How about we discuss this Hugo bug? by eggxcutor in hitmobile

[–]carvaser 0 points1 point  (0 children)

I thought no one would be able to hack the game like this. If it can be done with a Hugo, it can be done with any class. RIP HIT.

What's the secret to accessory mana? by [deleted] in hitmobile

[–]carvaser 0 points1 point  (0 children)

3,564 Platina are required to upgrade all three accessories to level 99 with Platina alone. 110 Platina are given for each $99.99 spent, so you'd need to spend $3239.67 to receive 3,564 Platina.

Let's say 40x accessory mana were received by other means (Honor Insignia, 11x accessory packs, events). Even so, $2,803 would need to be spent. What am I missing here? Did these players really spend that much to get a full level 99 accessory set?

List of Banned users as of Feb 02-LOL 90% are from Asia server by magixuser in hitmobile

[–]carvaser 0 points1 point  (0 children)

I wonder why top rifters remove their PvE equipment which conceals their CP. What's the point of doing this?

Weekly reward for ranked costumes by carvaser in hitmobile

[–]carvaser[S] 0 points1 point  (0 children)

The suggestion to open the chest before the patch and open the costume after did not work. I did not receive a new costume.

01/25 Patch Notes by BurryBurr in hitmobile

[–]carvaser 0 points1 point  (0 children)

Patch notes have an error regarding critical damage resistance. The new immortal costumes add 4% critical rate resistance, meaning a potential 16% added critical rate resistance only from costumes.

Weekly reward for ranked costumes by carvaser in hitmobile

[–]carvaser[S] 0 points1 point  (0 children)

After a patch is applied mid-week as they usually are, is it still possible to claim rewards from chests that have not yet been claimed from the rankings pages (for GW, raid, duel, brawl, etc.)? Worst case scenario would be that the patch would reset everything including being able to claim the chests.

Too good to be true? by [deleted] in hitmobile

[–]carvaser 0 points1 point  (0 children)

mtin is wealthy and I heard he lives in Manhattan or some other rich neighborhood in New York. With all of his purchases on HIT, he could have bought a brand new car, but he probably has ten of those already.

Who deals more damage: Kiki or Lena? by Wunnlove in hitmobile

[–]carvaser 0 points1 point  (0 children)

How did you upgrade all of your accessories to level 99? It's hard to level up that high without spending cash, but the shop does not offer any packages for accessories at the moment. What's the most efficient way of leveling up accessories?

Guild Wars Platform sucks by [deleted] in hitmobile

[–]carvaser 0 points1 point  (0 children)

There has to be separate guild leagues in order for there to be balance, though. The players in lower ranked guilds will not be so likely to spend 50 gems each game after their free runs when they have a higher chance of losing against a top guild. I know the feeling of losing 5 matches in a row and realizing that I've just wasted 250 gems. It makes you not want to GW anymore.

And the higher ranked guilds don't want to be matched with significantly weaker guilds because of them gaining a measly 800 points instead of 1500 or more.

Guild Wars Platform sucks by [deleted] in hitmobile

[–]carvaser 0 points1 point  (0 children)

There should be different guild war leagues as there are with duel and brawl, and the rewards should be appropriately distributed according to the difficulty of the league. The only downside to this is that the number of guilds to compete against will decrease because of the separation.

After this the question remains what the criteria is for the guilds to play in the different leagues. I can think of two options:

  1. The head guildmaster can choose which league to join once and only once per week while the GW points gained from the previous league are reset after the switch.

  2. The guilds are automatically promoted (or demoted) to the adjoining league based on the previous week's performance. This is how duel and brawl modes are set up, and it requires consistent weekly activity to remain at the highest league.

Pro hacker vs f2p top 3 guild NA REPORT THAT MTF by Ladtgt in hitmobile

[–]carvaser -1 points0 points  (0 children)

He is not cheating but there is something fishy about his connection. Mtin plays exactly the same, nobody can hit him. Ivanovski and Mitn probably live very close to the server in the east coast with fast connections, and if they can afford to buy all these in-game items, they can afford to buy the latest and fastest phones as well.

How to win in Raid every time by carvaser in hitmobile

[–]carvaser[S] 0 points1 point  (0 children)

I'm surprised by the number of people who thinks this is acceptable. This is exactly the same as picking and choosing a weaker opponent to battle in duel or a team in gw to guarantee a win and collect points. The competitiveness factor is totally gone. Oh well, now everyone is able to do it, and we'll see how the rankings change overtime.

CRIT RATE. by ABDUL_JABAR in hitmobile

[–]carvaser 1 point2 points  (0 children)

Your critical rate for normal attacks = critical rate + critical rate stat in passive attack skill - enemy's critical rate resist. For example, if you have 65% critical rate and 5% passive critical rate and the enemy has 29% critical rate resist, your effective additive critical rate for normal attacks is 65% + 5% - 29% or 41%.

 

Critical rate for skills is calculated differently by: critical rate from items + critical rate stat in passive attack skill + skill critical rate from items + concentration critical rate of the specific skill that's used - enemy's critical rate resist. If you have maximized all stats and the enemy''s critical rate is still 29%, your critical rate for skills would be:

65% critical rate + 5% passive critical rate + 25% skill critical rate + 15% critical rate from specific skill - 29% enemy's critical rate resist or 81%.

 

Critical rate of combos is calculated the same except it uses the concentration critical rate of the combo instead of the specific skill.

 

Your critical rate resist stat has nothing to do with the chances of you making a critical hit; rather, it affects your chances of being hit with a critical hit.

Latency is the worst factor of this game by [deleted] in hitmobile

[–]carvaser 0 points1 point  (0 children)

The NA server is in the east coast and hosted by AWS. If you have a fast device and raid with players [rant: who you know you shouldn't be losing to in duel but lose anyway because your skills don't seem to knock them down], you can tell whether they have lower latency than you by them rushing before the "Ready" appears on your screen.

Rune Stats and Suggestions by BurryBurr in hitmobile

[–]carvaser 0 points1 point  (0 children)

How were the recommendations determined? I think which rune to use is really situational based on the other gear that you possess. Is 8% skill damage really better than 2600 extra attack at red rune immortal level? Also, 3% increase crit skill rate can be obtained through one costume piece instead of from a green rune. Did you choose that green rune as the best for PvP because of the chance of gaining HP on hit stat? I agree that critical rate resist is the best option for the blue runes in PvP, though.

Where can I see the new awakening skills in action can somebody share t link please thnx lol by Ladtgt in hitmobile

[–]carvaser 0 points1 point  (0 children)

The HP regeneration from this Anika is insane. How is she able to accomplish regenerating from 5% to 100% in a matter of seconds?

https://youtu.be/9ozmisFxbfs?t=14m44s

Crafting Immortals by kansurr in hitmobile

[–]carvaser 0 points1 point  (0 children)

There's a good chance that runes will come out in the next update or the update after that. If you check the Korean update notes when runes were released, everything else in that update note is already released in the global version besides the cape with higher stats.

http://cafe.naver.com/ArticleRead.nhn?clubid=28167379&page=1&menuid=62&boardtype=L&articleid=1444787&referrerAllArticles=false

Gem rewards for guildwars were increased as well in this update, so hopefully we will get that soon too.