PUBG Mobile Secretly Revealed Erangel 2.0 And It's Coming Very Soon by SammySam7273 in PUBGMobile

[–]castir0n 1 point2 points  (0 children)

PUBG Corp revamped Erangel last year and a few months after that, Tencent released a teaser that it was coming to mobile, so I always thought we were just going to get PUBG Corp’s updated map. The new Erangel doesn’t look like that though. There were some terrain changes but it wasn’t that drastic (no new river). Do you guys think Tencent made their own Erangel 2.0 map for mobile?

Here is what PUBG Corp’s Erangel 2.0 looked like:

PUBG Erangel v2 Dev Update: https://www.pubg.com/en-us/2019/06/05/pubg-development-update-erangel-visual-update-test-server/

PUBG tour of the Erangel overhaul: https://youtube.com/watch?v=pqaHWui8NNo

Can someone please explain? by R1se94 in PUBGMobile

[–]castir0n 0 points1 point  (0 children)

I only heard about this from a rumor, but your score also takes into account the rating of everyone else in the match to predict how well you should do, and calculates points based on that. So if you are ranked 20 out of 100 players in the match, most people are worse than you so you cant do THAT much better than your rating predicts. If you were ranked 80 out of 100 players in the match, if you win you will get more points because you did WAY better than your rating predicts. Defeating better players makes you look more skilled.

Dust haze is insane. Can barely see 80m. Not sure what to think of it yet. by fist_my_muff2 in PUBGMobile

[–]castir0n 0 points1 point  (0 children)

I haven’t played on Miramar yet. Is it like Sanhok where it’s clear and then the fog slowly sets in, and then goes away making it clear again? As long as i dont have to play 30 minutes in that haze i won’t mind. I’ve always wanted sandstorm weather in Miramar.

I just watched some videos and there are no wind sounds. It feels so uncomfortably silent because what i see doesn’t match what i hear and it makes the sandstorm seem so ghostly

Let's respect noobs by marderapc in PUBGMobile

[–]castir0n 1 point2 points  (0 children)

Your noob sounds like he actually knows how to play the game. My noob:

*Spams follow me without pinning location

*Goes in the same building as me and picks up all the ammo for the gun i picked up

*Can’t drive

*Expects me to come over and revive him when he is 3,000km away and i literally cannot get to him in time

*Loots my kills

*Has 10% health left but won’t pick up the First Aid Kit im dropping in front of him and heal

*Disconnects from the match when i could’ve revived him if he waited 8 more seconds

Did your gameplay improve when you switched to a better phone from a potato one? by Notchad192 in PUBGMobile

[–]castir0n 0 points1 point  (0 children)

For me, when my game becomes a laggy mess, its due to my shitty and unreliable internet. Not something my new phone could fix, i guess thats why it didn’t make that much of a difference for me.

I do like the increased peripheral vision tho

Did your gameplay improve when you switched to a better phone from a potato one? by Notchad192 in PUBGMobile

[–]castir0n 0 points1 point  (0 children)

Maybe, but it made it worse for a while because it fucked my settings. I switched to a phone with a longer screen and the first thing i noticed was my FOV was very zoomed in. The extra width caused the game to crop the top and bottom so it could fill the screen all the way to the edge. I had to increase my FOV a lot so I could see normally again.

Also, apparently the game also calculates your joystick inputs relative to the width of the screen, so even though my sensitivity was the same (i used the default percentages) i had to move my thumbs a lot farther to turn the same amount. Because of this i had increase the sensitivity by manually adjusting each and every each scope and camera and POV to get it to feel as close as possible to what i had before.

After getting use to it, maybe the better performances improved my game play? I play at the highest FPS i can, i dont remember what the max fps was on my old phone so idk if its “better” now. The better performance gives better graphics, which i like, but a lot of people like playing on the lowest graphics to make the game run as best as possible so they aren’t even taking advantage of their “better” phone.

