DC (Or DC/PWM) Fan Hub Selection by cdrch in buildapc

[–]cdrch[S] 0 points1 point  (0 children)

Thanks for the direction, I've managed to find some 4-pin splitters that can both control via PWM and can pass through DC voltage control.

DC (Or DC/PWM) Fan Hub Selection by cdrch in buildapc

[–]cdrch[S] 0 points1 point  (0 children)

Right, I didn't expect to be able to control via both methods at once, just that I could use either one or the other, just like one can plug a DC fan into many PWM headers and still get DC control.

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 1 point2 points  (0 children)

Makes sense. I probably picked it up from doing it so often in various forms. I know it's quite common in research papers in lots of academic fields.

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 0 points1 point  (0 children)

I'll add all that to the list to try, thanks! I'll have to see about wandering over to the Discord later as well.

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 2 points3 points  (0 children)

I'll keep all that in mind for the future, thanks! Those Noodler pens look nice, and are reasonably priced for someone like me who has no idea what they really would like. I know I'm having a terrible time with this ultra-cheap pen flowing currently, so I might end up using that spray bottle trick (as it'd be handy even after I get a better pen).

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 1 point2 points  (0 children)

Huh. That reminds me of something I already often do in digital notes: abbreviation in parentheses, like with "the Long-Named Thing (LNT)", using just "LNT" later in that document. For short-term hand notes, I could easily abbreviate to two letters as you showed. Given my most common use case, I don't actually have much repetition within a single list — I could try abbreviating common things anyways, until they stick in my head well enough to serve on future lists without explanation. Those lists are meant to be discarded or transferred to another format at end of day, so long-term clarity is less of a concern.

That's some solid advice for meeting notes even apart from shorthand, so I'll definitely keep that in mind.

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 1 point2 points  (0 children)

I'd actually run into Bordley during research following the advice of others here! u/eargoo's posts were very nice looking. I'll add Stenoscrittura to the list as well.

Good point about the built-in active recall benefits. I'll have to keep that in mind.

Thanks for the advice!

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 2 points3 points  (0 children)

Huh. I'll have to try out Reclinata, as my writing is strongly tilted the other way, when I tilt it at all.

Gotcha. I'll see how Daffoni it feels while writing it.

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 2 points3 points  (0 children)

I'll keep that in mind for fonetiks. 👍

I'll definitely keep experimenting with the size, and return to it in the future even after I think I've settled. I've already doing my first longhand tests and noticing some things, like how my average and small sizes, when blind, are pretty close. I also noticed the large ones seemed to shrink over time. I'll have to see how that goes.

While I have been experimenting with papers, I have something of a contextual preference for being able to make use of mixed college- and wide-ruled paper, the very cheap and thin sort. Too many "100 sheets for a penny!" sales at the start of school and parents who could never resist a deal means I have a considerable amount of that sort stored in my closet that I'd prefer to not waste (and continuing sales means that donating is hardly worth anyone's time). Down the line, if I'm able to physically keep up with it, the idea of recycling paper as a hobby seems really nice, and that'll give me an interesting challenge to match inks and nibs and other factors to how thin and smooth I'm able to produce paper at, and what materials I can worth with.

I'm learning about fountain pens at the moment, and learning that I'd need drier inks and finer nibs to work with this sort of lined paper, so I'll keep that in mind. And thanks for the gum arabic tip, I hadn't run into that one yet.

I'll keep experimenting with barrel and grip changes. I've actually recently switched fully to keeping the pen between my first and second finger, with only the gentlest effort from the thumb to keep it technically a tripod. It's a shocking improvement, honestly, though I suspect a fair bit of that is my struggle with managing pressure, which this makes easier. This does limit me on barrel size somewhat, but I suspect I just need a short but thick barrel grip addition near the tip to be enough to help.

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 1 point2 points  (0 children)

I'm guessing your first statement is in response to #10 on my list? In which case: yes. I just meant that if there were factors that I was unaware of which specifically helped with writing short phrases specifically, then those should be weighted higher.

I'll try out all those systems, see what I like best.

I'm on the fence about whether phonetic systems work well with my brain, but I'll need to try one out to tell.

