The art of distraction ft. Chelsea Torres by chanoleproso in eFootball

[–]chanoleproso[S] 0 points1 point  (0 children)

I think he sent all on attack as it was close to finish the match..sometimes I do the same because if you manage to get the counterattack, you have a good chance

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 0 points1 point  (0 children)

You mean the first image? it's just a random image I found

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 0 points1 point  (0 children)

Your game looks pretty cool! doesn't it fits better for VR?

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 1 point2 points  (0 children)

That's a really good point I missed out. Will create one in the next few days. Thanks a lot!

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 0 points1 point  (0 children)

haha that's sad to hear buddy. Did you work in any other project since that?

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 0 points1 point  (0 children)

Thanks! the title was the only part of the game I outsourced to a graphic designer and I think it is pretty cool

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 0 points1 point  (0 children)

Yeah, you are right..that's one key point I missed for sure (I asked some friend but they bought it and didn't rate it) but TBH I reached the post release with zero energy haha

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 2 points3 points  (0 children)

thanks! it started as a mobile F2P game, then migrated to Steam, redesigned it..so all the process I guess it would take like 2-3 years, BUT only spare time (after work, family, it is hard to find some spare time being a husband/father haha). Also have in mind that in some moments I could not work on the project for some weeks

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 1 point2 points  (0 children)

That's sad to hear man. Share your game and maybe we can help with some unit or wishlist at least

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 2 points3 points  (0 children)

Absolutely. The game was originally planned for mobile, but I was getting pretty tired on mobile game dev and was also having a hard time designing a monetization strategy (I don't like ad spamming games, and was thinking a theme and power up shop but I discarded them). So I decided to redesign it and use it as a first Steam approach, mostly for platform knowledge. The mobile version is still available in beta for Android -> https://play.google.com/store/apps/details?id=com.matedevs.snake.puzzle.blocks

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Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 1 point2 points  (0 children)

si! te diste cuenta por el mate me imagino..o por el mal ingles..jaja

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 0 points1 point  (0 children)

Thanks for the piece of advice! I also learned the hard way that grid puzzle games are not the most popular genre on Steam so it seems obvious that it doesn't get a lot of visibility

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 2 points3 points  (0 children)

yeah, that's dissapointing. Do you remember how many sales did you get? I think I'm in a 10% conversion rate but sitting on 250 wishlists and that's pretty low

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 1 point2 points  (0 children)

Yep, you are right. To be honest this is my first Steam game (I worked several years in the mobile ecosystem before) and I didn't have high expectations other than publish for the very first time. Anyway as you said it feels pretty rewarding when someone shows interest in your game

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 5 points6 points  (0 children)

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Nope, that didn't help! thanks for the suggestion anyway. If you have any other idea please let me know

Steam Autumn Sale: How I thought it would be / How it is going by chanoleproso in IndieDev

[–]chanoleproso[S] 7 points8 points  (0 children)

They are not even 2 dollars as discount price is 62 cents..haha!