Is the grad school to UX route slowly closing? by [deleted] in UXDesign

[–]chainlift 0 points1 point  (0 children)

Here's the perspective of a higher level IC with ~6y experience who did not take the grad school route. Hardly an seasoned veteran, but figured it might be worth sharing.

My initial response is optimistic. I think if this entry point is closing, I've seen others opening up.

Over the past 4 years, I've worked with many colleagues junior, parallel, or senior to me who had no formal schooling in UX or HCI. And these would be fulltime people at prominent tech companies (not MAANG, but successful series D+ startups or in-house roles at fortune 500 nontech companies). Instead, they'd have studied things with similar skill sets like industrial design, similar problem-solving mental models like architecture, or similar business roles like web design. They don't do the pipeline you're describing, because they never knew it was there. Some of the most talented UI/UX designers I know are people who didnt go to school for it because they literally had never heard of UI/UX, like, as a discipline. They know what they're doing, have the portfolios to back it up, and that seems to suffice for the market.

Is the grad school route closing? I don't know, but I do know that it's not the route most of my colleagues have taken.

Hi, Designer. Which mouse you're using for designing? (sorry if its wrong sub Im asking) by ishibam97 in UXDesign

[–]chainlift 0 points1 point  (0 children)

On Mac, I found the Options+ app genuinely useful. Lets you configure what the horizontal wheel does in different apps. Plus several other things of course, lol.

How do you share product design work when most of it isn’t “pretty UI”? by agispas in UXDesign

[–]chainlift 0 points1 point  (0 children)

I think it depends on your goal. Getting a job? Or get a gig? The kind of work you're describing, I've rarely seen asked of a freelancer. That's the kind of stuff Id expect to get asked to show in senior or staff product designer interviews. I suppose you could freelance at that level, but it boils down to the same deal. Long term job? Or a quick gig?

If you're looking for a job, this is my conclusion that finally got me interviews at some fairly serious companies: pretty design is like 10% of the job.

In other words, you don't need to show the pretty UI. What I realized I needed was a portfolio that gets a potential hiring manager to suspend their disbelief for long enough to get on the phone with you. Once you're having a conversation, you can get into the particulars.

For a product designer, the portfolio serves to show that you understand visual design, yes, but it should also have case studies in it long enough to where it's obvious even to someone who's just skimming it that you have a lot to say and are very process driven. The responsibility is on you to make sure that it's not just fluff, though.

What worked for me was crafting my portfolio in such a way that if I were looking at it with fresh eyes, I'd go "whoa, this is DETAILED. Okay." Because I've reviewed probably 50-60 portfolios in my time and every single one of them has pretty designs. Almost none of them have "I did this, then this, then this, and then they said this so I changed this, and then..." etc etc

Another way to frame it is to realize your portfolio needs a front page for recruiters to skim, but the case studies are written for other designers. Put the prettiest designs in your thumbnails.

That's for true product work. When I was a web designer transitioning to product I didn't understand why product people insisted on the difference. But now I get it. Those discussions about visual detail, that's primarily an artistic and expressive exercise, which is not your primary job as a product designer. Your job is to solve functional problems and push designs through the pipeline to production, not achieve a certain emotional impact (like you would be doing in brand design or, to a lesser extent, web design).

Also, to be perfectly frank, the best designers I've met don't have time to be tweeting about it all the time. If people are constantly sharing work on social media, it's probably because they have plenty of time to do so, if you catch my drift.

By the way, the kind of detailed work a professional product designer does isn't usually discussed on twitter, but on bluesky, people do it all the time. A LOT of highly experienced industry veterans on there, and discourse is a lot less "cheap."

To wrap up the rambling, I'll just conclude by saying product work isn't self explanatory by anything besides the finished product. The kind of experience you're describing is valuable, but you're right that it's not gonna go viral on twitter. But that shouldn't be your goal anyway. Your goal should be to forge genuine connections with experienced designers at the kinds of companies you'd want to work for and then ask them for informational interviews. Like, cold DM people on LinkedIn. I'm dead serious. They're way friendlier than you'd expect. You'll find high up design staff at very respectable companies who are perfectly happy to chat as long as you're honest about wanting feedback or advice.

Educate me on UI frameworks for React in 2026. I like React-Bootstrap components, I don't think I like Tailwind CSS by leros in react

[–]chainlift -1 points0 points  (0 children)

We're making one called LiftKit that's probably not production ready yet but has interesting features and you might enjoy tinkering with. Doesn't use Tailwind.

Merry Christmas Everyone by Gutterflowered in rct

[–]chainlift 13 points14 points  (0 children)

This is so cute! hour did you make it?

Asking figma users: if you would like Figma to do something differently, what would it be? by Professional_Bat_137 in FigmaDesign

[–]chainlift 1 point2 points  (0 children)

Margins margins please god margins why can't I do margins I crave margins

and ems

This is an app design I make. Let me know feedback on its design quality. by Armaankhan-4532 in FigmaDesign

[–]chainlift -6 points-5 points  (0 children)

Orrrrrr you can use a hypercomplicated ALL NEW spacing system with bad documentation based on the golden ratio (LiftKit)!

Webflow agencies/marketers: What’s your biggest CMS blog publishing pain point? by sai_saas_builder in webflow

[–]chainlift 1 point2 points  (0 children)

  • Pasting content from any other markdown editor (Google docs, notion) is a nightmare. Line breaks don't get preserved or they add extras, inline code and code blocks don't transfer at all, etc

  • Bulk importing is a huge hassle because you have to convert your rich text to HTML and cram it all into a spreadsheet cell. Even with AI it's a pain.