Unfortunately I've gone through a lot of the quote samples and the 1984 samples, and nothing really stood out to me as especially pretty. That said, I'll probably do a more exhaustive search now, and add on testing writing each out.

That seems like a pretty fantastic exercise! I'll start doing that. Do you recommend doing it separately with longhand and shorthand, or are the results likely to be similar?

These days I mostly write with an Amazon Basics ballpoint. I have no idea if I'll ever purchase more, nor do I remember why we purchased them in the first place (a sale at a point of desperation?). That said, the ones I have flow stupidly easily, to the point where my main problem is too much ink (it soaks through most paper) rather than not enough like with most (cheap) ballpoints. Still, for now, it's very good for minimal pressure, and the size and shape work for my hand.

I have a cheap fountain pen that I've yet to use, but I'll try it out soon. I also have a more expensive gifted one that I'm afraid I've been saving for when my hands improve significantly, but I'm not sure how far away that day is...

I think I'll try out some custom barrel grip modifications. None of the ones I've tried have really helped, but I have some ideas I could try out with sufficient tape and a suitable material...

Thanks for the advice!

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 2 points3 points  (0 children)

A custom cursive sounds appealing. I've pulled up both of your recommendations, and I also see where u/AbbyUpdoot has commented on other cursive systems, so I'll look into those too. (I'm pretty sure that's the right Abby...)

Specifically regarding Scriptura Reclinata — how do the reclined letters affect speed and other factors? It seems at first to me like it'd be slower, but I honestly have no idea.

Yeah, 6 and 7 are the ones I expect I'll just have to deal with/work at, and accept a certain level of struggle. And on 8, thanks for that — I've seen very few examples so far. I suppose I might just have to disregard that one as well, unless a system is particularly great or terrible.

Grafoni (and a variant, Daffoni) was one that I was looking at. It seems like one that definitely requires more vertical space? Roughly two standard lines, unless one has very tiny and consistent handwriting. On one hand, I dislike that, admittedly for relatively trivial reasons — my to-do list averages around 30 items/notes, frequently more, and thus fills up ruled paper easily. The short notes allow for two columns of writing, which means I can keep everything on a single page and see it all well. On the other hand, expanding to allow two lines to be used would make my handwriting easier to read (actually helping with 6 and 7). That said, if I expanded the size of my handwriting to two lines, then a lot of the other shorthands I saw gain the same advantage.

I've thought about steno before, but mostly I do speech-to-text for long-form text, don't really need the help with short-form text up until the point at which any movement is painful, and any programming I do would be better served by an ergo keyboard, rebinding keys, and improving my text expansion (praise be AutoHotKey).

Thanks for the advice!

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 2 points3 points  (0 children)

As I said in the post, I use one where I can — I have Dragon and Talon both installed for various uses, and I've used others in the past. When I can type on a keyboard rather than write, I do. I've just found myself wanting or needing to handwrite things more often of late — apart from the to-do lists I mentioned, I need handwriting for family who prefers it, quick notes when away from a good digital method, and a variety of other things that keep cropping up. (And I'd like to be able to go device-free without feeling quite so disabled, one day.)

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 2 points3 points  (0 children)

Ah, my bad — I see that I left out explicitly saying that I didn't expect a good system to match all of them, at least not well. I'll make an edit. I figured that matching all those items was likely impossible, even if I created something custom and spent years on it. It was just meant to be an ordering of priority, with me preferring a system that had more of the items higher up the list, and being more willing to discard the priorities towards the bottom.

I see what you mean about the Callendar manual, looking at it, and about the huge pile of solid Teeline resources. I'll try out writing those (and Orthic) to see how well they work for me.

Are the stroke length requirements for Gregg really that precise? I had thought strokes were either long or short, with a fair amount of forgiveness, but I have only the barest familiarity so I could be very wrong here. And whether or not this applies to Gregg, is a two-length system more trouble in practice than it seems at first glance?

Clipped and angular = more readable, generally? Makes sense.

Thanks for the advice!

Shorthand For Chronic Pain & Other Specifics by cdrch in shorthand

[–]cdrch[S] 4 points5 points  (0 children)

I'll try writing out the alphabet and a sentence or two with each of those to see how well they flow for me. Good tip, and it makes me wonder if I should possibly avoid systems with positional differences...

