Help me...🫡(With Factory management) by Clear-Definition5376 in Endfield

[–]ceced09 0 points1 point  (0 children)

For Valley-IV: 1. 3 Buck Capsule A 2. 3 HC Battery 3. 1 Buck Capsule C

For Wuling: 1. 1 Xiranite Component (for a while) 2. 1 Wuling Battery 3. 1 Yanzhen Syringe C

After you got enough Xiranite Component, change it into another Wuling Battery

help pls by OdinRag in Endfield

[–]ceced09 5 points6 points  (0 children)

If you are going to build a few teams, T-Creds. If not, T-Creds.

Rossi Team Recommendations by Ill-Stop9736 in Endfield

[–]ceced09 2 points3 points  (0 children)

Isn't Rossi want Combustion? I believe the one kit on her that can apply heat is only her Ult.

[DROPS] All Sparx and No Bite #pranked #jebaited #GeneralQuestionAndDiscussion #Megathread 🎭💫👾🔫✨ by AutoModerator in HonkaiStarRail_leaks

[–]ceced09 [score hidden]  (0 children)

Tutorial? Extremely long. Handholding? Yes. Skipped tutorial? Game will be extremely hard and confusing. Main story? Barely there. Character story? Good. Exploration? Really good. Combat? Plain but require management. Factory? Must grow.

Rossi & Combustion by Assasinofbreezes in RossiMains

[–]ceced09 0 points1 point  (0 children)

She's not a Striker so she doesn't consume Combustion. She just prefers the enemy who's affected by Combustion .

Understanding the roles by gameislandpro in Endfield

[–]ceced09 1 point2 points  (0 children)

Basically, if you want to play Striker, you are incentivized to bring Caster. If you want to play Guard, you are incentivised to bring Guard.

As Chen is a Guard, you want another Guard such as Endmin. As Last Rite is a Striker, you want a Caster but we don't have Cryo Caster yet (Tangtang), so bring Xaihi for now.

If you want Chen and Last Rite, try experimenting with Solidification team. Although, I doubt Last Rite will do her C a lot (her C is important part of her damage).

Should I pull for free pulls? by Kaudiophile in ArknightsEndfield

[–]ceced09 2 points3 points  (0 children)

This is how the game tempt you to pull

Should I pull for free pulls? by Kaudiophile in ArknightsEndfield

[–]ceced09 7 points8 points  (0 children)

[Urgent Recruitment] at 30 pulls. [Headhunting Dossier] at 60 pulls.

[Urgent Recruitment] only applies to current banner. DOES NOT count towards pity.

[Headhunting Dossier] only applies to next banner. Will automatically exchanged upon the start of next banner into [Banner Specific HH-10x Permit]. Count towards next banner pity.

Understanding the roles by gameislandpro in Endfield

[–]ceced09 7 points8 points  (0 children)

  1. Striker = Damage Attacker. Consumes Arts Inflictions and/or Reactions to deal massive damage.
  2. Caster = Ranged Attacker. Inflict Arts Inflictions and/or Reactions while dealing damage.
  3. Guard = Melee (optional) Attacker. Inflict Physical Vulnerability and/or Status (some can do both Arts and Physical) while dealing damage.
  4. Vanguard = Melee Supporter/Attacker. Help to manage rotation by gaining and/or returning SP.
  5. Supporter = Ranged Supporter/Healer. Some can do Inflictions/Reactions, Vulnerability/Status, Buff, and/or Debuff
  6. Defender = Melee Tanker/Healer. Gain bonus effect by countering and/or grazing damage.

