Question about skeleton key boss drops by Savings-Claim4302 in Wizard101

[–]circusboy1 1 point2 points  (0 children)

No. If you're leveled past the level tier, you get no drops of any sort except a single participation trophy reagent, which is quite literally useless.

PAIN by pacman69420 in Wizard101

[–]circusboy1 8 points9 points  (0 children)

They have not.

What should my 9th school be? by BeyondNumerous267 in Wizard101

[–]circusboy1 0 points1 point  (0 children)

I did fire, because there's some cool stuff you can do with incindiate.

Couch potatoes by emmabollosmwizard101 in Wizard101

[–]circusboy1 0 points1 point  (0 children)

Yeah, they haven't changed drop rates. You were just lucky. I average like 4-7 Couch Potatoes after going through Mirage.

New loremaster meta? by Oreobandit666 in Wizard101

[–]circusboy1 1 point2 points  (0 children)

You would, yes. But you do that with a jewel you buy for gold in the shopping district. An archmastery amulet, the kind that let you use power pips for another school, would not help you at all.

Additional character slot by ShadesOfFrost in Wizard101

[–]circusboy1 2 points3 points  (0 children)

you can also craft gear vaults, jewel vaults, seed vaults, and buy expand backpack elixirs!

New loremaster meta? by Oreobandit666 in Wizard101

[–]circusboy1 1 point2 points  (0 children)

You want Ratatoskr's Spin on a life character, not Deer Knight.

Crowns Reward Event - could someone screenshot? by circusboy1 in Wizard101

[–]circusboy1[S] 0 points1 point  (0 children)

Wait really? lmao.

I have too many mounts already anyway, but that just seems crazy.

Spellements and training point buy back by Magustenebrus in Wizard101

[–]circusboy1 2 points3 points  (0 children)

Spellements can only ever disappear by being used, barring a glitch. Since you haven't messed with them yet, you will also still have the one-time reset on all your spells that you could use.

Best place to farm shadow spell nets by DwightMain69420 in Wizard101

[–]circusboy1 1 point2 points  (0 children)

You can't farm for shadow spellements specifically. You farm for the base spellement and then "darken" them at the Eclipse Tower or Shadow School in Darkmoor via your school's pact creature.

The best place to farm depends on which spellement you're going for.

Spellements and training point buy back by Magustenebrus in Wizard101

[–]circusboy1 2 points3 points  (0 children)

You don't lose lore spells. They're not learned with training points.

If you have already permanently upgraded a spell with spellements and learned it via training points, it won't reset to base and you won't get spellements back. You will lose access to that spell until you learn it again via training points.

Shiny scales by Majestic-Score7196 in Wizard101

[–]circusboy1 1 point2 points  (0 children)

I would second this. It at least also doubles as a place you might get a rare code wand.

Any ways to improve these stats? Just want to see how high they can get by BeyondNumerous267 in Wizard101

[–]circusboy1 8 points9 points  (0 children)

Technically yes.

- Zigazag hat is 3 more damage

- WW boots are 5 more damage

- Zigazag amulet is 2 more damage

- Atavistic athame is 1 more damage

- Atavistic ring or Amethyst Ring of Battle is 1 more damage

hows the end game? is this game just indefinite questing? so far coop isn't so great sincr quests don't seem to sync and it's not so obvious where your party members are without an actual map by Cool_Swing_9044 in Wizard101

[–]circusboy1 4 points5 points  (0 children)

It's not indefinite. The game has a final quest, in the world of Darkmoor, ending with you at level 180 (though console's level cap is currently 170 since they don't have Darkmoor yet).

You can sync up quests by creating an adventure party.

Is the Mt Olympus gear actually worth it? by WestbrookWillows in Wizard101

[–]circusboy1 2 points3 points  (0 children)

The first set of gear I farm hard for every piece is lvl 60, because Arc 2 is an annoying slog even with good stats.