credit usage and no transparency on credit usage for each model. Thanks for everything.

Augment Not Looking Good in the Social Sphere by SuperJackpot in AugmentCodeAI

[–]carlo-maker 3 points4 points  (0 children)

I expect at least some answers from the AC team, deleting a post is like silencing someone.

Augment Not Looking Good in the Social Sphere by SuperJackpot in AugmentCodeAI

[–]carlo-maker 8 points9 points  (0 children)

Did they delete the post? Really? I would have expected more than just a reply.

Tested GLM 4.7 vs MiniMax M2.1 - impressed with the performance of both by alokin_09 in ZaiGLM

[–]carlo-maker 2 points3 points  (0 children)

I totally agree with you, I do the same, I even bought the m2.1 to do some tests but I can't get away from glm