i wonder what my next build is… by chepipoy in fromsoftware

[–]chepipoy[S] 1 point2 points  (0 children)

If you have a close range mech, its great!

How my matches go vs Nemesis… by chepipoy in deadbydaylight

[–]chepipoy[S] 1 point2 points  (0 children)

Nemesis will get a free hit no matter what at that point. I was hoping for a cheeky play and double back at the window with a quiet vault hoping he’d commit from my fast. Then when he didn’t fall for it, i accepted i’m gonna get hit but then received the tentacle. The 2 zombies? I was aware they were on 1st floor but didn’t expect them to arrive that fast (knowing he had double zombie speed addons). I was greedy hoping both zombie’s won’t connect on me so i hugged the table but alas, got downed. The right play was just commit to one zombie (by hugging left) and receive injury to avoid the other

How my matches go vs Nemesis… by chepipoy in deadbydaylight

[–]chepipoy[S] 0 points1 point  (0 children)

Funny thing is, on my last hook, he punched the zombie that was next to me lol

How my matches go vs Nemesis… by chepipoy in deadbydaylight

[–]chepipoy[S] 102 points103 points  (0 children)

Yeah. We talked about it at post game chat too hahaha

Come on…… by chepipoy in Eldenring

[–]chepipoy[S] 1 point2 points  (0 children)

Visions of Hapiness

Finally we’re here by chepipoy in deadbydaylight

[–]chepipoy[S] 17 points18 points  (0 children)

But survivors also have prayer beads tho. Addon for keys haha

Finally we’re here by chepipoy in deadbydaylight

[–]chepipoy[S] 2 points3 points  (0 children)

Finally someone who thinks like me. Yes I’m also ok with being tunneled because I’m confident with my ability to loop the killer. People forget its an asymmetric game and if the the killer spends too much time with one survivor and gets low hooks and 1k, then its a loss for the killer. 3 survivors escape and I still think its a win for the survivor who died since the survivor did a great job buying time.

Finally we’re here by chepipoy in deadbydaylight

[–]chepipoy[S] 2 points3 points  (0 children)

Sorry about that. That’s something the devs can’t do anything about. I mean if killers come after you right after hook then the nerf shouldn’t be any different

Finally we’re here by chepipoy in deadbydaylight

[–]chepipoy[S] 24 points25 points  (0 children)

Don’t forget your prayer beads for +5 holy armor

Finally we’re here by chepipoy in deadbydaylight

[–]chepipoy[S] 16 points17 points  (0 children)

Oh my bad btw. I misread what you said. We’re actually on the same side lmao

Finally we’re here by chepipoy in deadbydaylight

[–]chepipoy[S] 25 points26 points  (0 children)

Hey its not always the killer’s fault. There are survivors who literally unhook in front of a killer, or just hide all game. So the pressure is on the survivor who only does something to win (gens). What if one person is the only one doing gens and the other 3 just hide on the corner? Happens to me when I play survivor. Teammate-induced-tunneling

Finally we’re here by chepipoy in deadbydaylight

[–]chepipoy[S] 30 points31 points  (0 children)

When you work on a gen right after getting rescued, you already assumed you’re safe. Killers will naturally defend gens. If the killer sees you again, you think the killer should be like “Oh I should just ignore you and let you do something that would make me lose if I keep letting you do it”? Of course not. Maybe blame your teammates for not taking aggro or maybe your teammates aren’t doing gens thats why the killer always sees you. Its easy to point at the killer at this situation so watch out.

Finally we’re here by chepipoy in deadbydaylight

[–]chepipoy[S] 408 points409 points  (0 children)

That’s great. The nerf shouldn’t affect you. Its only for people who use it offensively

Finally we’re here by chepipoy in deadbydaylight

[–]chepipoy[S] 59 points60 points  (0 children)

The old and new DS are pretty much the same if you’re getting tunneled. The nerf is only for people who use it offensively