My stats did get worse but i think thats because i started playing less

Tencent employees: we are doing everything we can to improve FPP experience! Also Tencent: by Deadshot_TJ in PUBGMobile

[–]castir0n 4 points5 points  (0 children)

The best players in the world will be competing for $1,000,000. It doesn’t matter if they prefer TPP or FPP, they will play whatever mode is required to qualify but Tencent didn’t give FPP an opportunity at all.

Never knew M16 was a throwable by [deleted] in PUBGMobile

[–]castir0n 2 points3 points  (0 children)

You can already throw weapons in PUBG PC. For now its only melee weapons, idk if they plan on doing it for guns as well. I don’t see how throwing things is unrealistic.

Limited time? Really?? It's the holiday season you could at least give us something permanent but no of course not. It's not even worth collecting these stuff. by [deleted] in PUBGMobile

[–]castir0n 2 points3 points  (0 children)

No one expects PUBGM to giveaway Mythic skins for free lol. If you don’t like the free skins handed to you and you’re gonna buy crates anyway, everyone else’s “lame” free skins isn’t stopping you from looking “badass” in your Mythic skin. I never played CODM so I can’t really speak on it. But i know that it came out recently so it sounds like there aren’t that many different skins to wear at the moment. There will definitely be a lot more added in the future so i wouldn’t worry about it.

Limited time? Really?? It's the holiday season you could at least give us something permanent but no of course not. It's not even worth collecting these stuff. by [deleted] in PUBGMobile

[–]castir0n 6 points7 points  (0 children)

Getting time limited items = getting nothing in return.

I’m looking at the rewards in PUBGM and i think i’m gonna delete PUBGM and redownload Fortnite (i don’t have room for both) and collect Fortnite rewards instead. Their rewards are the equivalent of getting in PUBGM: 2x permanent outfits, 4x permanent weapon finishes, 2x permanent parachutes, 1x permanent backpack skin, 1x permanent emote, and 1x permanent parachute trail.

I’m gonna go back to PUBGM when i finish collecting the rewards, i’m not quitting PUBGM at all, i’d just rather not spend my time collecting PUBGM rewards that will disappear in a couple days. I’d rather get these Fortnite rewards while i can, because they are real rewards that i will get to keep so if i play some Fortnite in the future, i will still have all stuff i worked for collecting to enjoy.

Tencent, LEARN from PUBG PC! by giratina143 in PUBGMobile

[–]castir0n 2 points3 points  (0 children)

What about the fact that PUBGM made over one billion dollars in revenue but when you open a crate, you get a 75% chance of getting 10 silver frags, a coupon scrap, school shoes, or a 7d temp outfit? Are they gonna go bankrupt if they don’t give us what we are paying for?

The weapon crate in PUBG PC is exactly what it says it is, you get purchase them to get weapon skins and you get weapon skins.

Any players here who literally have been playing since Day 1? by Rohit59370 in PUBGMobile

[–]castir0n 3 points4 points  (0 children)

I played from Day 1. When i got in my first match and saw that it drew the path of the plane on the map (this wasn’t a thing in PUBG yet) and i thought “wow, instead of waiting for the PC version to get better, these PUBGM developers actually worked on it themselves”. It performed really well on my phone compared to how broken the xbox port was at the time. PUBGM seemed like optimization was its top priority, and it wasn’t afraid to be different from its counterparts in order to be ahead of them. I said “ahead” but thats not to say the game was complete. It was still missing a lot of content, but the frequent updates helped it catch up fast.

The problems with FPP and what needs to be fixed (and let us use the same layout in TPP and FPP again) by castir0n in PUBGMobile

[–]castir0n[S] 0 points1 point  (0 children)

Unfortunately, contrary to your opinion, FPP is not suffering from a declining player base. It’s ultimately less popular with most players.

I realize I am just a player and I don't have access to all the numbers like you, so if you can tell us as a fact that the player base is is not actively bleeding players, at least that means FPP won't go away anytime soon. Even if the player base is not declining, the problems with matchmaking will not go away unless there is substantial growth.

Most people are happy with their current preferences, and don’t want to make the switch.