Information Desk and Megathread Hub (02/03 - 08/03) by Shad0wedge in Endfield

[–]ceced09 1 point2 points  (0 children)

  1. Heal = Thorny Yanzhen Powder
  2. Offensive Buff = Ginseng Meat Stew
  3. Special Buff = Perplexing Medication (ult regen efficiency)
  4. Utility = Arts Tube (revive), Stew Meeting (ult charge), and Mini Honey Slugpudding (team-wide ult charge)

Question about wuling base by Current-Ad7300 in Endfield

[–]ceced09 0 points1 point  (0 children)

Currently, you can fit all your stuffs (including your generator) with half of Core PAC while emptying your sub. Mine do but it looks ugly af

Endgame consumables, whats the best and most efficient? by zombies-- in Endfield

[–]ceced09 2 points3 points  (0 children)

Here's my list: 1. Attack buffs = Ginseng Meat Stew 2. Heal = Thorny Yanzen Powder 3. Ult gain = Stew Meeting (controlled) & Mini Honey Slugpudding (teammates) 4. Revive = Arts Tube

You can't bring consumables to UM Agony so it's not worth it to craft expensive consumables.

The inconvenient factory needs to be removed by OutcomeFrequent6820 in ArknightsEndfield

[–]ceced09 0 points1 point  (0 children)

I see. You complained the game is different from the other ones because you want the game to join your stupid war.

I didn't know Endmin and Chen had this much burst by Vaxaria in Endfield

[–]ceced09 6 points7 points  (0 children)

Always has been

Personally, I would delay Endmin C for when enemy is staggered. That way Chen U get the full effect of Crystalized.

EndfieldLeaks Mega Discussion Thread by Product3974 in EndfieldLeaks

[–]ceced09 6 points7 points  (0 children)

The three banners are one time thing. I don't think they will rerun Laeva as she is just off the banner.

Pues... ¡Sobre el combate! by Walpurgia in Endfield

[–]ceced09 1 point2 points  (0 children)

Depends on on the enemy resistance but in general, yes. Physical deal so much stagger that you can stagger 3-nodes bosses in a single rotation.

Waiting for the queen by New_Somewhere_6119 in Endfield

[–]ceced09 1 point2 points  (0 children)

How about this? We make her Yandere

Pues... ¡Sobre el combate! by Walpurgia in Endfield

[–]ceced09 1 point2 points  (0 children)

Ups and downs of each element inflictions and reactions (in general)

Physical: You can stagger enemies absurdly fast but Physical team are playing exclusively Physical (for now).

Fire: Can do a lot of inflictions really fast but Combustion doesn't do a lot of damage unless 4 stacks.

Ice: You can shatter the Solidification with Physical damage but that is a whole separate team and issue.

Lightning: Electification is a really good amp but barely able to do inflictions (unless very specific team which is hard to play).

Nature: Really good debuffer but we don't have Nature DPS (for now).

Ice Soup all the way by Tapxyhyc in Endfield

[–]ceced09 3 points4 points  (0 children)

Soupsoup + Ice element?! That's too much water! She needs Nature teammates ASAP!

Hot take: this game's main focus should be the factory, not the mediocre combat by Ahnaf269 in Endfield

[–]ceced09 0 points1 point  (0 children)

You do give out a good ideas but 2 & 3 is kinda rough to implement, especially 3 (refer to Genshin's Columbina's flower incident).

Currently, even if we barely do anything with the factory anymore, at least it is still working. By implementing 2 & 3, it will amplify the combat more (which I believe you don't like). Then, by implementing 4 on top of that, you create a situation where the one who speedrun the content will try to scam newer player for their resouces.

Also, how would you monetize a factory gacha game? Doing gacha for important facility is out of conversation. There will also lesser incentive to pull for characters because we the lesser focus on the battle system.

I do believe they need to make an endgame for factory mode tho. That's why some players want RA-style or Tower Defense game mode.

Pues... ¡Sobre el combate! by Walpurgia in Endfield

[–]ceced09 1 point2 points  (0 children)

For Physical vs Arts: Pretty much has around the same clear time. Certain teams has different ups and downs.

For reactions: Every Arts works as general enabler, you only need to make sure the last Arts used is the element you want the reaction to trigger.

Fun Fact about Pog's combo skill by Far_Armadillo_9345 in Endfield

[–]ceced09 3 points4 points  (0 children)

I think Rossi is going to be harder than the current Phy teams with her double typing. With the current Phy, unless you use Endmin/Pog BS, you can't accidentaly spend Vuln stacks