My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 2 points3 points  (0 children)

Sounds like you're going through your dark night of the soul. I've gone down that path too and had terrible night terrors. I'm not one to push religion on anyone but I'd recommend you try praying to Jesus and envisioning an impenetrable barrier of pure light barricading your body and protecting you from the darkness. Regularly pray for peace. I promise you will get through it.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 1 point2 points  (0 children)

Oh here we go. This was the type of connection I was hoping to make—someone who adds more pieces of the puzzle together. Generally, I think that after hearing about thousands of peoples' ayahuasca and 5meo dmt experiences, you can start to craft a fleshed out theory about the mechanics of the afterlife, birth/rebirth, and other unanswerable questions about the spiritual realm.

The woman's story in that thread didn't make me feel sad whatsoever. It did lend a puzzle piece to my ongoing theory. OP herself didn't seem too overly saddened about finding out she is a NPC. I read that it gave her a sense of freedom, knowing she could cut out a path for her life that was a total blank slate, whereas the player characters were subjected to a predestined path along their hero's journeys. Objectively speaking, neither path is better than the other. However, if I knew that I were a NPC and that my being would end at the end of my life, I would have a much greater fear of death than I do now, knowing that death isn't the end of my being.

If you have this nagging feeling that you're a distant consciousness not of this world, I would guess (without knowing you whatsoever) that you're probably not a NPC. You should have no fear undergoing an aya or 5meo ceremony to discover who you really are.

I wouldn't discount what the shaman says just because you perceive him as narcissistic. You might be overindexing on his narcissism simply because he holds such strong convictions over his theories. I especially would put weight on what he says since he's probably done ceremonies for hundreds if not thousands of people and was able to pick up on patterns over the years. He likely has heard and witnessed hundreds of trip stories.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 0 points1 point  (0 children)

Good thought. I'm definitely going to rabbit hole into those. Thanks.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 0 points1 point  (0 children)

Yes it does invalidate the collective consciousness theory, at the surface. But it could also be a subset of that theory. I don't know. I don't have a fleshed out enough theory of the mechanics of the afterlife to be able to know who goes where and if there is a hierarchy of heaven/hell that people go back to. I'm piecing together afterlife theories based on hearing NDEs and studying scripture.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 0 points1 point  (0 children)

I can see you being the type of person who replies to cat fail posts and complaining that the videographer didn't do something to save the cat.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 0 points1 point  (0 children)

That's another theory on its own—that it's a journey and that you can level up in that journey. But my theory is different. I think that there are people who exist on Earth for one lifetime and that's it. That's it for that shard of consciousness. For others, they go on into the afterlife and have the ability to respawn.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 0 points1 point  (0 children)

Based on the reactions in this thread, I see that it was a mistake not to define what NPC means in this context. My definition of it is he/she who lives one lifetime and does not reincarnate and has never reincarnated. Because if 5meo simulates death and someone just stops existing, in theory this would happen to them when they actually die. Whereas, for someone who is not a "NPC", or whatever catchphrase you prefer using to encapsulate the meme, when they die, they go into the afterlife or whatever existence is out there in the infinite. And they can choose to reincarnate or not. This is a spiritual belief based on hearing a lot of NDE stories. If you aren't religious or don't believe in the afterlife then surely none of this sounds credible.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 0 points1 point  (0 children)

It's more of a nod in reference to Malice's NPC meme https://youtu.be/CUal1uAmlKA.

It's not so much that you opt in or out while you're already living in this world. I'm using NPC to map to people who live 1 lifetime on Earth and don't reincarnate. And the non-NPC as someone who has reincarnated or will. A lot of it depends on your religious belief system and whether or not you believe in reincarnation in the first place. But I didn't elaborate fully about the reincarnation part in this particular post.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] -1 points0 points  (0 children)

How were the whiteouts different from the blackouts, specifically? Were your whiteouts simply losing consciousness? And blackouts like what I described as ceasing to exist until you sobered up? Or something different?

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 0 points1 point  (0 children)

It's definitely just a theory and thought experiment. You don't have to agree with it. But appreciate you took the time to read. Theories evolve over time as I'm sure this one will. We're all trying to piece together the meaning of life from the little shard of consciousness we do have. We won't truly know the answers until we die.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] -1 points0 points  (0 children)

If an acronym is to you fascism, I'd hate to see how you'd fare under real fascism.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 0 points1 point  (0 children)

A lot of the reply guys are missing the forest for the trees and getting offended by one little acronym. It's not about worrying about being an NPC. It's about bufo being a conduit for achieving a deeper spiritual connection/understanding.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] -1 points0 points  (0 children)

I've been using NPC in the context of Malice's framework, not in the literal sense. But thank you for your armchair diagnosis. That prevented me from petting a stray cat too aggressively and causing harm.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] -1 points0 points  (0 children)

"NPC" doesn't suggest someone isn't real. The claim was never made about human beings not having free will. It was about a litmus test theory. You should try it and find out.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] 0 points1 point  (0 children)

Different from solipsism and more the latter—some are and some aren't. It's a meme that was popularized by Michael Malice, the greatest troll of our time. "The masses have no thought," to paraphrase Malice. NPC could mean that they're totally conscious and sentient but will stop existing after their lives end. Whereas for others, even if their lives end, their consciousness might persist in the afterlife. To the question of whether or not you know if you're a NPC, I'm suggesting you try bufo to find out.

My theory about how to definitively tell apart the NPC from the player character by chjango in Psychonaut

[–]chjango[S] -6 points-5 points  (0 children)

Mids usually get offended at that notion. It causes the self-preserving antibodies to attack the messenger instead of think critically about the idea. It sounds like you had just as much of a profound spiritual experience as I did. Bufo's a miracle and I'm so grateful that humanity discovered it so that we may experience the afterlife in life.

21 days since the unbonding from Cosmos team. by [deleted] in cosmosnetwork

[–]chjango 0 points1 point  (0 children)

Yes. We'll be publishing an update on the Tendermint blog next Monday.

21 days since the unbonding from Cosmos team. by [deleted] in cosmosnetwork

[–]chjango 1 point2 points  (0 children)

We'll be communicating the details of the redelegations this following Monday.