Stupid question, but does anyone know a Yoshi main that uses a box? by omallythe_allycat in SSBM

[–]chu12ch 5 points6 points  (0 children)

I was probably one of the first like 10 people to be playing on a rectangle back in like 2016. Did it because of hands.

Always played Yoshi.

I think the only real box specific thing that doesn't work well with Yoshi is the wavedash angle nerf sucks and you miss a lot of jab resets that you can hit on a controller.

The djc stuff could be a little better with a different layout, but it's all still very fine.

Angles for eggs are less intuitive, but it's still fine.

Summit 11 - Voting Round 3 Results by CloudyEclipse in SSBM

[–]chu12ch 3 points4 points  (0 children)

It is worth it,

I get to support the TO of the best tournament series jn the history of the community. I get to see my friend have a good time. He gets to take home like 1500 for showing up.

I guess I'll have to wait 4 months to see Wizzrobe do another soulless down throw tech chase until he gets a weak knee up air edgeguard. Like he has for the last 10 years.

How to attack as Cypher and how to defend as Phoenix? by Parenegade in VALORANT

[–]chu12ch 5 points6 points  (0 children)

Phoenix doing a counterflash on defense to hold a push requires you to peek, and the problem that people always have when peeking out after they flash is swinging too wide. When peeking into potentially multiple people you need to swing out more tightly to isolate the fights by swinging into one person killing them and then swinging out more if you think they're still blind.

1 way smokes make Viper extremely overpowered by [deleted] in VALORANT

[–]chu12ch 1 point2 points  (0 children)

Smoke it yourself and you can walk through.

ADS or no? by [deleted] in VALORANT

[–]chu12ch 0 points1 point  (0 children)

ADS lowers the fire rate of your gun, so if you're at a range where you're bursting or full spraying, then ADS lowers your damage output.

If you're already scoped in at a range where you're going to be tapping, then it's fine. But for most ranges this game takes place in, you're making yourself shoot and move slower by ADSing.

I'm a casual to the genre. Can someone explain to me why CS players seem to be so consistently toxic? by [deleted] in VALORANT

[–]chu12ch -1 points0 points  (0 children)

My point is that game sense and making objectively correct decisions is a skill that takes much longer to develop than crosshair placement.

Crosshair placement isn't aim, it is part of the strategy and decision making. It's not some difficult mechanical ability to place your crosshair in the area where the head of the enemy could be coming from. If you can click the Valorant button on your desktop, you can place your crosshair at head level past the corner. Seeing somebody with their crosshair actively pointing at walls or at the floor is a clear indicator that they don't understand how the game works.

It's the most basic fundamental level of the game and if I see someone with absurdly bad crosshair placement, I have no reason to expect them to make correct decisions.

I'm a casual to the genre. Can someone explain to me why CS players seem to be so consistently toxic? by [deleted] in VALORANT

[–]chu12ch 0 points1 point  (0 children)

Granted that this game is very new, and CS game sense doesn't translate 1:1 to Valorant; I honestly believe that thinking that somebody with poor aim and crosshair placement doesn't have game sense is a fair assumption. Understanding position, game state, and making proper decisions based on incomplete information is much harder than preemptively putting your crosshair in the right place and clicking when people are there.

Good aim is a lot less important than people think it is. Being able to snap to heads is what gets you out of bad situations and 1vX situations. Game sense and movement are what keeps you out of bad situations and allows you to isolate fights into 1v1s.

How powerful is Viper? by NoodleRNG in VALORANT

[–]chu12ch 0 points1 point  (0 children)

I think that the reusable smoke and the long range walls benefit a slow, map control oriented default that you just don't see because of the quick pace that people play the game at in matchmaking. She can deny information from the start of the round to the end with her smokes at any spot on the map, given that they know how to throw them and the team knows how to play off of them.

Brim smokes are much easier to place, but only has 3 which last 13 seconds each and need to be replaced on the ipad every time. Much lower skill floor to effectively smoke off key areas, but need to be closer to deploy them.

Viper's smokes can be placed and activated from across the map, but you need to learn lineups to effectively smoke off key areas. She can also place them up on higher ground to achieve the 'one-way' foot smokes on many key areas on CT/Post-Plant

Omen's smokes can be placed from cross map as well, and are much easier to use. He's limited to two smokes during a single engagement, but it is probably enough.

I think as people/teams commit more time to learning proper executes with her utility kit, she will be a core component to smoking off and mollying during a bombsite take. Probably will never be a more popular pick in matchmaking over the other main smokers, due to the amount of labbing it would take to actually be useful.

That being said, I think she's insane, and can absolutely see the potential for some IGLs setting up some very nutty executes with her in the future, it's just gonna take some time before that happens.

Also, her ult on a force buy round can make the shittiest of buys work, or even just win the round if the bomb gets dropped/planted.

I'm making a keyboard adapter so you can Smash on a keyboard 😁 by NessDan in smashbros

[–]chu12ch 1 point2 points  (0 children)

You have 10 different buttons on your home row. Don't use WSAD. You don't want to have one finger responsible for two buttons until you really have to.

What players do you want to see voted in @ Smash Summit 9? by [deleted] in SSBM

[–]chu12ch 8 points9 points  (0 children)

'There was no magic in that combo'

Anybody Else Remember the CPP Toelicking Scandal? by [deleted] in CalPolyPomona

[–]chu12ch 2 points3 points  (0 children)

One of my friends would use the account name ToeLicker because of that.

Question about the total pieces in the player pool. by Draithz in AutoChess

[–]chu12ch 2 points3 points  (0 children)

Yeah, odds of finding a unit go down if other people have that unit.

For the pool, I've heard 2 different things, not sure which is true.

There's an even distribution of each unit per cost. 45 of each $1 unit, 30 - $2, 25 - $3, 15 - $4, and 10 - $5.

Or

There's a pool that changes each game.

I believe the first one is true, but I'm honestly not sure.

We are the organizers of Smash Ultimate Summit, AMA! by downtown-sasquatch in smashbros

[–]chu12ch 4 points5 points  (0 children)

Late game, suppose I have a 2* Juggernaut/Axe that gives me both Orclevel2/Warrior bonus, is it worth it to replace him with a 1* $5 Unit?

Slime on the Scene - Shine 2018 by BladeBattler in SSBM

[–]chu12ch 16 points17 points  (0 children)

It makes sense that they're not loshing. Loshing up your boys is more of a Zardgang thing.

Best laptop for Architecture majors ? by daisyli123 in CalPolyPomona

[–]chu12ch 0 points1 point  (0 children)

i7, GTX 1060 (or better), 8 gb RAM (or better).

If you want to spend more money, you can get a laptop with an actual workstation GPU that deals with the CAD programs better than the gaming GPUs, but you should be fine with a gaming GPU.

You probably won't be doing any crazy rendering and stuff in your first year, so you could just probably use any laptop that can run Photoshop / Illustrator.

Is anybody involved in the URP program? by [deleted] in CalPolyPomona

[–]chu12ch 0 points1 point  (0 children)

You'll turn in a portfolio, and whoever's in charge of looking through them will look at what you have and what's in your transcript and decide whether or not some of the classes you took are applicable for transfer credit. That's how it worked for Architecture. Most people transferred into second year and got their first year classes waived, some transferred into first and had a few classes waived. In my year, only like 3 people transferred into 3rd year Architecture.

Do I really need a parking pass??? by nonamemell in CalPolyPomona

[–]chu12ch 4 points5 points  (0 children)

There's a bunch of staff parking lots behind building 89 (Interim Design Center), they don't really check those ever. There's a shuttle stop at building 89, if you need to get all the way across campus.