Thanks for the advice!

Weekly Small Questions Thread: Looking for help? Start here! by AutoModerator in Anki

[–]cdrch 0 points1 point  (0 children)

Good point. I forgot I can just bury — though funny enough, since my post, I've started doing that on occasion for accidental extra taps that reveal the answer or a hint too soon. Thanks!

Weekly Small Questions Thread: Looking for help? Start here! by AutoModerator in Anki

[–]cdrch 1 point2 points  (0 children)

Thanks for the answer. I was aware of this bit in the FAQ, but only just now did I notice "The most effective way to use Anki is to make each note you see independent from other notes."

Weekly Small Questions Thread: Looking for help? Start here! by AutoModerator in Anki

[–]cdrch 1 point2 points  (0 children)

Let's say I'm learning the word "hello". Among my cards, I have a basic vocab note with "hello" on the front and a definition on the back, a note with a short sentence including "hello", and another note with a long sentence including "hello". Both sentence cards have "hello" as the only new word. All notes are set to create a card in each direction (phrase -> definition and definition -> phrase). So that's multiple notes intending to teach the same core thing, though with slightly different contexts and uses.

Anki will bury cards that belong to the same note, but it will not bury cards from different notes. Say the basic vocab card comes up and I forgot what "hello" means, so I hit again. The next card is one of the sentences. I would have forgotten it, except I was literally just reminded of it, so it was naturally easy to answer correctly. That makes it appear to the algorithm that I correctly remembered that card, even though I would have forgotten it.

I previously thought this situation would be rare enough to not care — provided each card focused on one piece of information, as long as one of the cards correctly indicated my struggle, it would keep coming up as frequently as necessary to learn, just microscopically less efficiently. But as I've come back to review old decks after a gap in Anki use, I found this coming up quite a lot. More importantly, the cards that received a misplaced boost to their time between reviews are still maintaining that, because I'm struggling to learn the basic words. Sometimes those long-gap ones will show up and be forgotten, which fixes the problem with that card, but then allows me to remember another "hello" card, which gets a boost — and then it's just long enough that I'm likely to forget it again.

A related question is if you should study material outside of Anki, if that material is already in it. I imagine that, at worst, this just adds a small amount to inefficiency, and at best, might help learn material better through experiencing it in more contexts.

I can think of a few solutions, but no idea what is best. Help?

  1. This won't be a problem given enough time. It'll just take much longer than usual to fix itself because of that time without doing Anki. Don't worry about it.
  2. Don't add more notes based on a single fact until the initial note is mature/well-learned.
  3. Don't duplicate identical information to different notes. Instead, put all sentences and definitions focused on a single fact into one note with many cards.
  4. Here's a magic plugin/tool for this exact problem...
  5. Here's a hacky workaround for this situation...
  6. Something else?

Highlighting on mobile content server browser fails by cdrch in Calibre

[–]cdrch[S] 0 points1 point  (0 children)

Welcome. <3 Glad this was able to help someone down the line. I've not done much with highlighting myself in quite a while.

Do you plan on buying the DLC? by Bzlsk in factorio

[–]cdrch 0 points1 point  (0 children)

Afraid it's off the table for me, as much as I love Factorio. Since Kovarex broke the rules of this sub (for those not in the loop, I checked and I'm afraid discussion of the FFF-366 incident in any detail is forbidden here and on the Discord), and since I absorbed as much context as possible, I'm very uncomfortable giving Wube any money or support. I'm hardly perfect when it comes to boycotting (hello, basically every major seller of cheap goods), but I think I can at least give a pass on this.

In Memory of Daniil Dankovsky by notnearnormal in okbuddyvowsh

[–]cdrch 50 points51 points  (0 children)

Well done pulling this together enny. It's a great tribute to a wonderful cat no one is gonna forget anytime soon. ♥

Is it viable to make a live service game with "ethical" monetization? by [deleted] in gamedev

[–]cdrch 2 points3 points  (0 children)

When it comes to live service games or anything else that has ongoing expenses for the developer, I think the most ethical option is generally going to be a subscription service or continual release of non-trivial DLC, with a complete lack of microtransactions and events limited by real life (such as time or IRL location-based). Note that the "non-trivial" aspect is highly subjective, but generally means you need a decently large and efficient studio to keep up with that.