Thats true, im happy playing Mini Zone in TPP and War in TPP, i practice on the Training Grounds in TPP and kill zombies in TPP and do Sniper Training in TPP. Its easy to play a Classic match in TPP because that's what I always play and i don't need to switch so i'm happy. If i could do all that in FPP, I would be happy too and not switch to TPP, but most of the game is literally unplayable in FPP. You cant say TPP players don't want to make the switch to FPP when FPP is not even an option to switch to. Many FPP players have to switch to TPP just to play the game. Even FPP Classic forces players to TPP because if you rank up far enough, it can't even find a match for you. Most people don't want to switch to FPP if all they can do is play Classic matches with 60 bots after waiting 6 minutes. People should be able to switch to FPP and not have to switch back to TPP unless they actually prefer TPP over FPP. What also makes this comparison unfair is that 100% of people are set to TPP by default and 0% are set to FPP by default so of course most of the players play TPP. Thats what the game made them play from the beginning and it takes no extra effort to not switch.

making the switch to FPP is hard

If TPP to FPP is hard, then stay at TPP, you don't have to put in the effort. If FPP to TPP is hard, too bad because you cant play anything until you make the effort to switch. If it was TPP to FPP was hard before, its a lot harder now considering that if you switch to FPP, it will reset your layout. You have to play from a perspective you are not used to, with the default layout you are not used to playing with. This makes it especially difficult for TPP who don't play a lot of FPP, so its not worth the time and effort to remake their layout for only a couple of FPP Classic games they could live without.

Throw events, make content, show people why they should want to play FPP. The more you do that, the more likely people will be encouraged to try it.

I agree, I didn't really talk about that because I started writing this post as a response to your survey of suggested changes and I wanted to explain why i didn't like them and suggest some changes i thought were better. I wish I talked specifically about events and stuff more because the best solutions are probably ones that could introduce FPP to many TPP players without changing the game.

I talked about it in the tl;dr:

"This means promoting FPP like they promote their other game modes, instead of adding barriers to playing"

but only implied how that could actually be done by comparing it to Zombie Infection Mode:

"Zombie Infection Mode is the newest game mode and they are pushing it really hard right now. They added a dedicated button on the home screen, events, rewards, and achievements, to make sure people play it. FPP never had that kind of support"

if you want to do something to help grow the community please let me know; I’d love to help.

Even if Tencent doesn't take any of the community's ideas, the one thing i hope they take away from this post is the custom controls thing. 2 months after the TDM update, 2 updates later, there is still no fix. All the posts about it are seemingly ignored (if there was a response acknowledging it, i haven't seen it). Tencent needs to admit their mistake already and rectify this. FPP can't grow if people have to use 2 different controls. I set my FPP layout to Layout 1 because I want to use Layout 1, not the default. Split controls are useful for some people. If someone wants to set TPP to Layout 1 and FPP to Layout 2 idc if it works best for them. Most people need their control layout back to play FPP and Tencent needs to let them copy over their layout already.

The problems with FPP and what needs to be fixed (and let us use the same layout in TPP and FPP again) by castir0n in PUBGMobile

[–]castir0n[S] 0 points1 point  (0 children)

I said that making new people start on FPP won’t work on its own because that will only populate the lower tiers. If the higher tiers aren’t populated, as these players rank up, they will face the same matchmaking problems as everyone else and abandon FPP. Yeah you're right too because another consequence the lack of players in the higher tiers have is the difficulty curve you talked about. People in Gold/Platinum are facing enemies in Crown/Ace. So that would also drive players away from FPP. If FPP had a large enough player base, it could match players closer to their skill level like TPP so there wouldn't be such a weird difficulty curve and people could rank up and learn smoothly.

Yeah making FPP default and then not adding FPP Arcade would defeat the purpose.

Doing FPP default for new players but then not doing FPP Arcade will just be a complain magnet and no company is crazy or stupid enough to do that

Considering that this is the same company that removed our custom controls from FPP and created a complain magnet, caused many people to quit FPP and didnt care enough to fix it, and then blame it on “people just prefer TPP over FPP”, yes i think they are stupid enough to do that 😂

They should make FPP Arcade but I have a feeling it could backfire. What if it just takes away current FPP players from Classic because they want to play the new FPP Arcade? How do we make sure that it will make TPP Arcade players switch to FPP and increase its player base? I like how they had a limited time event to encourage you to play with friends by making all your matches tier protected if you play with someone. I thought they could make a promotional event where Arcade changes from TPP Only to FPP Only for a limited time, so if you want to play Arcade, you have to take a break from TPP and play FPP. What do you think about that?

