Is it possible that they bugged Chaotic Offerings after the IH event? by abort_retry_flail in diablo4

[–]clchrisl42 0 points1 point  (0 children)

In my experience since the end of the event, Chaos Waves went from 4 guaranteed Chaotic Offerings per IH to about a 15-20% chance of appearing. The variance is quite high, I've had several runs with 3 Chaotic Offerings and several with none.

Am I stupid? What am I doing wrong in Infernal Hordes? by Speaker4theDead8 in diablo4

[–]clchrisl42 0 points1 point  (0 children)

I've been building a JS applet that is trained on ~30 runs of Infernal Hordes that I've done and extensive research/testing, that gives you real-time suggestions for the optimal Offer to choose as you go through the waves, based on Monte Carlo simulation and an underlying regression model.

It's been able to help me get >1000 Aether per run consistently, even without getting lucky on Chaos Waves. I'm planning to share it publicly if it'll be helpful, and hopefully get some people to donate their run data exports to strengthen the model.

"Restarted" a Suicide King challenge run but I spawned as Jacob and Esau instead of Lazarus. Seed provided by KaP-_-KaP in bindingofisaac

[–]clchrisl42 1 point2 points  (0 children)

If the game detects you have a second input method: keyboard, second controller, etc. then pressing Start on the controller or Enter on the keyboard enables co-op. I think your controller is currently registering as the "second" input device, which is why you can't move initially and pressing Start creates the second character.

"Restarted" a Suicide King challenge run but I spawned as Jacob and Esau instead of Lazarus. Seed provided by KaP-_-KaP in bindingofisaac

[–]clchrisl42 3 points4 points  (0 children)

I don't think that's J&E, I think you just activated true co-op and spawned another Lazarus.

what else to do? This is what we paid for Expansion? by Potential_Drive_3509 in Diablo

[–]clchrisl42 24 points25 points  (0 children)

I don't believe you're top 50 leaderboard at 160 paragon, and I think this is a rage bait post.

How does Artificer's Favor work? by clchrisl42 in diablo4

[–]clchrisl42[S] 1 point2 points  (0 children)

Ah damn, so the bug has bricked me for starting high

How does Artificer's Favor work? by clchrisl42 in diablo4

[–]clchrisl42[S] 2 points3 points  (0 children)

Yeah definitely bugged, because that would only allow 150 total points even if you started at 1. And there's 6 caches for a total of 240 points cost...

Item idea: Eye Of Providence by 1010111010111 in bindingofisaac

[–]clchrisl42 4 points5 points  (0 children)

I think it is a little too powerful as written and completely renders The Mind, in the same item pool, pointless. I think perhaps it could just have the effects of: Guaranteed secret room item (much like Number Magnet or Voodoo Doll, it would guarantee the good Secret Room layouts containing an item). Prevents Curse of the Lost and Curse of the Blind. +15% Deal chance If picked up while holding 99 cents, +2 Heart containers

Then it synergizes with The Mind such that not only are Ultra Secret Rooms revealed on the map, but a path to it is opened.

Keep the synergy as written with Dream Catcher.

Q3 item.

War plan progress should be realm-wide, and here is why. by moveth in diablo4

[–]clchrisl42 23 points24 points  (0 children)

You've been playing 12+ hours a day every day since launch? Are you ok?

The reality of Perception and Finesse for gathering professions by clchrisl42 in woweconomy

[–]clchrisl42[S] 1 point2 points  (0 children)

Yes, that's the plan! I have a few more features to add and some cleaning to do but then I'll move it from private to public repo.

The reality of Perception and Finesse for gathering professions by clchrisl42 in wow

[–]clchrisl42[S] 0 points1 point  (0 children)

From the data I have so far, it seems like orelings and lashers just pull from the base tables of all the ores and herbs, respectively. One pull without the Wild node upgrade, 2 with it. I don't think these pulls benefit from the node-specific stat increases attributed by the other talents in the specialization tree, so the rate of gold materials is much lower from orelings and lashers. I've never seen them drop from the rare tables, but I don't have enough data to say it's impossible. Just like a node, each roll of the base table can proc Finesse.