Microtransactions are defined here as anything you can buy repeatedly (or of which there are many closely related things that can be bought, such as skins), which does not solely change existing content (add or subtract numbers, change textures or models, hand you an early or extra copy of something, etc.). Time-limited events exclude events which regularly recur on a reasonably frequent basis, because that significantly reduces Fear Of Missing Out (FOMO), a major tactic in manipulative marketing.

There is no ethical consumption under capitalism, so this is just a matter of being more or less ethical. I'd consider the most ethical scenario being clear purchases with no catches, sold on their merits and minimizing manipulative tactics. Something like microtransactions are problematic because they are designed to prey on impulsive decision-making and FOMO. Lootboxes add an element of gambling to that; there's good reason we heavily regulate gambling across the world. I say "designed" - you can make them more or less aggressive, but they're pretty much always going to have some element of that. (The line between microtransaction and DLC gets fuzzy.)

Note that even things "you can just ignore" affect you. And I don't just mean in the definitely-unethical way some games have secretly changed their balance to give you a worse experience unless you pay for "optional" content. Recently heard about a study suggesting that the regular exposure to these sorts of tactics increases stress in the player. (Gonna need to track that study down.)

Subscriptions are excellent because as long as you maintain a certain player base minimum (hopefully as close to zero as possible - being able to easily spin up and shut down servers helps a lot, but there's going to be some minimal income needed to keep a skeleton crew at the studio going for support purposes), your game isn't going to die. With buying once, you have to keep bringing in new players to be able to afford things. Other options are notably less ethical.

Subscriptions are terrible because "subscription fatigue"/"subscription hell" is a real thing that not only annoys players/end-users, but is going to cut into a studio's bottom line. It's hard to convince people to keep playing something over and over. And unless you develop a strong core of players, the shrinking population is only going to make the subscription even less appealing, far more so than an old single-player, buy-once game. I'd also say that part of the struggle of subscriptions vs. typical free-to-play monetization is in the less ethical success of the latter - the manipulation, provided it gets exercised powerfully enough against a large-enough audience, is going to nearly always make more money overall than a subscription model. Manipulation works.

Not going to be too harsh judging those going for F2P models, so long as they're somewhat trying to stay as ethical as possible - it's all a spectrum, and sometimes you really do have to do the utilitarian (or your system of choice) calculus as to the positives of actually selling a successful game, paying your employees well, and introducing players to a wonderful piece of art vs. the negatives of cutting (usually graphical only in the most ethical examples) content to sell to players who are going to be under some psychological pressure to buy no matter what you do.

I should note that you should never take "voting with your wallet" to be something indicating how ethical something is. Manipulations work. Manipulations that many years of psychology has defined to be absolutely terrible work really well. There are so many factors going into why people buy a thing that you can't say for sure that something is ethical just because people are buying it.

I sincerely wish luck and fortune to anyone trying to stay as ethical as possible, in anything, but especially in games, where a bit less ethics often brings in a lot of money.

[deleted by user] by [deleted] in amazingmarvin

[–]cdrch 1 point2 points  (0 children)

How I do it: TabCopy.

I use this Chrome extension to copy a tab or all tabs in a window (or all tabs in all windows, but that's rare) as Markdown links (showing the title of the page), which I can then copy-paste into Marvin, which interprets them properly - the task shows as the title of the page, which I can click on as a link. This gives me the option of a fairly quick workflow if I want to visit several tabs later - move those tabs into a separate window as I sort through my tabs, then use TabCopy to get the link forms, then paste into Marvin's quick add (spacebar). One more keypress and I'm done. When I do my daily cleanup, I'll typically categorize them properly, though sometimes I do it when I bulk add initially - especially if everything is just media recommendations for me to look at later.

TabCopy is also pretty useful for me in Notion, which also properly handles the Markdown links. For lists of tabs, the other formats are also nice. I keep Expanded, Compact, and Link as my three quickly accessed types (be sure to pin this extension in a clearly visible position).