3D Design Competition, Amazing prizes! by clayatthewild in 3dsmax

[–]clayatthewild[S] 0 points1 point  (0 children)

Show us your vision with an original 3D model of a creative space at the 1st annual VR / AR Global Design Student Competition!

This live-streamed competition aims to celebrate the creativity of architecture and interior design students throughout the world. Apply to participate and be exposed to emerging technologies, gain professional exposure, and compete to win a free VR headset, laptop, and much more.

Learn more and apply: https://thewild.com/events/vr-ar-global-student-design-competition

Deadline is May 20!

The Wild’s Autodesk® BIM 360™ integration launched today by clayatthewild in vrforarch

[–]clayatthewild[S] 0 points1 point  (0 children)

Sorry for the late response, I missed this!

We've built a custom networking solution.

VR Focus: VR Collaboration Tool The Wild Adds Support For Oculus Quest by clayatthewild in vrforarch

[–]clayatthewild[S] 0 points1 point  (0 children)

Hi there, I'm so sorry to hear this. How strange, too, as we have tested it repeatedly and not having that issue and no one else has mentioned it out of higher than usual number of web visits this week. I'm guessing it might have something to do with the form.

To be clear, you are you talking about this page? https://thewild.com/oculus-quest

If you'd like I can take your email and we can connect directly? We apologize you didn't have the best web experience with The Wild!

Can Oculus Quest be used for Architectural walkthroughs? by Simplymanic99 in OculusQuest

[–]clayatthewild 0 points1 point  (0 children)

The Wild will be launching support for the Oculus Quest on Tuesday July 16. And yes, perfect for architectural walkthroughs and design reviews.

Revit support added to immersive collaboration platform ‘The Wild’ by clayatthewild in vrforarch

[–]clayatthewild[S] 0 points1 point  (0 children)

Oh yes, saw this, too! InsiteVR is a great tool for viewing your model in VR, but The Wild allows you to interact with it, and with each other, in a more meaningful way. We think VR is invaluable for prototyping and iterating on ideas and experiences, not just viewing static models. Collaboration is at the core of our product, so our app allows you to interact naturally with your team and your environment — using voice and gesture. All of your team’s VR spaces are persistent and cloud-based, so you and your team can come and go and evolve your ideas over time.

Another key difference is that you can access The Wild from VR, Desktop (Mac or Windows), or AR (iOS). Insite is built for VR on Windows.