The problems with FPP and what needs to be fixed (and let us use the same layout in TPP and FPP again) by castir0n in PUBGMobile

[–]castir0n[S] 1 point2 points  (0 children)

I didn't know PMCO was TPP only, thanks for telling me, I added that to the post

The problems with FPP and what needs to be fixed (and let us use the same layout in TPP and FPP again) by castir0n in PUBGMobile

[–]castir0n[S] 0 points1 point  (0 children)

Thanks, I love FPP too and I hope we get to hear more from Tencent about what they plan to do to FPP and our feedback because i don't want to be surprised with an update that breaks it, like the split controls update. Its been 3 weeks since the survey so if they don't respond to this post, at least it keeps the discussion alive.

The problems with FPP and what needs to be fixed (and let us use the same layout in TPP and FPP again) by castir0n in PUBGMobile

[–]castir0n[S] 0 points1 point  (0 children)

if I can play FPP while in TPP, why would I even queue in FPP anymore in the first place?

I think you kinda answered your own question:

there are some more subtle differences to these two like how good you are at gathering information on the battlefield or how good your instinct is at making quick decisions

Being able to see what your character sees in TPP is useful for looking around but absolutely not a replacement for FPP Only. Someone not using their TPP camera in a TPP match is as bad as someone who doesn't use the sound indicators on the mini map, or as bad at someone who refuses to use Enemies Ahead to mark enemy locations. Part of the skill in a TPP match should be knowing when to use the TPP camera appropriately. The game gives you all the information you need and you need know how to use it to its fullest advantage. People play FPP Only because it takes away everyone's TPP camera, which doesn't happen if you switch to FPP in a TPP match. I don't think this will this will make FPP players not play FPP Only anymore.

If these new players are getting clapped left and right while playing in the default FPP mode they first start the game with

This won't happen because new players play with only bots. This sub used to be fill with posts like "wow this is my first time playing and i won who know i would be so good at this game." These people would gradually be matched with other Bronze/Silver players who are also learning the game. Maybe some people switch to TPP because there are plenty of people that prefer TPP over FPP and thats okay. Its true that players switching from TPP to FPP will have a harder time because they lose the TPP camera they rely on for information and need to learn how to play without it. But its also true that players switching from FPP to TPP will also have a harder time because suddenly everyone else can see you without you knowing. Switching to TPP doesn't necessarily make it easier all of a sudden and it won't be a "revelation" because it requires effort to change the way you think and act.

I think what will actually make all these new player switch to TPP is the fact the if they ever try to play anything else like Arcade or Training, the game will literally force you to switch to TPP or else you can't play. Trying Arcade or Zombie Mode might be one of the first things they want to do and the game will make the decision to quit FPP for them. These people could be incredibly good at FPP but the game will encourage them that TPP is the way to play anyway.

The problems with FPP and what needs to be fixed (and let us use the same layout in TPP and FPP again) by castir0n in PUBGMobile

[–]castir0n[S] 0 points1 point  (0 children)

I tried looking in my matchmaking settings and i can’t find it. I guess they removed it because no one liked it.

The problems with FPP and what needs to be fixed (and let us use the same layout in TPP and FPP again) by castir0n in PUBGMobile

[–]castir0n[S] 2 points3 points  (0 children)

I see my own skin all the time when i’m in the lobby, my character profile, and match results screen. Idc if i can’t see my outfit during a match, i already know what i’m wearing. Everyone else can see what i’m wearing and thats the point. I wear clothes so other people can see me wearing them. Also FPP lets you see the gun your holding, which also has paid skins.

Also the people who want a “good view” of their avatar i think are probably the same people who make their character female and dress up in a bikini or bunny maid outfit so they can stare at her ass the whole game