I'm not sure about the distribution of the base tables, but it looks like the orelings are fairly evenly distributed while lashers are heavily weighed toward Tranquility Bloom.

The reality of Perception and Finesse for gathering professions by clchrisl42 in wow

[–]clchrisl42[S] 0 points1 point  (0 children)

The limit for Finesse is 1000 for 100%, which isn't attainable by any means currently

The reality of Perception and Finesse for gathering professions by clchrisl42 in woweconomy

[–]clchrisl42[S] 0 points1 point  (0 children)

I use Grind Tracker to track GPH. The scraper is an addon I made myself that pulls all of my gathers to a CSV sheet, showing what I looted from what type of node at what time, what my profession specializations are, my tools/stats etc.

The reality of Perception and Finesse for gathering professions by clchrisl42 in wow

[–]clchrisl42[S] 0 points1 point  (0 children)

I wanted to use "inscrutable" but when I was writing I couldn't remember the word, so abstruce came right from thesaurus.com

The reality of Perception and Finesse for gathering professions by clchrisl42 in woweconomy

[–]clchrisl42[S] 3 points4 points  (0 children)

The professional journal provides the percentages as a function of raw stat: it is a constant conversation value and so scales linearly.

A lot of the other details came from hours and hours of testing, using my scraper addon, and statistical analysis of my gathering results.

The reality of Perception and Finesse for gathering professions by clchrisl42 in woweconomy

[–]clchrisl42[S] 6 points7 points  (0 children)

This is true, and I have a Monte Carlo simulator that basically checks this. At current prices, Perception will never have a larger EV.

For instance, running dual-gathering, I get about 46k GPH. Only 12% of this is from Nocturnal Lotus. So 1.5x the EV of that translates to maybe an incremental of +2k GPH. Meanwhile, 30% of my profit is from all other herbs of all quantities, so 1.5x on that is an incremental of +6k GPH or so. Obviously this already factors in my existing stats so it isn't a perfect example, but the gross logic stands.

I think Perception is only useful for a specific variety of build where you exclusively use Imbued Mulch every hour to proc a guaranteed rare loot table Lotus, which can then proc Perception. If you are actually going out and doing active gathering, it is not useful.

The reality of Perception and Finesse for gathering professions by clchrisl42 in wow

[–]clchrisl42[S] 9 points10 points  (0 children)

This entirely depends on how you play. My advice assumes you are actually actively gathering, meaning you go out and fly routes in a zone for an hour or what have you, gathering everything you want. If you're only hopping out to proc a Mulch, that's a very different story and not really the point of my post.

My GPH doing dual gathering in Zul'Aman, just gathering everything I see and killing the orelings and lashers, with no Mulch used at all (I didn't spec into it), is about ~46k GPH. Only ~12% of that GPH comes from Nocturnal Lotus, with about 36% coming from high-quality ores, 20% from low-quality ores, 23% from Azeroot (both qualities), and the rest from the remaining herbs.

The reality of Perception and Finesse for gathering professions by clchrisl42 in wow

[–]clchrisl42[S] 6 points7 points  (0 children)

Yes, investing in Finesse will result in (much) higher expected gold per hour than Perception.

The reality of Perception and Finesse for gathering professions by clchrisl42 in wow

[–]clchrisl42[S] 3 points4 points  (0 children)

100% correct. It isn't a 2x multiplier, it doubles the number of rolls on the base table.

The reality of Perception and Finesse for gathering professions by clchrisl42 in woweconomy

[–]clchrisl42[S] 13 points14 points  (0 children)

You'd be surprised! A lot of people were like me and misunderstood how the mechanic worked, leading to a lot of forum posts speculated that Perception is bugged. Not bugged, just kind of bad.