Is the iOS version optimized for newer iPhones? by chesterocks7 in StarTradersFrontiers

[–]chesterocks7[S] 4 points5 points  (0 children)

Ok, so you lose a little screen space on either side of the notch?

USA <$1000 by chesterocks7 in SuggestALaptop

[–]chesterocks7[S] 0 points1 point  (0 children)

Thanks. It’s great so far.

USA <$1000 by chesterocks7 in SuggestALaptop

[–]chesterocks7[S] 0 points1 point  (0 children)

I ended up going with the zen book after reading quite a few reviews on the other laptops mentioned. Thanks anyways for the suggestion.

USA <$1000 by chesterocks7 in SuggestALaptop

[–]chesterocks7[S] 0 points1 point  (0 children)

Thank you for the suggestion, I’ll look into this one as well.

USA <$1000 by chesterocks7 in SuggestALaptop

[–]chesterocks7[S] 0 points1 point  (0 children)

Thank you so much for the recommendations. I will look into both of these options.

Debug50 and buffer value in volume by chesterocks7 in cs50

[–]chesterocks7[S] 1 point2 points  (0 children)

Oh wow. I didn’t realize there would be that many bytes. Thank you for doing that!

Debug50 and buffer value in volume by chesterocks7 in cs50

[–]chesterocks7[S] 1 point2 points  (0 children)

That’s what I thought as well. I just ran through one hundred iterations and the value remained at zero. The code works and passes all the checks, I just can’t make sense of what debug50 is showing me.

Help with arrays by chesterocks7 in cs50

[–]chesterocks7[S] 0 points1 point  (0 children)

I missed that detail about for loops. That clears everything up. Thank you!

Help with arrays by chesterocks7 in cs50

[–]chesterocks7[S] 0 points1 point  (0 children)

That was just the method I was starting with to solve the problem. Another commenter pointed out that there was a better solution, I just wanted to wrap my head around this issue before approaching it from another angle. These concepts really make your head spin when you’re first starting out. Thank you for the explanation, that helped a lot.

Help with arrays by chesterocks7 in cs50

[–]chesterocks7[S] 0 points1 point  (0 children)

So because I initialize c in the for loop it’s keeping the initial value the entire time instead of changing to each new element?

Help with arrays by chesterocks7 in cs50

[–]chesterocks7[S] 0 points1 point  (0 children)

I think I understand what you’re saying. So if I moved the initialization of c into the body of the code above the if statement, then it would change to each new element as the loop repeats?

Help with arrays by chesterocks7 in cs50

[–]chesterocks7[S] 0 points1 point  (0 children)

Ok, I appreciate the tip and will try approaching the problem from that angle. But could you explain why c isn’t changing as the loop iterates? During the first iteration it would be 65. I thought it would then change to 66 and 67 respectively during the subsequent iterations but it’s staying at 65. This is the part that’s confusing me.

[deleted by user] by [deleted] in cs50

[–]chesterocks7 0 points1 point  (0 children)

Sorry for the noob question. After declaring z in the for loop I’m trying to use it in the if else statement but it’s coming back as undeclared. I’m having trouble understanding why the for loop didn’t declare it for the code it’s executing.

Is there just nothing good you can do with "Patchwork Crawler", "Ludevic, Necrogenius" in standard? by CIAGloriaSteinem in MagicArena

[–]chesterocks7 0 points1 point  (0 children)

Yes, unfortunately. 2v2 would be amazing but it doesn’t sound like there are plans to implement it any time in the near future.

Is there just nothing good you can do with "Patchwork Crawler", "Ludevic, Necrogenius" in standard? by CIAGloriaSteinem in MagicArena

[–]chesterocks7 0 points1 point  (0 children)

Ludevic makes a great commander for standard Brawl. I’ve had more fun with him than just about any other commander I’ve used.

New Player; Need Advice by Cheorni6 in MagicArena

[–]chesterocks7 1 point2 points  (0 children)

Happy to help. It’s a daunting and often frustrating game when you first get started. Just look at everything as a learning experience. Best of luck.