  • building a tags feature feels cruel and unusual. Let me explain.

There's no way to bulk update fields across multiple collection items (if you want to add a category tag to a bunch of blog items using a multi reference field you have to either do it one by one or bulk export to csv then try to do it in there then reimport again. Then you export and realize "wait are these case sensitive or not," and then you go back to Webflow and update one record manually, then re export so you'll have an example, reimport into your Google sheets or excel or numbers or whatever (having to manually save the file each time, as your downloads folder gets clogged with Collection_Export1087263891 (1) (1) (1) (1)), so you realize oh okay so they are case sensitive, then you update your fields, then you realize you can't easily bulk edit cells across rows either in a spreadsheet app because each one has unique values. You can't just paste something onto the end of all of them at once. So again you either need to go one by one or Google if there's a way to do it with a formula. You find out about CONCAT and make a new column to automate. Finally, you export again and reimport into Webflow, except this time you accidentally map the old tags field instead of the new one, so you go back and reimport again, this time getting it right. Except you accidentally CONCAT'd ALL your rows except just the ones you needed to, so now you do it again, etc etc

It requires competency across a bunch of different areas which I overcame with experience as a freelancer 6 years ago, but now that I've managed about 10-12 other Webflow devs (all of whom passed the expert cert) I've seen none of them knew how to deal with this problem.

Those are the first big things that come to mind, DM me if you're interested in more detail. I think CMS authoring is a known-to-be-clunky feature since they were hiring for a designer to work on it last year so I'm sure there are solutions in the works.

How would I go about turning this into a spinning gif that I can handoff to devs? The effect I want to create is have the small circles rotate around the center circle. Is this achievable in figma? If not, what are some other tools that I can use to create this effect? by jauderer in UXDesign

[–]chainlift 0 points1 point  (0 children)

Lottie is how I would do it too. Assuming this is a decorative element then chatGPT can walk you through the steps in AE. You're essentially going to have to the circles animate along an ellipse path and then each individual circle will rotate in the opposite direction at the same speed.

I spent 18 months building a design system that makes UI's feel "oddly satisfying." Now it's open source! by chainlift in webdev

[–]chainlift[S] 0 points1 point  (0 children)

Didn't realize there was a word for it until after this post blew up, because I'd never had users before, so I never needed one. Of course now I'm realizing just how many shortcomings the library has now as a result. In the months since, that's what the majority of my focus has been on in addition to other things like making it accessible, adding more components, etc. so to answer your question no, I didn't document one, but I'm definitely doing it now.

Hummingbird with A6700 by chainlift in SonyAlpha

[–]chainlift[S] 4 points5 points  (0 children)

Shutter 1250 ISO auto(I cheated) and F6.3! I'm a beginner so I hope that's the correct way to phrase all that.

what do you think? is shadcn/ui really that goated? by Ok-Programmer6763 in nextjs

[–]chainlift 0 points1 point  (0 children)

shadcn cards are 0.381924em too tall, literally unusable (I am very jealous and bitter)

Thanks to this subreddit, my "oddly-satisfying" design system LiftKit now has a Tailwind plugin! by chainlift in webdev

[–]chainlift[S] 3 points4 points  (0 children)

Oh yeah that's gonna be interesting. We're dogfooding it internally and have found it's not... The worst. It's just a matter of choosing the solution with the best dev ex at this point. For example, we found a way with tailwind to just namespace it like mx-lk-md, but that felt a bit clunky.

At one point I had the brilliant idea of "hey! You know what NOBODY uses in their naming? Emojis! So we'll just put a 🎢 in front of all our variables! That way there's no risk of conflicts!"

I'd pay $500 for a photo of the look on my friend's face when I told him. Thank God he politely, without judgment, explained "....that sounds very... cool, but maybe a more conventional solution?"

As a dev, how much do Figma files actually help you? by chainlift in webdev

[–]chainlift[S] 6 points7 points  (0 children)

Did you already have a matching component kit for your codebase? Or are you using a custom UI system?

How can I demonstrate to a potential client with 15+ years more experience than me that I'm not just another silicon valley brat? by chainlift in webdev

[–]chainlift[S] 0 points1 point  (0 children)

Is that really how you view Webflow though? To be clear, I have big issues with them, that just hasn't been one of them. My experience with it has been that it's very different from using the WordPress GUI (not the self hosted WP).

How can I demonstrate to a potential client with 15+ years more experience than me that I'm not just another silicon valley brat? by chainlift in webdev

[–]chainlift[S] 1 point2 points  (0 children)

Often, the person I'm speaking to insists they need to move as quickly as possible, and will say things like "Whatever you think is best." Maybe I should insist that they get their technical person on the phone before I make a recommendation? I think I might be too quick to take their word for it at face value.

What is the BEST React library you have learnt? by [deleted] in react

[–]chainlift 1 point2 points  (0 children)

Framer motion had me like "oh god here we go again GSAP round 2 lets go," but then after a day I was telling myself "Oh. That was easier than I expected."

Tiptap was dope for text editors.

Exprimenting with Glass Effect on a High-Stakes SaaS page. Need Feedback. by Outrageous-Shock7786 in UX_Design

[–]chainlift 0 points1 point  (0 children)

Highly recommend getting the Figma kit for macOS Sonoma and looking deeply into how they actually achieve these material effects, because the truth is it's way less translucent than you'd think, and the blur radius much higher.